nicobane
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GOTY '23
Participated in the 2023 Game of the Year Event
Liked
Gained 10+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
2 Years of Service
Being part of the Backloggd community for 2 years
Gamer
Played 250+ games
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
GOTY '21
Participated in the 2021 Game of the Year Event
N00b
Played 100+ games
Favorite Games
345
Total Games Played
000
Played in 2024
206
Games Backloggd
Recently Reviewed See More
Very interesting exercise in what a "precision platformer" can be.
Celeste opts for air-tight execution to an annoying fault.
Mario and Sonic opt for sandbox-like freedom mixed with clever design.
This is somewhere in the middle, playing and dancing with bizarre ideas under the premise of being slightly more on the difficult side. This balance also classifies it in my mind as one of the only platformers that would ACTUALLY be worse if lives had been considered in the original design.
Less satisfying progression than origins but makes up with better level to level design.
(and obviously Wii U version is king)
Celeste opts for air-tight execution to an annoying fault.
Mario and Sonic opt for sandbox-like freedom mixed with clever design.
This is somewhere in the middle, playing and dancing with bizarre ideas under the premise of being slightly more on the difficult side. This balance also classifies it in my mind as one of the only platformers that would ACTUALLY be worse if lives had been considered in the original design.
Less satisfying progression than origins but makes up with better level to level design.
(and obviously Wii U version is king)