I don't like horrors, I get scared as fuck every second I play them, but this game catched my eye with its concept, simplicity, nearly 0 jumpscares, lenght, easy trophies and low price.

The game isn't great, but it's not a complete disaster either, even though a lot of people claim it that way. It can't be compared to main console installements, obviously, but as for a mobile game, it's kinda ok. I play it from time to time when I lay in my bed and don't want to do anything. I haven't spent a single cent on it, and I never will.

The combat isn't that bad. Yeah, I can't ignore the elephant in the room, the combat in 1.0 version was a billion times better, even though I didn't play it. But the combat we have now isn't catastrophic. You can still do something cool, especially having the character switch on the fly. If you pull Nero Devil Bringer, for example, and combine him with Nero Knight of the Order in your team, you will basically have Nero's full-ass moveset from DMC 4, excluding DT special moves and a few Red Queen combos. I think It's pretty decent for a mobile game.

There's still some faithfulness it this game. There is a some kind of Bloody Palace, even though It isn't full, but I would'nt play the full BP on the mobile either, so I'd say It's okay. Nero feels very similar to DMC 4, you can replicate some Red Queen combos from the big game. You have Calibur, you have charged shot, you even have an Enemy Step. You can chain Vergil's judgement cuts. You have a fully working Royal Guard style for Dante, even though you need to pull a separate character for it. There are some puzzles from DMC 3 and 4. You have The Void to practice moves and do combos. Gotta give some credit for it. At least some amount of people in this company understand the essense of DMC franchise.

The game has a potential, but the violent monetization makes it barely enjoyable for F2P players sometimes. I'm currently at the end of Chapter 10 and I just can't go any further, because my characters are underdeveloped. And the developing process became slow as fuck, I'm constantly running low on upgrade materials, gems, red orbs and basically everything, even though I do all the daily activities. Recent events were a complete pay to win trash, and the saddest part of it is that the devs probably won't change their monetization policy.

A cool game with an interesting plot and moderately difficult puzzles.

I absolutely DO NOT recommend to google puzzle solutions if you are stuck somewhere. You will get a full gaming experience only by solving everything yourself. It's not too difficult. Personally, I've never had a single time where I felt hopeless, with no options on what to do next. The solution is always somewhere nearby.

The original was my first PS2 game and this remake is a complete reconstruction of it on a modern engine.

This is a very good platformer that can cause you enough difficulties during the playthrough. When a game challenges you, it's cool. I think original was even more challenging tho, or maybe it's just a false memory. I remember the final boss being tough as hell, I think they've added checkpoints in the remake.

For those who say it's a child's game, try beating it on 100%, including collecting all the socks without a guide, and I'll look at you.

If we talk about the quality of the remake, I think it is not the best. I don't really like the visual style. In the original, it was more like a cartoon. Also, in some places, the developers have overdone the brightness and saturation, and you cannot reduce it in the settings.

Also, I got stuck in textures several times, had to reload the level, but it is not fatal.

You can see that this is a game that was developed by a small studio for a small amount of money, but in the end it turned out to be a pretty solid product. This is a good way to play Battle For Bikini Bottom for those who don't have the opportunity or desire to play the original.

It's more than just a game. It's a whole period of my life. Was this period nice? Definitely.

This RTS hasn't aged a day. Feels perfect even 20+ years later.

I don't know what's the phenomenon of this game, but I can play it for hours. Very meditating, but addictive gameplay. The amount of times I've beaten it is countless.

Simple game, but its simplicity contains infinite power. Has great replayability.

Best Spongebob game so far. Alotta stuff to collect. Quite challenging. Nice controls, well-aged graphics, especially the art style. It is way better and spongebob-ish, than in the Rehydrated.

My first playthrough on PS2 was pretty rough. I abandoned it so many times for so many reasons. But the game's great. Ahead of its time. As for PS2, graphics are stunning, even though PS2 version lost a lot of visual effects, had a low quality audio. Second playthrough on PC was much smoother. Also, I DO recommend to play the Wii version. Aiming with Wiimotes is really something else.

I really like the fact that the game is short. No annoying grind, like in the first one. Just pure fun for an evening or two. Dualsense features are stunning. And they work on PC as well.

Best Spider-Man game so far. Not perfect at all though. Many things could've been better. But it is a pretty powerful start for the first Spider-Man game of Insomniac.

Decent sequel. Level design could've been better, but I'm pretty much happy with what we've eventually got. The game's not ahead of its time, like the first one, tho.

A game of its time. Too clichéd, not so scary nowadays, but kinda interesting. Especially the lore. Graphics are looking quite good even 10 years later. Very nice first person animations.

Masterpiece. One of the most favorite games of all time.