I like the story, it has loveable characters and some strong moments. The art style is really nice, with a raw feeling, as if drawn with some angry pencils and not much care, pretty loose. They do some cool stuff with it.

However, the main mechanic of erasing the past gets repetitive really quickly: it feels it would have been better to save it for some special moments rather than having you rub the screen constantly.

But, if you like the kind of game it is, and are able to connect with the story on a deep level, you will have a great journey.

Great to see more stories about trans people.

2018

As boring as visually atractive (the first hour at least)

Forced myself a few times to play it until I quit.

2016

It tries and fails so hard to be Journey it hurts.

With a pretty simple mechaninc it is able to, when the random placed enemies and the music flow together, create really intense situations to remember.

It doesn´t really offer much to come back to after you are done with the main campaign, but that's alright.

2016

Frenetic and hugely enjoyable twin stick shooter... when it allows itself to be: the pace of the game is constantly interrupted by the narrative and by the funny/comedic remarks of the most annoying protagonist of video games.

If you are into daddy jokes add a star and a half to the score.

2018

I REALLY want to love this game. Played it twice (haven't played the NG+ though) and every time I feel that the idea is great, that it looks great and sounds great but... it feels somehow flat.

When it works is great, when it doesn't and you don't know exactly where to go the time limit becomes a chore that can kick you out of the game fast.

Also I HATE the whole dessert area. I really think they should have keep it even tighter and smaller...

Still, totally worth to check out.

I wanted MUCH MORE from this city and these characters that I guess it is MY fault after all.

Whenever I feel bored of video games, whenever I feel sad, whenever I doubt about the potential of video games to explore sincere and intricate human emotions, I think on "The Beginner's Guide" and I smile.

I should probably re-play it soon. It is so precise, concise, to the point and short that it never fails to find a place on my busy schedule agenda of empty games that try too hard.

I love this game.

One of the few games that will stay with me during my whole life and that I love in a kind of irrational way.

It's flawed as fuck (as all of SUDA51 games) but, at the same time, has such a HUGE heart beating behind it, it is so FULL of ideas, of STYLE with substance and meaning, of interesting characters and scenes...

It will change your life.

I just imagine myself playing this game with a gamecube controller in my hands and I get shivers all over my body.

It's in incredible how much tedious and poor (or lack of even) gameplay are we willing to ignore in order to enjoy such of cool characters and aesthetics out of SUDA's mind.

In this case it has gone too far and a fantastic soundtrack and characters can't hold such an awful game. Go throw rocks on a pond, or clip your nails while listening to the soundtrack on youtube and you will have a better experience.

Fuckin' hell SUDA, what the fuck and how do you even dare.

It's a little game full of soul and uniqueness. You can really feel there is one person behind it, their tastes, their worries... it's far from perfect and there are some metaphors that feel too much in your face, but if you're able to overlook them and inmerse yourself on the atmoshpere and mood you might have a great time.

The soundtrack is pretty good too.

It does a LOT with so little: change of atmosphere, style and narrative vehicles and plot at every turn of a corner. Fortunately, it has just the right amount of corners to turn.

The gameplay it's pretty simple in the best way possible: a little adventure horror game in which you need to collect objects to solve little puzzles. They never get in your way and help the story to flow forward with momentum, using the puzzles (mos of them) to keep telling you something about this world and their characters.

I mean, the title says everything. It's little. It's short. It does not kidnapps your time and energy and gives you exactly what you need.

It feels as if Animal Crossing was an adventure/platforming game. That's the vibe. But the characters are way more depth. You will like them. And the pace at which you keep unlocking skills for your character, in order to keep progressing and moving forward, it's perfect.

By the moment you reach the top you could have seen everything the game had to offer and won`t touch it ever again. And that is totally ok after the great time spent with it: like the memories of great holidays with your friends.