Reviews from

in the past


Caramba, eu gostei bastante dessa DLC. Após zerar a história principal do jogo, achei que não haveria mais como prolongar a história sem ser com o ''Alan Wake 2'', mas acabei descobrindo sobre as DLCS desse jogo. Fui jogar com um pé atrás, pois tinha medo de eles simplesmente tentarem prolongar a história com coisas estranhas. Porém fiquei bem surpreso com a forma que eles prolongaram o jogo sem ficar estranho ou chato. Conseguiram criar um ótima DLC.

Não acrescentou em nada, mas o final até q é interessante.

nussa senhora que trem chato, acrescenta em basicamente nada, é só mais repetição da fórmula batida do jogo

Had a lot of fun with this one because of the more challenging fights.

This special doesn’t add too much to the narrative but the glimpse we get is still worth checking out and I’d never complain about more AW content.

This is handily the worst thing I've played all year. It's just all of Alan Wake's worst design tendencies condensed down into a maze of formless slop. It feels like every encounter is worse than the last, and considering the game it's attached to was already pushing the boundaries of tasteful combat design, that's quite an admonishment.


Definitely one of those DLCs where the developers don't really have time to work on it so all the assets are just re-used from the base game.

It's remarkable uninspired. A short decent Alan Wake chapter. Bummer that it doesn't really add anything to the ongoing narrative other than reinforce the base game's ending.

Wow! This was terrible. "What if we put worst parts of the game in a DLC and use them even more!". Puppets and awful combat are back and more annoying than before if that's possible. I am having hard time recommending it for the tiny bit of more story. It was not long at least.

Barebones, with honestly annoying design. There's some fun stuff, and some funny moments, using some of the late game mechanics again, but the encounters feel challenging in unfun ways, much more so than the main episodes. Incredibly short if you can overcome the annoying combat encounters.

Comparado com o quão bom o jogo base é, essa DLC é só um gostinho a mais.
Infelizmente não adiciona muito coisa, a história é bem rasa e as batalhas, mesmo dando uma melhorada em questão de poder ter mais interações com o cenário, não carregam a qualidade dela.

Another chapter yeah just as good as the game really.

A história engaja demais mas esse combate, que é o foco principal dessa DLC, é muitooo repetitivo

This would've been a good DLC, if it weren't for the final boss sections. MY GOD ARE THE SKIBIDI TOILET TV LOOKING THINGS SO ANNOYING. The enemy spawning is insanely bad, and the combat isn't hard, it's just stupidly annoying.

SAM LAKE, I DON'T WANT TO DO ANY MORE EXTENDED COMBAT SECTIONS, PLEASE LET ME GO, THIS IS MY OWN VERSION OF THE DARK PLACE

so theres a part of me that still wanted to enjoy alan wake as a whole experience more than i actually did but this is definitely not it

for as much as i enjoyed the original game somehow i was definitely not well versed to the idea of MORE od what i already played lets be real this is a DLC for people who do really loved alan wake and wanted some more to the story of the base game

as an addendum this didnt do much for me the gameplay is untouched apart from adding some nice words mechanics here and there that are thematically entwined with the whole “its all a manuscript” but since the basic gameflow was already pretty weak i sure wasnt a big fan of doing it all over again for the sake of some more insight to the story

and if you somehow wonder if this is gonna add anything to the original story i kid you not you will have some momentary explanations but shits gonna get more convoluted than it really is because wow they sure love going over and over again on the same concepts until they start making no sense anymore

focus of the DLC is following a signal and going through levels that feel cut out segments that didnt make it to the original also am i the only one or this felt way more difficult i dont know guys

anywho after some tedious fights and flashbacks and shit like that you find the signal and nothing of note really happens . the end ?

guess the other DLC will expand on this but wow this is probably one of the weakest additional contents ive ever played in years somehow the best part was barry acting like a cunt which was definitely entertaining

doing all of this just to play AW2 can you believe that

I'm really glad we got to see the "words" mechanic used in actual gameplay, and there are some great setpieces here framed very cleverly though Wake's subconscious's aggressively bad writing that seeks only to hurt Wake, with no further purpose beyond that. Pretty short but a very good DLC chapter, and hard to complain about given that the only currently available version of the game includes it and its sequel as a pack-in rather than offering them as separate purchases.

Only thing I really remembered about the dlc was being disappointed when it came out that it didn't really follow up the ending to the base game. Not bad, since it's basically "more of the same" but with a few fun, visual flourishes added into the mix, but also, it's more of the same, and doesn't add enough narratively. Half of a cool idea that doesn't go anywhere.

It's really weird, I guess. Interesting new mechanics and I liked the Alan Wake on the TV bits, but jesus, was this way too hard compared to the base game. I get the developers want to make it more of a challenge after beating the story, but it was just janky hard more than anything. Stuck in tight spaces really was not as fun with the encounters compared to how fun they were in the main story.

Doesn't really add anything new to the plot or go anywhere. We spend the episode following a signal and when we get there pretty much nothing happens. Alan is in the dark place, we already knew this, and they didn't make exploring it interesting as it's all locations we have been in before. It's also too combat heavy to the point where the amount of enemies is just frustrating. Skippable.

I liked the challenge this DLC presented, but that’s about it. It was fine.

honestly considerably better than the base game! i think this dlc does a really solid job making an interesting story out of asset reusage and it has some cool ludonarrative play going on with the GPS. the combat still isn't very good but i think they make better use of the flashlight mechanics here and the setpieces encourage the player to do things other than shoot down waves of enemies much more often.

Sam Lake in the studio like "yeah this adds absolutely nothing to the story and is just boring fights. Release it."

I played this a few days after completing the main story of Alan Wake. It picks up right where that game left off and does some interesting things within the world. The difficulty spiked up. I died more playing this first DLC than I did in the main game.

This review contains spoilers

The Signal… Yeah this wasn't very good. Seeing how Alan fared during his time in the Dark Place is really all I can give this episode. Other than that, it's more of the same from the base game, with somehow even worse gameplay and a less gripping progression. It was ok, but somewhat unnecessary, ultimately leading to more frustration than exposition.


This was a fine but mostly pointless feeling DLC, very 2010 vibes.

I don’t hate the combat of Alan Wake like a lot of people seem to beyond thinking that it gets kind of boring, so didn’t mind the fact that this was a bit more challenging than the main game at least. Exploding words mechanic is kinda neat

The Signal only being around an hour and a half long and about an hour and a half of that being recycled areas and assets, and the story only ever progressing in the opening minutes and at the very end is pretty bleh

Didn’t have a bad time with this but not something anyone needs to go out of their way for

The worse of the DLC, it leans into my least favorite aspect of the original game—the combat. It throws interminable waves of obnoxious enemies in areas that are largely retreads.

I found this DLC to be a bit on the difficult side, focusing more on combat than additional narrative. Luckily it’s short, so if you’re a completionist or a trophy hunter it’s probably worth a quick play. I’d suggest using a guide just so you don’t miss anything and have to run through it a second time. If you’re coming to The Signal for more narrative, maybe watch a YouTube video about this one?

This was alright. It was just a series of combat challenges back to back. The story is light enough as to where you could skip/watch a video on it if you want.