Reviews from

in the past


The best loop in a Roguelike since sliced bread

very good and good for wasting time, however, I Suck? need to check it out again after some updates! soundtrack bangs as always

One of the few rouge-likes that can catch my attention, and is able to hold it.

A fairly straightforward hack n' slash, but has enough variety in buffs, perks, abilities, and more to experiment with to find fun builds. Stayed up late more times than I'd like to admit wanting "just one more run."

You can also pet Cerberus as much as you want, and give him (them?) gifts.


YO FUCK MY DAD I'M GONNA RUN AWAY FROM HOME AND KISS BOYS

I loved Bastion, and Hades feels like the natural improvement over it. I love Greek mythology and seeing it presented in this way has been a lot of fun! I thought I might get annoyed at the more repetitive levels in the game, but I haven't yet and I've got 10+ successful escape attempts. I love this game, and I look forward to playing it for awhile longer.

Pues me ha encantado. Buena historia, precioso, buena banda sonora, jugabilidad roguelike divertidísima...

Está para mí un poco por debajo de Pyre pero sigue siendo sobresaliente.

while i'm still playing, i've completed a run and damn... this game is so good. it marries its narrative aspects with its chosen mechanics so well they felt like they spun out of each other, which is a feeling only the best games (to me) are able to create. it looks, feels, and reads brilliantly, and i'm looking forward to spending as much time as i can with these characters in the coming weeks.

Best roguelike to date in my opinion. Supergiant really stepped up their game with this one. 130 hours in and still finding new parts of dialogue! And not to mention the superb OST!

It's hard if not impossible to fault this game. It's the smoothest, most satisfying, best paced, funniest most beautiful rogue like I have ever played. The patch that induced thousands of lines of dialogue with context specific dialogue make this game feel so flourishing and alive.


If ANY complaints, sometimes the RNG leaves you shockingly underpowered on a run, but by that logic sometimes it makes you into the god you're supposedly fighting.

Incredible game

fuck my dad
(remembers greek mythology)
wait, no, nOT LIKE THAT

extremely stylish, well-written, with great characters and a solid story, but the roguelike elements are pretty lacking, the second boss kinda sucks, and the level design is lacking. if it had some solid dlc i think it'd be perfect.

This game is FAST

Give it a shot, you'll likely find something to like about it!

Also, it's maybe the only game I'm good at, so that's gotta count for something lol.

i need to go back to it but GOD i suck at this game. it absolutely, as the kids say, slaps though

finally

a supergiant game with gameplay

It's pretty good, with good writing and presentation as expected of a Supergiant title. Gameplay is pretty fun, but get's a little old once you've played with all the weapons (though you can purchase modifiers to spice things up).

Probably one of the most content packed early access games right now, this could be the final version and I'd be satisfied

Edit: reached the ending

I quite like this game. It remains the Supergiant game with the best gameplay by far, and the official release fixed some things that I didn't like in the Early Access. Roguelike and story go hand in hand in Hades, and make a very good symbiosis. The game still looks great and the designs are beautiful, characters are likeable, and writing is still great.

Still, one gripe I have with it is how repetitive everything is. And yes, I am aware that this is how roguelikes function, but Hades' gameplay isn't interesting enough to warrant every run pretty much being the same. The most interesting gameplay change are some pacts and the hidden aspects but that's about it. After that, you'll see every boon, every boss, every enemy ad infinitum because there's just not any variety whatsoever.
Another problem with the gameplay is how meddlesome it is when wanting to experience the story, since you can only talk again with the characters after every escape attempt, which take about 30 min.. But, as I expressed, the gameplay just ends up feeling repetitive, so unless you're doing suicide runs to unlock more of the stories (since the God mode doesn't really help at all), you'll probably be burnt out by the time you have all the sidequests on you. At times, most of the stories (even the main one) just didn't hook my interest enough to warrant doing another escape attempt.

Still, I can't say this is a bad game cus it's really not at all. This is a huge step forward for Supergiant, and I'm really glad they're getting this much attention. Very hyped for their next game, now that Hades demonstrates they can pull off gameplay.

This game owns and I can't wait until it's finished.

THIS IS THE FIRST AND ONLY GAME I'VE EVER 100%-ED ON GOOD JOB SUPERGIANT GOTY

still trying to diddle thanatos's bussy

addendum: his bussy was indeed diddled. also dusa's best girl objectively

ROGUELIKE WITH GAMEPLAY AND STORY

A really pleasant surprise this year! This was a lot of fun. I was initially going to give this a 4/5, but I kept going back to it even after I finished it, which is such a rare thing for me. This is brilliant.

death is hot and he has a boyfriend.


Probably the best dungeon crawler game ever made.

Did not have high expectations for this game, seeing it for 25 bucks on Steam. One of the most fun titles I've played in 2020. I see myself sinking even more hours into this even after achieving the "true" ending and trying new builds and weapon aspects to experiment with.

I don't like roguelikes, so when I say a roguelike is my game of the year so far you better believe it's damn good.

The problem I have with most roguelikes is that you generally start with all the tools you need to succeed; you just bang your head against the wall until you are experienced enough to use those tools to win. In Hades, each death moves the narrative forward and gives you an opportunity to not only grow more powerful but interact with the glorious, diverse cast of characters. The art style is unique and evocative. Rather than deliver a boring, whitewashed pantheon, each character in this game has a distinct and diverse style.

When you do start another run, the combat is tight and fluid and the sense of progression throughout a run is wonderful. There's an awesome sense of joy when you complete a run for the first time and that feeling doesn't fade with subsequent runs. Even if you do die, you know you're going to be making progress and the next run will be better.

I love everything about this game. Supergiant has made some awesome games in the past, especially Pyre, but this game is their best effort so far. I was initially skeptical purely due to the genre, but this is one of the best titles currently available on Switch and I cannot recommend it highly enough.