2008

pretty blah for all the hype. it's no the witness

literally forgot that i even ever played it

pretty good if you like lighting stuff on fire

oozing with style, really fun gameplay, surprisingly interesting story, super nice game, easily worth a play if you like "play it fast and die but then reset without skipping a beat" games.

antichamber but cooler and better and with more tessellation and ambition. seriously play it if u liked antichamber, worth the hassle in some parts for the cooler puzzles.

gameplay is take it or leave it.
visual style is 10/10.
soundtrack is 10/10.
cannot stress to you enough how beautiful and amazing this game is in spite of it being a normal point and click on the surface. it's magic.

it's like if doom eternal were able to break free from its origins and also trim the fat of having extraneous objectives that diverge from "the stuff that you literally do in the normal course of playing the game."

VERY stylish and fun to play, can't wait for more updates.

the end is nigh but with momentum playing a bigger role in the game.

i picked this up well after i was super into destroying hard platforming games because it came very highly recommended. it delivers above and beyond on all of the platformer things (solid movement, tons of options, varied challenge and interesting level design), but i think im just burnt out on playing platform games for now. I just have no desire to pick it back up which is why i haven't finished it. looks pretty great for lo-fi and sounds absolutely incredible. Really fun and well designed challenges.

2022

games to play with your friends to momentarily grasp some freshness

interesting premise! and fun to play through. pretty minimal, but a ton of cool ideas packed into a small amount of time and "space".