12 reviews liked by skythesheep


This review contains spoilers

SHOW ME THE CHAMPION OF LIIIIIIIIIIIIIGHT
ILL SHOW YOU THE HERALD OF DAAAAAAAARKNESS

"B-bb-but capitalism too..." Oh, honey, you're so smart. Proud of you, keep it up 🌈

★★★★ – Excellent ✅

Venba

2023

Venba presents a bittersweet narrative game that delves into Tamil and by extension the South Asian culture and the challenges faced by immigrant families adapting to a new life. I wished to see a few more dishes considering I've had my fair share of South Indian cuisine but they did well by covering most of the common ones. The game boasts a unique art style and banger soundtrack.
For some reason the screen was blurry throughout my play through. Think I'll call my mom now.

Sam Barlow got traumatized so much by his own piss-poor creations that he decided to go full-on art-hoe. Can't blame him. Kind of funny how this game gets skill progression right while modern hack n' slash still suffer from it, though.

★½ – Unplayable ❌

Wooly has the same energy as an ex-Nickelodeon child star that was traumatised by a toxic work environment while playing ICarly or Victoria Justice's funny sidekick on TV. The podcast my dude is gonna drop while smoking a blunt with a popular YouTuber 10 years from now is gonna be fire.

I remember when I was little I suffered a lot to finish every night of this game, this time I finished it in one go.

Random thoughts:
-Why is he so lubed up?
-Soundtrack still slaps
-Is this fredophobia?
-I don't miss retro water levels
-Why is this Italian plumber guy running through lava dungeons?
-This is literally made to not be beaten legitimately
-I cooka da pizza 🤌
-Oh, I can run!
-Secret? Did I just cheat?
-fugetaboutit 🤌
-Did they purposely put a Power Up next to a pit for you to fall into? ... I respect that
-Fuck 8-4, all my homies hate 8-4

★★★ – Good ✅🤌

i feel like this game is almost universally misunderstood due to its comparisons to its predecessor. it's a game that strips a lot of the most frustrating parts of The Dark Descent and boils them down to a more narratively interesting game, but most people left disappointed because it had less jumpscares and felt more like a "walking simulator" to them.

let me tell you something, the best horror games are, in fact, mostly walking simulators! fear of the unknown that is allowed to fester and build dread over time as the rich plot themes bubble over is much more interesting than having to wait for an enemy's patrol route to go in the specific way you need to sneak by over and over and over. having an unreliable narrator who is much more of a character than a near-blank slate everyman is wholly more powerful. also, the music of this game owns. back off haters!!!!

xX- seek out & understand -Xx

"Yes. Sometimes it's better to let people come to these conclusions themselves."

The best way to describe Disco Elysium is greatness. I'm not talking about certain aspects about it. Not the main parts or just the climax. Everything about it is carefully constructed and well-written. From the moment you get introduced to the main character, conflict, subplots and from the very last minute after you finish the game. There's a minute precision and care on every detail of the game, it's truly amazing. The mystery's well-thought out, the process is methodical and every angle is considered. Locations are memorable. B-b-but what if it sacrificed enjoyment for writing? Overdone joke but you just have to see it. The prose and dialogue are witty, humorous, wild, and organic. Every character have distinct personalities, motivations, and beliefs and contribute to the overall picture the narrative is going for. It's incredibly refreshing seeing how the characters interact and there are consequences with every choice you make even if you attempt to avoid them. What's at stake is believable. "Okay but you're just talking as if the game is objectively great and not coming from your own opinion." You know me, I prefer reading books, and visual novels now so this type of game works for me. There are 3 things I want from creators. First, I want them to be ambitious, I meant that I don't want to see them holding back. Go ahead make me uncomfortable and I'd prefer that instead of thinking what-ifs, and buts. I want them to commit in their vision in the way that they can only do. With countless other things out there and ideas recycled, there's still room for originality. Secondly, I want the story to be thought-provoking. It could be any topic but I want it to tackle grand ideas and down-to-earth ones. It wouldn't matter if you couldn't learn or reflect about anything from it that's relevant in your life. Lastly, it must make me emotional not that it's necessary. It'd be pointless if it's forced out of me but I want just a bit of everything. Joy, sadness, anger, catharsis, frustration, empathy, regret, etc. Such is life and how art is best experienced.

Well no surprise, they succeeded in every single category with ease. I already love stories these kinds of stories and glad that it still surpassed my expectations even with minor inconveniences and shortcomings. So go ahead and let yourself soaked with it's rich world and characters. Disco Elysium is a self-discovery journey awaiting you.