Lurking beneath the bright and beautiful art style of Brothers: A Tale of Two Sons is a much darker fairy tale containing the trademarks of all great fantasy—giants, rivers of blood, and supernatural nature! The game’s title pretty well summarizes its plot, and the novel gameplay mechanic of controlling one brother with each hand frustrates at first, but eventually becomes integral to the story. This game journeyed far beyond my imagination of what its narrative would be based on the prologue, conveying emotional depth with simple grunts and panta-miming; the affect cut deep for me. Nevertheless, I’m not sure how much of this game will stick with me in the long haul as its puzzles never engaged my mind enough to make it memorable.
Quick and easy game to 100%. The story was fantastic. On Xbox One, the graphics were pretty decent. I only noticed one glitch at the end of the game. The only thing that got annoying to me was controlling both brothers at the same time. I kept moving the wrong one and getting frustrated. Keep an eye out for this really enjoyable fairytale though. Since it's such a short game, I wouldn't buy it at full price. Wait for a sale.
Note: It's currently on sale for $3.99 in the Xbox store.
Note: It's currently on sale for $3.99 in the Xbox store.
Brothers is one of few games to have emotionally affected me. And the game's controls are a big reason why - at least on an actual controller and not a keyboard/mouse combo. It is simple, if a bit esoteric: one side of the controller controls the younger brother, the other side controls the older. Hard at first, becomes second nature as you go through the game, and become better at having said two brothers cooperate with each other.
While the game's emotional punch hinges on one specific moment, it would be a mistake to reduce Brothers to it. There is an entire game that builds up to it, after all - both in controls and in story. Even spoiled, it affected me all the same, because it wasn't truly spoiled, in a way.
This game is one of my favourites.
While the game's emotional punch hinges on one specific moment, it would be a mistake to reduce Brothers to it. There is an entire game that builds up to it, after all - both in controls and in story. Even spoiled, it affected me all the same, because it wasn't truly spoiled, in a way.
This game is one of my favourites.
Wie so oft kann ich auch nur immer wieder sagen:
Wer Spiele heutzutage nicht als Kunstform ansieht, dem ist echt nicht mehr zu helfen.
Selten konnte mich ein Entertainmentgebiet so viel Mitgefühl spüren lassen.
Brothers - A Tale of Two Sons erzählt die Geschichte über 2 Brüder, die auf der Suche nach einem Heilmittel für ihren Vater immer wieder auf Leben und Tot treffen.
Ich habe knapp drei Stunden für das Spiel gebraucht...
Aber diese drei Stunden waren voller lachen, weinen und staunen!
Verbunden mit einer wunderschönen Grafik und toller (wenn leider auch manchmal bisschen ZU theatralisch) Musikuntermalung.
Ich kann das Spiel echt nur wärmstens empfehlen!
Aber bitte denkt dran, es ist ein Story-getriebenes Spiel und ganz klar nichts für Leute, die auf CoD, oder Fortnite-Gameplay stehen!
Wer Spiele heutzutage nicht als Kunstform ansieht, dem ist echt nicht mehr zu helfen.
Selten konnte mich ein Entertainmentgebiet so viel Mitgefühl spüren lassen.
Brothers - A Tale of Two Sons erzählt die Geschichte über 2 Brüder, die auf der Suche nach einem Heilmittel für ihren Vater immer wieder auf Leben und Tot treffen.
Ich habe knapp drei Stunden für das Spiel gebraucht...
Aber diese drei Stunden waren voller lachen, weinen und staunen!
Verbunden mit einer wunderschönen Grafik und toller (wenn leider auch manchmal bisschen ZU theatralisch) Musikuntermalung.
Ich kann das Spiel echt nur wärmstens empfehlen!
Aber bitte denkt dran, es ist ein Story-getriebenes Spiel und ganz klar nichts für Leute, die auf CoD, oder Fortnite-Gameplay stehen!
Brothers is an incredibly emotional experience that left me in complete shock after the credits rolled. The art style is beautiful and there’s a distinct charm to the brothers and the world itself. The gameplay doesn’t quite hit the high mark of the storytelling, but this is an experience that’s still well worth your time.
Game blows chunks.
Does not work on PC, the part where you're supposed to push the contraption to unleash the bridge it doesn't move on keyboard. The PEWDIEPIE VIDEO (34:09) explains what I'm referring to. I cannot push forward like he did on his controller. Game does not register my commands.
Edit: Even though I was only able to play 30 minutes of it, I enjoyed it up until that part. Controls are kind of clunky but the graphics are really nice for 2013, I'm surprised my PC could handle it.
Does not work on PC, the part where you're supposed to push the contraption to unleash the bridge it doesn't move on keyboard. The PEWDIEPIE VIDEO (34:09) explains what I'm referring to. I cannot push forward like he did on his controller. Game does not register my commands.
Edit: Even though I was only able to play 30 minutes of it, I enjoyed it up until that part. Controls are kind of clunky but the graphics are really nice for 2013, I'm surprised my PC could handle it.
The Limbo/Ico influences are all present, but Brothers stands up perfectly well as its own emotional rollercoaster.
The main attraction here is the ability to control both of our heroes at the same time. I can't speak for PC users but this mechanic is perfect for console thumbsticks: the instinctive gamer's left hand (playing the older brother) leads the right hand (the younger one) - resultingly the gameplay reflects their relationship and the need to cooperate as one.
As you guide your titular twosome through a hazardous fantasy realm to find an elixir for their dying father, you encounter creatures both friendly and not so much - giant birds, giant turtles, giant giants. Most surprising is the way the game takes drastic u-turns between fun, meditative adventure and moments of horror and utter bleakness.
Brothers is not afraid to play against your expectations, even if the results are pointlessly soul crushing.
The main attraction here is the ability to control both of our heroes at the same time. I can't speak for PC users but this mechanic is perfect for console thumbsticks: the instinctive gamer's left hand (playing the older brother) leads the right hand (the younger one) - resultingly the gameplay reflects their relationship and the need to cooperate as one.
As you guide your titular twosome through a hazardous fantasy realm to find an elixir for their dying father, you encounter creatures both friendly and not so much - giant birds, giant turtles, giant giants. Most surprising is the way the game takes drastic u-turns between fun, meditative adventure and moments of horror and utter bleakness.
Brothers is not afraid to play against your expectations, even if the results are pointlessly soul crushing.
A simple exploration of communicating narrative through the act of play. I feel like there are games that have both executed some of these ideas better and have had more fleshed out explorations of those ideas; however, considering that it only takes a couple of hours and has a decent story, I'd say that it's still worth experiencing at some point.