Reviews from

in the past


Achei muito ruim, nem cheguei no final.

A prequel to Road 96 that retreads much of the same paths that the main game does with a rhythm game mechanic to supplant the randomly-generated adventure of the last game. Even with the narrow focus compared to it's predecessor, 96 still suffers from less-than-stellar writing that struggles to live up to it's ideals.

Por mais que não seja tão bom quanto o primeiro, a historia dele é bem legalzinha, ver onde a Zoe cresceu e como ela chegou aonde a encontramos ela no Road 96 foi legal. Definitivamente é um jogo para você jogar quando se não tem mais nada pra fazer

I think the story of this game was great, however compared to the incredible original it isnt as good. I still think that this game is great.

I honestly really enjoyed the mechanics in this game... The skating parts can be a bit buggy / hard but I still had fun. I enjoyed the switch between playing as Zoe and Kaito. Really extends on why Zoe thinks the way she thinks, and how her mindset comes from a privileged, entitled background.


Definitely not as good as the original, but the ending is better. Music is still as good as ever and the visual in the rides are fantastic.

The first level is really fun, but it doesn't have much to offer after that.

Прекрасна гра про руйнування радянщини (як на мене, там прямі вказівки на це все, що в першій, що в другій частині), весела, захоплива, має круту музику.
Довга, трошки іноді логіка кульгає


Eu adorei Road 96 da @Digixart e essa prequel, apesar de bem curtinha não fica devendo nada pro jogo original.

O tipo de narrativa que consegue tratar de temas sérios e ainda trazer aquele quentinho pro coração.

Uma grata surpresa.

Weaker than its predecessor but still a good game if you enjoyed the original one

De todos os jogos que eu joguei esse ano esse com certeza não é um dos melhores, não acho que é nem mediano.
Esse é o primeiro jogo que eu faço a review enquanto jogo pois estou achando muito mal feito, pelo amor de Deus onde que foi a animação e arte dos personagens ? O que era simples mas visualmente bonito, se tornou em contorno de papelão aqui, os personagens super travados e feios. A musica é a mesma do primeiro com alguns adendos e não é ruim.
Não vou nem falar que toda gameplay do primeiro jogo é inexistente aqui, pois você joga só com 2 personagens até onde eu fui.
Sem contar as partes que são uma copia de sayonara wild hearts, jogo que eu nem joguei direito mas a gameplay é super parecida mas pior e mais simples. Meu deus eu não aguento mais jogar essas partes, meu desgosto pelo jogo aumenta cada vez que eu passo por elas.
Não aguentei mais, vi video no youtube mesmo sobre o final. Como que a gente sai de um jogo indie legal com uma gameplay até repetitiva, mas com um estilo divertido mesmo tendo seus problemas para esse jogo daqui ? Sem palavras, como um dos meus joguinhos favoritos indie de 2021 teve uma sequencia como essa aqui.

not as good as the original but it's not trying to be. it does exactly what it sets out to do and it does it decently well.

I was initially surprised as to why this game exists in the way that it does but after doing a little digging I found out that it takes after a mobile game that the devs previously did and by the dev's own admission, is a little side project to flesh out the back story. In that context, I don't feel like dunking on this game too much but I will briefly mention why I don't think this is worth playing unless you really liked the first game.

Mile 0 lacks substance in terms of story, what backstory explanation it adds is minimal and what new content it adds is forgettable. Primate reason is that the characters fall completely flat, barely straying from how they can be described in a sentence. Admittedly you can influence how the 2 main characters think but it hardly matters given how dull they are. To top it off, it caries over the juveline half assed political theme from Road 96 too.
The environment art might be alright but the character models look janky and oddly oily, to the point where Zoe looks worse here than the original game. On the gameplay side it combines bare bones exploration and subway surfer like minigames which are somewhat reminiscenet to Sayonara Wild Hearts, to its detriment I say cause it's nowhere near as good.
At least the soundtrack is good, they even managed to get a track out of The Midnight, one of my favorite bands!

It’s difficult to describe how disappointed I am with Road 96 Mile 0. It is uninspired, uninteresting, and constantly pushing dialogue about authoritarianism and misinformation without ever actually saying anything about it. While I enjoyed seeming more of the old characters like Sonya, all the new characters, including the other protagonist Kaito, are badly written and impossible to care about. The musical skateboarding sections are a joke, and some of the most unpleasant and unresponsive controls I’ve felt in years. While both the score and licensed music tracks are phenomenal, it does little to offset the subpar voice acting and wildly inaccurate animations. Road 96 was a masterclass in storytelling, proving that procedurally generated stories can create a personal, compelling narrative for each unique player. All Mile 0 has proved is that lightning doesn’t strike twice.

Full review: https://gameluster.com/review-road-96-mile-0-a-road-with-no-direction/

i though it would be like the og road 96 but sadly no

Take everything I liked about Road 96 and throw most of it out. Randomized elements? Suspense that has a purpose? Ability to die? Moral quandries? Gone. All of it. The only moral choice here is "Is Zoe an idiot who's in denial about how corrupt her government is or not?"

So much just felt badly done compared to how well put together the original game was. I'd say I regret playing this, but I feel like I had to play it to both learn firsthand how bad this is, and appreciate the original much more.

Almost awful gameplay accompanied by a less than interesting narrative that makes the first game look like an undisputed masterpiece. While I had my issues with Road 96, I overly enjoyed it's narrative, concept and atmosphere, which this game almost completely takes a giant dump on.

I think the conceptual approach is what really breaks this game. The first wasn't that heavy in the gameplay department, whilst taking place mostly in it, it was the almost episodic feel of each new and different adventure that made it feel refreshing and didn't overstay it's welcome. Road 96: Mile 0 completely looses that substance and feels like a single journey stretched out for 7 hours too long. Digixart tries something almost drastically different with tedious platforming that does not bode well for the game overall and serves as an episodic ending to the structure that is not that satisfying at all, hence the tediousness.

Narratively, it didn't gripe me as much as the first at all. What sold me on the original game was the intrigue of mystery, which is obviously completely lost here. If I cared about Zoe in the first game, maybe I would have cared about the narrative here, but Zoe kind of annoyed me initially and annoyed be doubly so here. As for Kaito, I am not familiar with this character at all so there wasn't much to work with. Adam unironically was my favourite character throughout the whole thing, that was how dull everyone else felt to me.

A definite fall from grace, even if the first game wasn't the best either. I honestly have a newfound appreciation for Road 96, though, so I guess this game had at least one positive thing to say about it.

This review contains spoilers

Em uma fria e solitária madrugada chuvosa, eu zerei Road 96 Mile Zero. Um jogo que comprei na esperança de ser uma expansão do primeiro jogo, e que a primeira vista acabou me decepcionando, porém, ao dar uma segunda chance para o jogo, acabei me apaixonando pela história de Kaito e Zoe, dois extremos de uma mesma moeda. O jogo é curto e simples, porém não deixa a desejar nos quesitos gráficos e ambientação, sem contar com as ações dentro do jogo que são simplesmente expecionais, como por exemplo na luta entre Kaito e Zoe (que venho a acontecer no final que peguei). Recomendo a experiência para qualquer um, se considerarmos claro, que esta pessoa jogou o primeiro jogo.
Nota: 8,7/10

Back with our favorite dumb bitches... with 80% of the gameplay being roaming around a map and talking to people in the first person view just like the other game but gamers are a bit entitled so the skating sextions ain't cutting it... it does reek of tumblr energy to be fair but... when have humans not adapted? Embrace the cringe. Bear with a few bugs and that's it... you are gaming in its purest form. Easy to S rank everything but the scoreboard is hoarded by some romanian hacker I think I don't know how else he got millions of points above everyone else.

This one's more about the destination than the journey... in terms of choices anyways. Usually the opposite with prequels, what a daring concept. It cemented Zoe as the de-facto protagonist of the franchise which makes sense she was the "just like you fr" character in the first game. I still like the artstyle and- my goodness, Zoe aged more than that Alex kid between the games. At this rate, Trump Jr. will outgrow him... hilarious concept btw, turning him into an anarchist was something I didn't know I needed.

Not quite as good as the original game, but expanding upon Zoe's backstory and how she got to where we meet here in Road 96 and was interesting and Kaito's story and family dynamics/perspective was done well.

Road 96: Mile 0 no es un juego necesario, ya que no aporta demasiado a lo que se ve en Road 96.

Me ha gustado volver a ver a Zoe y estoy bastante contenta con el final que me ha tocado. No es el mejor, pero el momento de la sonrisa demuestra lealtad.

Un juego normalito

Road 96 e um dos meus indies favoritos disparado, senão o melhor, a forma que aquele jogo me imergiu naquele mundo e inigualável, uma puta experiência. Pra agora fazerem um prequel tenebrosa, com uma historia curtissima e mal desenrolada, o Kaito e um personagem que pra mim achei muito sem sal, sem graça, e sinceramente sem ele na trama não faria diferença alguma. Os minigames de "subway surfers" achei uma merda, e ainda tucharam conquista de rank nessa merda, eu não vou perder meu tempo. A direção de arte e boa mas graficamente e uma bosta em comparação ao primeiro jogo, um papelão mal feito com expressões facias duras ou quase inexistentes, gameplay dura em alguns momentos ate sofrivel. Eu senti mais vontade de rejogar o outro jogo que essa merda, Enfim, pior jogo que eu joguei esse ano. Passe longe desse jogo, ou apenas fique com primeiro game que e uma obra prima dos indies.

Wasn't as invested in this compared to the original and while it is weaker, I liked what it was going

major step down. and the writing is so cartoonish that it feels tone deaf tbh. just stick w the og

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It was meh and very different from the original, doesn't have the same heart.

Where road 96 dared to carve its own path, Mile 0 regresses and does nothing interesting feeling like an industry plant of a game. Depressingly linear with a fragile illusion of choices mattering, a bad skateboarding mini-game, terrible pacing and uninteresting characters. At least its still a Road 96 title and Zoes voice actor is way better than the original but Kaito doesn't belong in this game. Just make a prequel to R96 not a mashup you are not Nintendo you cant make smash bros. The ending I got actually flowed well into Road 96 and the last hour-ish is actually pretty good but otherwise an all around disappointing game.

Really confusing prequel to a game that I might have to replay now to see how it holds up. The reductive political and morality system in this game is really weirdly ideologically charged - which in itself every morality system is, of course, but this one's really confusing in its messaging. The ending especially is kinda dumb in its setup. On the gameplay side of things, it's essentially a worse Sayonara Wild Hearts with some really great setpieces. Not worth playing for alone, but nice enough as a change of pace while playing!

Me ha gustado un pelín menos que el título anterior, pero aún así, me parece que ha mejorado en muchos aspectos, tanto gráfica como inmersivamente. Además, le ha dado un soplo de aire fresco con los niveles de patinaje que, no sé por qué, me han recordado un poco al juego Sayonara Wild Hearts.