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7 days ago


pixelsaturn finished Baldur's Gate 3
Probably my last log on this, put another 20 hours or so and got fairly deep into Act II and I just can't with this fucking game anymore. I genuinely love the core cast of characters (especially Shadowheart and Gale my queens) but everytime I have to play the videogame I end up wanting to throw my controller at the wall. There are just so many needless barriers to fun and enjoyment that I truly cannot fathom the purpose of. The rules don't ever seem consistent, and the game tries to bend to your will but mostly fails in my experience. I feel like the combat expects you to Stealth in, surprise the enemy, and then get high ground, otherwise you're just putting yourself through a worse and more gruelling encounter. In a game that's so lauded for its reactivity, I feel like I'm taking crazy pills. I've tried lowering the difficulty, but that doesn't change some of the fundamental design choices (that apparently are ripped straight from DnD, which I have no prior experience with). I dunno, man. I really wish I could get through the game in order to get to the character stuff but I just don't like playing it most of the time, so it feels kinda pointless to continue on. Too much jank (on a controller), too many bugs, too much tedious waiting for 50 enemies to all have their boring-ass turns one after the other while I sit there trying not to fall asleep, too much reliance on long resting to be able to actually play the game properly. I could go on and on and on. I'm also so tired of videogames that supposedly focus on narrative having half-baked, poorly lip synced character animations, especially at this scale and budget. Could you not have just made a smaller game that actually focuses some of those resources on making sure your characters are believable and... human? I dunno! But I sure as shit would've liked this a lot more if they had!

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