has the honor of being the last game i ever played on my ds before leaving it in the seat back pocket of an airplane. only got through the intro though

tonight at work the very chill, nice regular who's been calling me "anthony" for months found out that's not my name and that i'd just been rolling with it rather than deal with the embarrassment of correcting him the whole time

nice to dip into but somewhat slight

bouncing back and forth across the solar map exploring and acquiring new skills/body mods was cool but there wasn't a lot in the way of directed action or goals to follow – i started out with one simple mission that i accomplished pretty straightforwardly, which didn't lead into anything else

towards the end of my hour of play i finally got another mission which i thought was pretty cool but after that was complete i didn't really feel the pull to keep going back to the same locations and repeatedly clicking "explore" through a bunch of flavor text similar/identical to what i'd already seen in order to try and find another

does make an interesting comparison with Eye of Ra (both games were in the big itch bundle) as well as stuff like Sunless Sea/Skies. worth checking out, just temper your expectations

there's a really cool way of presenting information from a couple of these interviews that i really liked, of a series of layers that interlock and overlap and follow multiple threads at once as you mouse over their different segments. comparatively the more standard (and occasionally a bit erratically-behaved) dialogue tree didn't do quite as much for me as a presentational method although the interviews themselves are still neat. very cool overall!

sewer levels have always been bad

i know why people don't like this one but i did have a lot of fun with the co-op back when

2014

im probably a bad person for having played this and not threes but in my defense at least i don't enjoy it

maybe this is a petty complaint but if you're going to make me inhabit a character (the author, i believe) and frequently constrain my responses to fit, why bother asking me to type in a name to be addressed by

2020

would have been cool were it not for the increasingly punishing walks back every time you mess up a puzzle. eventually i'd been tapping the arrow keys so much i hurt my wrist lol

2016

thinking abt the opening of this game crushes me

there are worse games than this but i am frustrated by its choices and execution across the board in so many different ways that i have to actively restrain myself from barging into people's discord conversations about the game and talking about why i don't like it

unfortunately everyone seems to think the sequel is better so i'll probably end up playing it in six months and get mad all over again

one of the most polished bitsy games out there, really good music, short gut punch sci-fi, highly recommend it

short little nonfiction piece, plays with lack of choice in ways that work better in some spots than others