zielonydelfin
2019
I shelved this game multiple times due to my obsession with completing every side mission and earning five stars everywhere, which made me lose interest after a few hours. This time I played only the main missions and the story hooked me, all the weird, unusual characters I was bonding with time, great memorable music, and beautiful graphics. The online aspect of this game is genius and so simple at the same time. With a great story and excellent mechanics, this game truly shines when you focus on the main narrative and forget about 100%ing everything.
2020
Okay, so this game started great, the first day in Seattle was everything I dreamed of, sandboxy exploring old shops and houses watching out for zombies, I felt like I was in DayZ or other multiplayer survival zombie game which I loved back in the days. Later on, it shifted back to a typical third-person action-adventure game and it was a good action-adventure game just like everything from Naughty Dogs. I don't want to get into spoilers but I was surprised with the second part and epilogue sections of the game, at first I thought I didn't care about other perspectives, but after I finished the game I think it was a great story about revenge wheel and how it destroys everything and everyone
2018
So the concept of this game is great, you take care of the local graveyard. Pixelart looks stunning and the gameplay loop seems promising. But only after a few hours, you realize how grindy and tedious this game is. Of course, grind can be fun for some time, you can relax and click something to progress the story, but here it's like 95% grinding the same things and maybe 5% doing something new or fun. I tried to play even with cheat engine to speed some things up, but still, I was mostly frustrated by this game.
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