Bio
21 y/o psychology major finding time to play 60 hour long jrpgs in between lectures

2.5 is mid anything above is positive anything below is negative idk why this even has to be said just know my 0.5 is reserved for slop like drakengard and friends
Personal Ratings
1★
5★

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Created a list folder with 5+ lists

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Found the secret ogre page

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Participated in the 2023 Game of the Year Event

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Journaled games once a day for a week straight

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Gained 10+ total review likes

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Played 250+ games

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Played 100+ games

Favorite Games

Breath of Fire IV
Breath of Fire IV
Xenogears
Xenogears
Final Fantasy IX
Final Fantasy IX
Final Fantasy Tactics: The War of the Lions
Final Fantasy Tactics: The War of the Lions
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night

443

Total Games Played

021

Played in 2024

005

Games Backloggd


Recently Played See More

Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition

Apr 21

Front Mission
Front Mission

Apr 14

Persona 2: Innocent Sin
Persona 2: Innocent Sin

Apr 07

B3313
B3313

Apr 03

Shin Megami Tensei: Persona
Shin Megami Tensei: Persona

Mar 22

Recently Reviewed See More

Very impressive story for its time and some of the most fun i've ever had customizing units in an rpg even though my effort didn't really surmount to much past the first 10 missions because the game became incredibly easy for no reason. It feels a little contradictory praising a game for it's customization when 3 quarters of it are incredibly easy after giving just a little thought to it's systems, but honestly that's the what makes these games so fun.

Most importantly, hands down some of Amano's best artwork lie in this game. This is fucking beautiful I'm curious to see if front mission's wanzer designs was inspired the magitek armor in ff6 or vice versa. They're both beautiful works and i'm happy to see that his art is used a lot in the game and not just condemned to a life as concept art like in final fantasy.

My favorite part about the game is how most of the characters in the game are flawed, not in a bad writing sense but in terms of morality. Even though the script leaves a lot to be desired and characters generally don't have a lot to say, i like how they all have multiple angles to them. I’m interested to see how they handled that aspect in the DS remake

Closing thoughts all im gonna say is you guys hated on ff2s stat shit when this game does the same shit but slightly better only because theres less stats to worry about over all shit aint even that bad

I want to preface this by saying that I play my games without using Google or any emulator cheats (fast forward / save states / actual cheats) because I feel that by using them, I’m disregarding the game’s design. From my understanding, people use them either because they have limited time to play games or they’re simply impatient and don’t want to deal with archaic design. To both ends, if you truly care about a game and are enjoying your time with it, why rush through it and ignore the pacing of the game? That’s not to say you can’t enjoy a game while fast forwarding and the like, for some it might help them enjoy it more… for me however, it ruins my enjoyment of the product.

I emphasize the above because the contacting system is abhorrent and easily the worst part of this game. I think it worked fine enough in the first game even if it was easily abusable and barebones, but this is just needlessly grindy for absolutely no reason. How it works is each character has 4 unique contact options that you can use to talk to a demon, given that you have 5 characters throughout the game, it easily becomes overwhelming. Depending on the personality of the demon and contact you chose, you will elicit an angry, happy, eager, or scared reaction. The goal is to make them eager so that you can get their arcana’s spell cards, though if you make them happy before doing so, you will get free cards that can be converted into any arcana card type in the velvet room. You can only have 3 happy demons at any given time as the would-be “buff” stays constant throughout the game, unless you make them angry, which is very easy to do. On random occasions, including at the very start of a battle, a demon will start talking to you, except during these sequences you pretty much have to guess what the correct answer is because they ask you questions like “if you were an animal what would you be human dog demon” and on my life I picked every single possible option for multiple demons, and they were all fucking wrong so i think it’s bugged or something. While that’s annoying, I found the fusing system to be fun, assuming I had enough cards to make what I wanted to make. I like the emphasis on spell cards, but I would be lying if I said I preferred this over the modern fusion systems, even though the game is hardly balanced around them.

On the topic of balancing, it’s all over the place. I played the PS1 version which is harder than the PSP remaster according to everyone, and for a good portion of the game all I was doing was getting into random encounters, even boss fights, and just auto battling. To extend on that, the combat system is centered around auto battling. You set your characters moves and press start battle. You can stop the auto battle whenever you want and check the turn order of your party members so you can plan your attacks accordingly, but outside of the final boss I pretty much turned my brain off the entire time, save for a select few instances. I don’t like this system because more than any RPG I’ve ever played, I get little to no reward or satisfaction mainly because I’m not pressing buttons as often. While some might see that fact as a good thing, I see it as mundane and boring. I make it sound bad, but in reality it barely affected me and it’s not like the difficulty is completely nonexistent, it’s there I just found it incredibly easy and manipulable is all. That final boss is some bullshit though. Game goes from being easy for about 15 hours to being extremely tedious and hard for no reason? Boring as hell

THE RUMORS SUCK. The system is there to remind you that the story involves rumors, and it fucking sucks. I don’t like talking to rumor mongerors with the clunky ass text boxes that plague the entire game and just don’t skip properly just to hear that Bimble Fuck Joe is selling his Sweaty Ass Shirt for 3 yen cheaper. Same people who defend this shit are the people who say Drakengard is a masterpiece because the gameplay sucks on purpose or whatever. I’m heavily overblowing it and this was hardly an issue because i did it twice throughout the entire game but it just made me realize how much i hated the textboxes in this game. Going back to that demon happiness shit for a second, if you have 3 contracts (3 happy demons) then the demon you’re currently trying to contact will ask you to replace one of the contracts so that they can be added, and for some god awful reason the developers thought it would be funny to have the dialogue option to appear at the least opportune time so that almost every single time I press the A button to progress the dialogue, the options appear and I annul the wrong contract. Every. Fucking. Time. Even when i'm careful I still somehow fuck it up. Yes, I know, skill issues and many such cases. Shit was made to make me fall asleep im not even going to lie spread a rumor to make my bed more comfortable. Booking the luxury suite at the Innocent Inn™ if it doesn't become a reality (joke donated by @Zotol)

Now that I aired my grievances, I liked the characters! I think they’re easily some of the best and most realistic ones in the series. I loathe how the modern persona games have these uninteresting and almost repetitive characters that for the life of me I just can’t give a single fuck about half the time, and for the first time I actually found myself caring about the issues and problems these characters are facing. They may not be as realized or fleshed out in this game as I would have liked them to be, but they were nonetheless impactful, more so than half of the slop the modern games shoved down my throat and I’m sure they will be even more amazing in the sequel. There's more I could go into and I made the game sound a lot worse than it actually is but the reality is that I'm mincing my words in fear of spoiling people, so it might sound like I'm not complimenting the game enough. The reality is that it does have good qualities but I also don't feel like I'm at a position where I can collect my thoughts and judge the game's story based without having played the sequel, so I won't. It's pretty good though, if not paced strangely at times. It's also incredibly hard to take this game seriously when iykyk is the villain. I'm serious if you don't know shit about this game go play it right now and prepare to have the craziest whiplash ever

I'm not going to lie though that PSP version is probably better because the god awful fan translation for this game gave characters different during different points in the story and I could never tell who was who.. Aside from that, the music was alright. Just alright. Few stand out tracks but I’m not foaming out of the mouth for anything. The PSP soundtrack sounded better from what I heard, and I’m probably going to play the PSP version of Eternal Punishment after my exams.

If you played the PSP versions of Innocent Sin and Eternal Punishment, WITHOUT SPOILING, what does the save transfer do? Is it important or can I just play EP on PSP without it

When i was a kid i went to my friends birthday party and some dumbass i never met before was playing this on my friends wii and i thought it looked cool so i asked

"What is that game"
Then he was like "i dunno"
Then i said "Well youre playing the game what the cr*p is it"
He responds "i dont know"
I beg "Do you know the name of the game atleast"
He grimaces and says "no"
...."Can i p-
"no"

So i leave the room and come back and the game is paused so i sit down and continue playing and according to my mom because at this point in the story for whatever reason shes sitting down near the couch that im playing the game on. The kid from before comes back and says "thats my game give it back" and im like "What" "dude give me my game back youre mean" For some reason according to my mom i just stare at him for 1 minute straight emotionless and he just leaves i have no recollection of this

Anyway, the game fucking sucks but it takes an hour to beat so if you want to digest some slop bone apple tit