gomit
BACKER
2015
This game on paper reeks mediocraty. The "top-down" gameplay is repetitive and uninspiring, some mechanics are just straight up bizarre (the "shooting down on a edge" mechanic is ???) and it looks quite rough for a 2016 game.
Despite all of that, I always look rather fondly back to this game. The setting - A 1950s sci-fi movie set inside a directors commentary - and characters ooze soo much charm and personality that it basically carries the game. The ending though is quite confusing and weird.
If you have nothing else to do, maybe check this game out.
Despite all of that, I always look rather fondly back to this game. The setting - A 1950s sci-fi movie set inside a directors commentary - and characters ooze soo much charm and personality that it basically carries the game. The ending though is quite confusing and weird.
If you have nothing else to do, maybe check this game out.
2006
2014
It is a ordinary open-world ubisoft game with a hacker aesthetic thrown ontop of it. My shit has a stronger personality than the main protagonist - a literal blank slate. Hacking is cool I guess and the "street cred" status you have changes your gameplay a tiny bit, but I don't see a reason playing this if you want to experience an open world game.
2015
2014
Neat movement mechanics with an almost "children book" story sprinkled on top. Artstyle is pretty ok and the level design can become a bit confusing at time, but other than that it was an enjoyable experience.
LIGHT SPOILERS HERE
...Apparently the game is about the Stages of Grief and Loss (like there are words sprinkled throughout the game world like DENIAL) and honestly.... I did not see that at all. Guess my peanut brain didn't pay too much close attention to it.
LIGHT SPOILERS HERE
...Apparently the game is about the Stages of Grief and Loss (like there are words sprinkled throughout the game world like DENIAL) and honestly.... I did not see that at all. Guess my peanut brain didn't pay too much close attention to it.
2016
2012
2015
This game doesn't look and feel like a game released in 2015. It feels like a pre-Newgrounds style platformer... but not really in a good way.
This 2D jump and run is as simple as you can get - you have to collect x amount of crystals to win the level. The shoehorned mechanic of swapping characters is just boring, annoying and just not fun or engaging. The health/respawn system is what killed it for me - Gettin' one hitted by some dumb ass enemies is just annoying. I dont want to waste my time playing games like these.
This 2D jump and run is as simple as you can get - you have to collect x amount of crystals to win the level. The shoehorned mechanic of swapping characters is just boring, annoying and just not fun or engaging. The health/respawn system is what killed it for me - Gettin' one hitted by some dumb ass enemies is just annoying. I dont want to waste my time playing games like these.