sen3_14
1998
1994
Great foundations to a series that bloomed into something wonderful. It has all the funny ace attorney things you've seen on the internet. It will make you realize that people aren't exactly off the shits when you see how Wright and Edgeworth interact with each other. I only wish we saw the forensic mechanics again for the rest of the trilogy, but it is what it is. Play it when possible.
2008
2007
2004
This game, man. It has one of the worst middle cases ever, but knocks it out of the park with it's final case. It's a nice bowtie (for now) on the legacy of people, their parental figures, and how it effects their children. And how they get to choose what to do with it. The character dynamics are great in this game, seriously one of the best in the series. A bit of a pain to get through, but it's well worth it.
Play the DS version and gun for the bad ending for a funny translation error.
Play the DS version and gun for the bad ending for a funny translation error.
The song " The fragrance of dark coffee" (the orchestra version specifically) sticks with me, as it's a song I'd constantly listen to. Usually while drinking my high school's iced coffee while studying for my AP class. Those memories are short lived, but nice all around.
The game has big ambitions, tying what it's built up so far with it's characters and creating a bombastic final trial. It falls short with some characters, along with a few translation errors from Godot towards the end, but it's a nice bow tie on the trilogy.
Play it when possible, it's a great game.
The game has big ambitions, tying what it's built up so far with it's characters and creating a bombastic final trial. It falls short with some characters, along with a few translation errors from Godot towards the end, but it's a nice bow tie on the trilogy.
Play it when possible, it's a great game.
What to say about this game without spoiling everything about what makes it great?
It's about being a ghost and doing tricks! Obviously it's about death. About relationships and how each action can affect the other, good or bad. It's about second chances and trying again, no matter how many times it takes.
It's a great game, though it does deal a lot with the death of pets if that bothers anyone. I highly recommend playing it if you're able to.
Anyways, play Ghost Trick.
It's about being a ghost and doing tricks! Obviously it's about death. About relationships and how each action can affect the other, good or bad. It's about second chances and trying again, no matter how many times it takes.
It's a great game, though it does deal a lot with the death of pets if that bothers anyone. I highly recommend playing it if you're able to.
Anyways, play Ghost Trick.
2017
2017
The only thing interesting was the newer characters. It shouldn't have forced Phoenix back to the spotlight, rather let Apollo and Athena have their time to shine. Best part was Simon Blackquill and Detective Fullbright. One major thing that bugged me was not being able to investigate all the items in a room. That lost a big part of the charm for me.
This review contains spoilers
New game mechanics make this one very interesting, I do think Capcom is a coward for not making more of their major characters have darker skin. It's in South East Asia, it should not be that hard. I do think they could do Rayfa's design better as well. At least the Wright Anything Agency can add "Overthrowing a government" to it's list.