Reviews from

in the past


não achei tão difícil como falam, único problema do jogo é de reiniciar a missão toda vez que morre mas ainda assim continua um jogaço da porra

Devil May Cry is such a cool game. The underwater sections are atrocious and the game gets repetitive near the end, but the game has so much early 2000's charm. It is still incredibly fun to play despite it's age.

This review contains spoilers

🧀

Honestly great game, although it has it flaws for instance camera problems, platforming wasn't good and dante auto locks on the wrong thing a lot, I loved In a lot of fights and bosses (except the griffin)I needed to use my sword and gun and perfect my patience, dodging and use of-melee weapons to win, it was fun, challenging with a great story and music.The thing thats great about the game it lets you utilize so much shit and mix it up however you want with the guns and close combat its so fun although its had few issues this game is clearly a masterpiece I HIGHLY RECOMMEND.

мой заклятый враг - камера


I completely see why DMC1 has its place in the hearts of many but to me its always been a clunkfest with a lot of charm and laid the base for the rest of the series.

Walked so DMC 3 and 5 could run. The game is a bit clunky feeling nowadays. The charm of the world and Dante's personality are enjoyable. One of the most PS2 games ever.
Final score: 7/10

While i do feel that this game is very very janky with a lot of things (camera, movement, etc.), it's a very interesting first entry and surprised me quite a bit with it's combat being not as simple as i thought it was going to be.

Even though Devil May Cry has been said as the grandfather of action games, I definitely expected it to have a quite simple combat system but to my surprise you can string some attacks well which i didn't expect it to do right out of the gate, combined with the arms as well it makes for some fun combat.

Still, while it does have good gameplay and it being a good set up for what is to come. A lot of it can be very insufferable when it comes to movement and what not, I cannot recount how many times when it felt like jumping was very annoying to do since you cannot go horizontally at all in your initial jump. this can be a huge problem especially in it's platforming sessions which oh my GOD it is insufferable, the combination of jumping being a pain plus the camera, being possibly the worst offender in this game.

While it's negatives are out there and really makes it hard to go through some of the game, I can't lie and say that the game is still enjoyable. While it's not perfect as a first entry, i do think it is a pretty well entry into the series.




(also i just wanna point out how charming and just feels so "PS2" when you select a weapon and it has an animation it's just very charming lmao)

Un juego entretenido, no soy bueno en ellos, lo juego más por la historia.

Foi um bom começo mas hj em dia é meio ruinzinho

It’s very interesting to play this after falling in love with the Bayonetta games because, while it’s fascinating to see a lot of the ground work and inspiration for everyone’s favorite Umbra Witch, it’s incredibly hard to go back in time with a genre like this. The story is barebones and nonsensical at times, the camera angles screwed me over more than in Resident Evil, and modern games have spoiled me with their tight and responsive gameplay. And yet, there’s something undeniable about Devil May Cry. The B-Movie sensibilities are endearing, it’s fast-paced mission structure kept things moving, and once the combat’s rhythm clicked for me I was blowing through demons like they were nothing. I probably won’t come back to the origins of this storied franchise again, but it’s a game that I felt was important to experience for the cultural significance and my continued education on the “character action” genre.

Um bom começo para a franquia mas nada expecional. Um pouco cansativo e as lutas não tão interessantes.

DmC: Devil May Cry reboots the classic series with a fresh aesthetic and fluid combat system, delivering a fast-paced, stylish action experience that impressively balances new elements with the franchise's beloved hardcore difficulty.

This review contains spoilers

Fantastic blend of horror, comedy and SSStylish Action!

Devil May Cry is one of those hack and slash franchises I keep going back to, originally starting as an Alpha version of Resident Evil 4; capcom realized they had made something worthy of its own franchise which brought us here to Devil May Cry 1, which is probably the most unique one in the franchise. If you’ve never played DMC this is a good place to start.

Gameplay: DMC is a hack and slash, horror comedy game with over-the-top action both 3rd person and fixed camera angle perspectives. Like many hack and slash games you swipe at enemies with your sword or melee weapon to build up combos and can switch between swords to guns seamlessly to help juggle enemies with infinite ammo. There is a wide variety of weapons and move sets to really change up your fighting style, killing enemies gives you red orbs you can use to upgrade items and abilities in the stores around the game which are these divinity statues. You can also buy items to help you though out the game. Another core combat feature is your devil trigger ability, killing enemies in combat builds up your gauge that then allows you to turn into a demon and do much more damage, while restoring health. This game also has a wide variety of enemies from bugs to demons. There are enemies that pose a huge challenge while others are much easier, sub bosses and full-on multilayered boss fights can prove very difficult especially on higher difficulties. Most of the combat will come off as clunky compared to today’s games but for its time this game was a lot of fun. This version of DMC1 has somewhat improved controls and is visually better than the previous version. The weirdest part of this game’s combat is the underwater segment where you briefly fight enemies underwater with an underwater gun, though it’s a unique part of the game it’s also probably the clunkiest part. Aside from strange segments like this there are a few areas that involve platforming and prove to be quite frustrating due to the bad camera angles. Of course, all of this stuff gets better with time and sequels and considering this game came out in 2001 I won’t go too hard on it.

Graphics, Voice Acting & Music: The graphics are obviously outdated but for their time they weren’t too bad at all. I think the Music and environment still captures a spooky atmosphere anyone would enjoy exploring and killing demons in it. Speaking of the music, DMC is known for having sick combat themes while you kill demons, and this game is no different. The main theme of this game is one of my favorites in the franchise and invokes an unsettling spooky feeling that really fits the environment, fun fact it also shows up remixed in Resident Evil 4 as the save room theme. The voice acting however, goes from being Epic to painful as hell or just downright hilarious (since this was in the area where all games had bad voice acting).

Story/ some spoilers: (I’m going to spoil some of the pre lore to the franchise here since its confusing for a lot of people, some of which is said throughout the games but also not really.) The story of this game is essentially, in ancient times demons ruled over man and enslaved them, under one demon king named Mundus. He ruled with a powerful demon knight by his side named Sparda, eventually Sparda saw the error in his ways and turned on the demons to free the humans and sealed off the demons behind hell gates with magic swords, also trapping most of his power there too. He lived as a human for thousands of years and eventually fell in love with a woman named Eva (who was a Witch) He then had 2 twin sons with her, Dante and Virgil. Eventually the parents were killed, and Dante decided to avenge his mother by killing demons while Virgil wanted more power and resented humans as weak. Before the events of this game Vergil was defeated and a 30ish year-old Dante is the main protagonist of this game. He owns a shop called Devil May Cry where people can hire him to kill demons or whatever for money. Think of him as a mercenary that’s half Human half demon, basically a mysterious woman named Trish shows up at his shop offering for him to find and kill Mundus who I guess is hanging out on an island in a castle. That’s a very brief explanation of the convoluted lore to the original DMC games. DMC: Devil May Cry is a different thing all together and I’ll eventually cover that game as well. I don’t want to give much more away about the story in this game as there are some interesting twists but I remember playing this one and being confused by the pre-lore so I figured breaking it down here may help if you’ve never played DMC before, DMC 3 also takes place before this one if you want to start there you can for sure. For an old game this one was pretty sweet! It is a harder game than most for sure and has a bit of a learning curve if you’ve never played hack and slash games before, but I think for its time it was great and a lot of fun. It has a great atmosphere, and this game specifically has a lot of resident evil vibes with themes and key finding. If you played the original resident evils, you can really see it comes out in this game and how it was almost RE4 instead. The story and lore of DMC is certainly interesting, and the characters are always bada** as hell. People love Dante and Virgil and I’m sure you will too, Dante being one of the most likable main characters out there in gaming. If you really find this DMC unbearable well 2 gets easier and 3,4 DMC and 5 are all amazing games to play with 2 being the least favorited of the franchise, also this one is kinda short and you won’t need to play it long (about 6 hours) unless you want to get everything done in the game then you will probably end up putting about 18 hours in.
Overall Fun game 8.5/10

I can cut it some slack for being the first of its kind, but DMC 1 has some really rough edges that thankfully got smoothed over in later games. The camera sucks, most of the bosses do too, especially the final boss which is just awful. The gameplay in general is fun though.

Tying continues to a limited resource was a baffling design decision. The lack of camera control is really unfortunate. Quit early on out of frustration. I've played hard game before, but don't like repeating large segments of content at a time.

Score: 80/100
I think Dante acts cool but I got lost a lot.

It definitely has some jank to it, but for a first entry it certainly isn't bad. It originally being Resi 4 definitely shows, especially in the camera and how disorienting it can be (although personally I've heard mixed things from others in that regard,) all around though it's very enjoyable for a first entry. also, I enjoyed the underwater levels. B>3

bayonetta's sluttier big brother makes his big debut in a game that you can definitely tell used to be resident evil 4 at some point. it's a bit clunky, but still fun and worth playing. bro filled my dark heart with light.

Trish, şeytanlar asla ağlamaz falan

Oynanış bok gibi
Bölüm tasarımı bok gibi
Hikaye bok gibi
Diyaloglar bok gibi

Müzikler ve Dante iyi
https://www.youtube.com/watch?v=H8qG4AlK1qk

I almost gave this 3 stars because I'm scared of DMC fans combo-ing my ass, but I just didn't really enjoy this one.

You can tell this was a prototype for Resident Evil (this isn't a detriment to the game btw), with the backtracking map design, horror aesthetic, fixed cameras and text descriptions of the environment. Honestly the horror design is probably the coolest aspect of the game, especially in the alternate worlds with the warping walls and the ominous skyboxes.

Speaking of fixed cameras, considering I'd recently played the original Resident Evil, this didn't initially bug me, but it does suck for executing direction inputs and gauging your relationship to enemies (camera really collapses during Nightmare boss battles).

This game is very hard, a lot different from the experience I had with DMC5. In DMC5, I didn't really feel any pushback until Son Of Sparta difficulty, as I feel the game focuses more on just letting you experiment with flashy cool shit. DMC1 on the other hand will kick your ass on Normal, mostly because attacks do humongous damage. This is a pretty short game anyway, but I probably could've finished it in 2 hours if enemies did 40% less damage. I didn't find the difficulty that rewarding of a hurdle to overcome, especially because of the yellow orb system that I am personally not a fan of. Unlike later DMC games where revival items allow you to get right up again, the original DMC uses them as a consumable-checkpoint system; if you want to save them, you have to restart the level fully. This shouldn't be too much of a grievance because of how short the levels are (ranging from 2-30 minutes) but can be extremely annoying on levels with bossfights. Maybe I'm just terrible at this game but it felt pretty unintentional to abuse saves and restarts to farm red orbs so I can actually survive more than 2 hits from bosses.

I appreciate this game for being the start of a genre, but unfortunately it wasn't able to fill my dark soul with light. Dante is a pretty awesome character though

This review contains spoilers

In some ways DMC 1 is my favorite of the series. You can feel the Resident Evil 4 influence throughout the entire game. Mallet island and the castle are more extremely similar to the castle section of RE4. There are also a lot of little details, you can interact with items in the environment and Dante will tell you his thoughts. The combat is surprisingly still quite deep, and even though the game is from 2001. I often enjoyed the light exploration around the castle, which contrasts later DMC games being more or less linear. That is something I hope returns to the series.

The game is generally very good, but has some moments that got annoying: fighting nightmare 3 times, the shmup section, and anytime platforming was required.

Overall I enjoyed my time with the game. It is definitely worth going back to, and generally holds up well in terms of combat and aesthetics.

bro i didn't realise u could buy purple orbs untl the last section and that was WAY too late - pretty cool tho


Despite being very dated in some points, it's a fucking fun game with a good difficulty and story, Dante is a really cool guy and now I'm looking forward to playing all the others, I fucking loved it.

It's an important game, but it's in a genre obsolescence limbo that makes it hard to seriously recommend (just not as hard as DMC2). I think for those curious about experiencing the franchise in its entirety, it's worth starting here, as it can be said to be a quite solid game for its time, and then progressing in release order to avoid disappointment with crude gameplay and level design that weren't as refined yet.