Reviews from

in the past


esta bien arcade como dicen los chavos en este lugar es como crash nitro kart pero mezclado con lo random que puede ser mario kart

i honest to god love the slippery controls it's like a beast you must tame with patience and care. favorite racing game i've played so far i think ever. very moddable, active multiplayer, super fun to play solo or with friends, great graphics and sound. my only real complaint is that setting up local multiplayer controls can be a bit of a pain. everything aside from that is good

Tried to give this game another chance after 1-2 years idk, and... sorry, this game fucking blows.

I can really appreciate the map design and the add-ons and I can tell a lot of passion went into this project, but unfortunately that means diddly-squat when the game feels so unsatisfying to play. No matter what racer I pick or what stage I play on, the controls are insufferably slippery and there is no weight whatsoever to the kart. Nearly every time I tried to drift to turn a corner and get a mini-turbo, it wasn't without crashing into a wall or falling off the track because either the kart weighs as much as a FEATHER or the track feels like I'm driving on oil. Coupled up with the pitiful amount of single-player modes (all you get is Time Trial), it means there's absolutely no reason to play this game especially when you're alone; mainly when there's tons of other racing games that actually control better and have more gameplay variety and replay value.

These are some of the worst controls in a racing game, good fucking lord. It's so goddamn slippery no matter what character you use, like I think Crash Nitro Kart controls so much better than this shit😭😭😭😭

soy mas mala que el hambre pero notah me ha gaslighteado para que piense que es un buen juego


just a really solid kart racer with impressive mod support, shoutout to chengi for his awesome idolmaster characters

Great kart racer propped up by TF2 community levels of mod support wherein only joining the lobby is what's required to play 99% of them. Controls weird at first until it doesn't, slightly awkward default controls (why is braking and look-behind basically swapped? lol) and a bunch of little UI stuff that adds up and bugs me (no way to make characters always default to their original palette, mini-map barely legible imo, most courses convey themselves frankly kind of terribly tho a lot of that is just modders hoping people will replay their tracks at least 3 times; courses that come stock with the game tho have this issue as well). REALLY not a fan of how this does the modern Mario Kart thing of "you touched grass for 0.3 seconds, you lose 70% of your speed!" The weapon selection also kinda sucks, and the game for some reason tops out at 1920x1200p and has a list of random arbitrary resolutions rather than what your monitor or OS reports. MILES better than All-Stars Racing/Transformed, all said.

So yknow, instantly adding it to the rotation of games me n my friends are gonna be playing probably until something directly replaces this. God bless the fan game community and Sonic Robo Blast 2/Kart devs.

I think the mod community should just reclaim Kodachrome Void and fill it with footage of old men kissing.

bitches be like "oh this is what mario kart shouldve been" my sister/brother/whatever in christ, this game is just super mario kart with mini turbos

an excellent kart racer with an unlimited amount of characters and hundreds of awesome tracks!! the mods really shine with this game and it's SO fun and chaotic!

Mejor que Midrio Kart y encima hay contenido custom de la comunidad a tope

Genuinely better than Mario Kart.

a fun time when you have nothing else you want to play

se os controles funcionassem seria 4

I suck ass at this game, but that's okay because it is such a good time. Playing with friends or strangers is always fun, and the people I've raced with have been super chill in multiple servers. You don't need to get sweaty over this, even if the controls are moderately tough to master. Highly recommend, especially with the metric ton of mods you can acquire for it. Just don't download too many unless you want to spend a few hours cleaning out your storage...

low poly blaze the cat my beloved

Mario Kart but like 60% more fun, which sounds impossible. And it’s free?????????
This is SUCH A BLAST to play with friends, + the modding scene is constantly popping off. The sheer number of character skin packs and stages that people have made is insane.
Who knew Doom engine + Sonic Stylization + Mario Kart gameplay would make something this addicting :D

Este juego me hizo sentir más como takumi de initial d que todos los juegos de inital d (LOS CUALES NO EH JUGADO, pero hago el chiste igual).
Muy entretenido y la conducción sorprendentemente es bastante buena, pero me molesta los nulos modos para un solo jugador, solo teniendo un no tan aburrido modo contra el reloj que me entretuvo bastante pero no lo suficientemente útil para prepararte para online, por que el online de este juego es un maldito caos, para algunos esto será su mayor fuerte pero para mi no es mucho de mi agrado, lo siento simplemente no me gusta quedar a ultimo lugar mientras sale un montón de letreros raros, veo a todos chocando y de la nada me convierto en shrerk, recomendado si quieres un juego para poner skins como locos, eso si debo admitir que me sorprende lo bien diseñadas de las pistas y que tengan ese adn Sonic, (a pesar que algunas no son originarias de la franquicia), De mi parte me basta y me sobra la semana que lo probe.

Aside from a shit weapon selection, legitimatey the best kart racer out there.

A modding scene so powerful it could only be down to the sonic community is a lot of that - turns out blasting past your friends as Mido from zeroranger, blasting the "o-ok lets go" sample from Third Strike on a fucking Collums 3 inspired map is way more fun than anything mariokart has ever been able to manage.

But maybe the key to SRB2K is how just smooth it all is. A lot of games who's power relies on Mods are such an absolute pain in the arse. In SRB2k you just put the files anywhere in the folder, and if you dont have them it will download them like a TF2 map when entering a room. And those multiplayer rooms are so malleble and allow options like just straight up pausing the whole thing.

When i first heard about SRB2K i thought "damn this is going to be frustrating", but the user experience is just wonderful, really. And thats such a great thing for any "mod platform" game to have.

The only really contentious thing i'd say is the handling, which I like as it leans way more towards super mario kart than mario kart wii onwards, and makes it easier to appreciate the more technical track designs as even basic tracks are quite hard to drive. Compared to modern mario kart which is so easy to drive its a joy, and its nice to actually have to think whether to drift or not in a kart racer again.

Very, very few complaints. Remarkable fan project and probably the best sonic game.

Love is in the air?
WRONG! SPB

If anyone talks shit about the Sonic fanbase again they're getting these hands and a one-way trip to Suplex City. No exceptions.

People who play this game are gay as fuck.
(they're pretty cool though)


Fun racing game, Friends raged but i got the hang of it really quick and loved it all!

Best racing game I've played. Has pretty much every character imaginable and so many different tracks and mods for it. Its brought me some of the most fun I've had playing a kart racer with anyone. Mario Kart wishes it could be this good. Genuinely dont know how I hadn't heard of this game until now...

So like imagine Mario Kart but it's more chaotic and has Sonic.

Mi fangame favorito. Es increíble lo que han conseguido crear a partir del motor de Doom. La conducción está muy bien conseguida y encima su mecánica de derrape tiene una profundidad tremenda, ya que podemos soltar el acelerador o pulsar el botón del freno mientras derrapamos para mejorar nuestros giros en las curvas y, por si fuera poco, también los muelles se pueden aprovechar para “derrapar en el aire” y así acumular más turbo. Se nota mucho la diferencia en cuanto a la maniobrabilidad de los personajes según su peso/velocidad/aceleración, y los items a usar durante las carreras están muy bien diseñados y equilibrados.

También, al ser un juego muy modeable, la comunidad ha aportado enormes cantidades de personajes, circuitos, mecánicas y modos de juego nuevos.

Algo malo sobre este juego es que no tiene modo offline con CPU, teniendo únicamente un modo contrarreloj y multijugador local hasta 4 jugadores, pero jugarlo online es muy divertido.

También son notorias algunas inconsistencias en sus físicas, pero esto es debido a que algunos desarrolladores de sus mapas (tanto de los que trae de base como algunos de los que están realizados por su comunidad) han optado por darles o no, de manera deliberada, propiedades físicas a algunas de las inclinaciones que forman parte de su arquitectura, de manera que uno se da cuenta de que hay rampas que ejercen resistencia sobre nuestro avatar o le hacen ganar más velocidad, y luego ver que hay cuestas más empinadas que esas y que, al subir o bajar por ellas, son como ir por una pista lisa. Tampoco me gusta que en ocasiones haya tramos con saltos y que estos tengan un script que nos empuja bruscamente hacia abajo para corregir la trayectoria de nuestro avatar y que así la navegación durante estos no pierda ritmo. Es una medida artificial e inconsistente con el resto de saltos más naturales, y creo que deberían haberlos diseñado teniendo en cuenta la longitud a la que pueden salir despedidos los personajes en lugar de recurrir a esas medidas tan arbitrarias. A pesar de estas irregularidades hay muchos mapas que, en cambio, sí están bien diseñados, incluso los hay que introducen mecánicas y conceptos novedosos y, sin duda, son con los que me quedo.