vaugna16
2011
1986
2022
1992
really great remixed take on Bionic Commando with stellar visuals and music. much more forgiving than the NES game too, but the challenge starts to ramp up halfway through (I have no qualms save state scumming a couple rooms in Area 16 and Albatross)
lowkey maybe the best GameBoy and Bionic Commando game?
lowkey maybe the best GameBoy and Bionic Commando game?
2022
1997
1993
2022
Easily my favorite mainline Final Fantasy game.
Stunning visuals that make the most of the PS2 to deliver the most authentic representations of Akihiko Yoshida's art this side of Vagrant Story, an incredible soundtrack, an intricate story with phenomenal voice acting, and one of the best realtime RPG battle systems ever seen. There's so much customization with the gambit system that it's crazy to me it isn't the standard for AI-controlled party members in every RPG by now.
The world of the game is so expansive that it'd be such a waste to just run through the main story. It's full of interesting NPC dialogue that fleshes out the world, obscure hidden away secrets that feel like a treat to stumble across, and an entire chain of harder hunt fights where the meat of the high level play lies.
The Zodiac Age is arguably the best version of FFXII - the visuals and soundtrack have been extremely faithfully remastered and it sees a host of new gameplay options like expanding the IZJS job system with dual classing and a very welcome fast forward option to speed up dungeon crawling and mob fights. The only complaints I could have are a few eh fonts choices (not nearly as bad as some Square Enix remasters in that regard tho) and it'd be nice to have the option for vanilla, pre-job system FFXII (even if I think the game is overall much better with it than without).
I cannot recommend this game enough, it's the magnum opus of Square Enix's amazing PS2 era output.
Stunning visuals that make the most of the PS2 to deliver the most authentic representations of Akihiko Yoshida's art this side of Vagrant Story, an incredible soundtrack, an intricate story with phenomenal voice acting, and one of the best realtime RPG battle systems ever seen. There's so much customization with the gambit system that it's crazy to me it isn't the standard for AI-controlled party members in every RPG by now.
The world of the game is so expansive that it'd be such a waste to just run through the main story. It's full of interesting NPC dialogue that fleshes out the world, obscure hidden away secrets that feel like a treat to stumble across, and an entire chain of harder hunt fights where the meat of the high level play lies.
The Zodiac Age is arguably the best version of FFXII - the visuals and soundtrack have been extremely faithfully remastered and it sees a host of new gameplay options like expanding the IZJS job system with dual classing and a very welcome fast forward option to speed up dungeon crawling and mob fights. The only complaints I could have are a few eh fonts choices (not nearly as bad as some Square Enix remasters in that regard tho) and it'd be nice to have the option for vanilla, pre-job system FFXII (even if I think the game is overall much better with it than without).
I cannot recommend this game enough, it's the magnum opus of Square Enix's amazing PS2 era output.
2012