It was a great tech demo for the source engine, more specifically HDR lighting they were looking at for Episodes 1 and 2.
If you follow the timeline when it released, HDR was super early in its infancy where the only people that had it spent thousands of dollars on monitors and GPUs for it only to be supported natively in a handful of games. Oh but did it look good though.
If you follow the timeline when it released, HDR was super early in its infancy where the only people that had it spent thousands of dollars on monitors and GPUs for it only to be supported natively in a handful of games. Oh but did it look good though.
really glad they fixed my one problem with half life 2: the lack old men. conglaturation steam you made a perfect gaem
oh also the hdr looks like shit and i turned it off so i'm not that sure there was a point in playing this? it was still pretty though, i wish the whole game had locales this b l u e
oh also the hdr looks like shit and i turned it off so i'm not that sure there was a point in playing this? it was still pretty though, i wish the whole game had locales this b l u e
tech demo for a rendering technique that 99.9% of people would've never noticed otherwise.
gave an extra half star because I played with commentary on, and as a game design/engine junkie I loved hearing those bits of info. apparently the effect that ruined my cs:go map years ago is called "dynamic tone mapping"
gave an extra half star because I played with commentary on, and as a game design/engine junkie I loved hearing those bits of info. apparently the effect that ruined my cs:go map years ago is called "dynamic tone mapping"
Uma pequena fase para demonstrar a iluminação nova da Source. Se você é um grande fã da série, vale a pena. São apenas 30 minutos de gameplay e não exige nada a mais do que o jogo base em termos de habilidade. Caso não tenha a paciência ou o tempo, você não vai perder nada em relação à narrativa da franquia aqui.
This review contains spoilers
Welcome to the Lost Coast. In this tour, we're going to be talking about a new graphics technology we've been developing, called High Dynamic Range Lighting, or HDR. We'll also be giving you some insight into the design and production challenges we faced during the construction of the Lost Coast. First, a quick explanation of the commentary system. To listen to a commentary node, put your crosshair over the floating commentary symbol and press the +USE key. To stop the commentary, put your crosshair over the rotating node and press your +USE key again. Some commentary nodes may take control of the game for the purpose of showing something to you. In these cases, simply pressing your +USE key will stop the commentary.
This review contains spoilers
Did you just buy Half-Life 2? Did you just finish it and now you're staring at this in your steam library? Then why not take 15 minutes to play this solid little stand alone mission. The hunter chopper makes a good boss to end of this demo, and it also features the worst elevator I've ever seen in a video game. The bloom lighting added to this are pretty nice as well.