qwhale
Bio
don't look at me. i'm shedding
very incomplete record of games i've played. if i have a strong opinion on a game i'll review it
don't look at me. i'm shedding
very incomplete record of games i've played. if i have a strong opinion on a game i'll review it
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007
Played in 2024
015
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This review contains spoilers
as much as this game has its flaws, i do really appreciate everything it goes for. i absolutely love the crayon-esque art style and i wish more games would go for that these days. the heart-star mechanic is fun too, putting a little emotional weight into a fairly standard collectible. i like helping little guys!! (and also samus aran. i guess) dark matter and zero are two of my favourite characters in the franchise, and i love the tonal shift that comes with their inclusion (one of the only kirby characters that's allowed to bleed). the animal friends are a lovely addition too, and i had a blast trying out all the different copy abilities with each of them (kine my beloved<3).
on the other hand, some of the level design can get repetitive at times, especially when it comes to the theming. they could have done more to make each feel unique: i remember them more for the sidequests than anything. alas, i didn't come to a kirby game expecting a super deep experience. the last thing i'll say is that the movement can be a little awkward at times. nothing major, but i find it difficult sometimes to drop through platforms and such.
overall though i loved this game from start to finish. such is the beginning of a new kirby hyperfixation (it's over for me).
on the other hand, some of the level design can get repetitive at times, especially when it comes to the theming. they could have done more to make each feel unique: i remember them more for the sidequests than anything. alas, i didn't come to a kirby game expecting a super deep experience. the last thing i'll say is that the movement can be a little awkward at times. nothing major, but i find it difficult sometimes to drop through platforms and such.
overall though i loved this game from start to finish. such is the beginning of a new kirby hyperfixation (it's over for me).
i kind of love this game's design. the sprinkler, functioning as the main obstacle, with the ghost, functioning as a way to keep the player moving, create a really engaging game to pick up and play. the quiet, ps1-ish graphics and sounds add a lot to the vibe too. i like to pull it out during deep conversations over discord calls. a perfect small game
this game is very good at throwing philosophical conundrums at the player. there's definitely a lot of good discussion to be had about the morality of the player's choices. the aesthetics are insane -- it feels like all this tech shouldn't work so well underwater, but it creates a vibe that's totally unique. puzzles were never too difficult and i usually could figure out where to go by just bashing my head against every door. that ending... damn... what a ride!! this was a treat to get to play and i was enthralled by every second