smhomg
2023
someone played all the quakelive, titanfall, ut99, cs surf etc stuff and made a game for my tribe thats not quake arena again but will remind most of nudoom just with matrix wallrun stuff. It's just a shame a lot of enemies are quake stormtroopers mostly meant to fit in small arenas with enough verticality which is where the game works. Everything else is about plain arenas where enemy projectiles are too easy to dodge and the combat is mostly strafe to win. Tldr, there is some cool combat in this for fps fans, it's just too little because enemies suck
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2016
it's an interesting collection of ideas, like some horror take on devil may cry fps/cycle based combat rather than quake stuff. Its also about enemy numbers and dying in one hit, watching leaderboard videos to find targets to prioritize just means you are copying the same strategy, it's a lot of slow stupid grind to reach a late wave with enough enemy types, too many survival modes fucking suck and this isnt any better
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2023