1993

felt like there was little guidance on what to do next

it has some flaws but... this was pretty cool.

i just didnt find it fun to think about

I'm sure this was groundbreaking for the time, but by today's standards I'd say it is extremely "ok". Not enough stealth and too much (jank) combat.

I... I don't even know anything about vtubers... but this game is actually extremely good.

Even though it's different, it's still quite a bit more of the same, and is just as good as - if not better - than the base game.

This has my favorite case in the game. What a plot.

As usual for Skutnik's games, the environment is superb whereas the puzzles can be lackluster.

Not quite as scary as the original Subnautica, nor does it do as well of a job of capturing the magical feeling I had exploring the ocean. But it still holds up on its own, carrying a unique identity, and overall it was certainly fun.

My main criticism is that there may not be enough guidance towards finding a key location or two. I had to resort to rather unconventional means to progress. Whereas in Subnautica, the way to go was blatantly clear: Down.