Reviews from

in the past


This is very much not a 3D platformer focused on challenging platforming and a versatile moveset, but instead focused on some light puzzle solving, interacting with some cute NPCs, and exploring colorful little spaces while the backstory of the main character slowly emerges. I think after I understood that, I was able to enjoy the game more. It's fairly rough, which makes sense since this is the first game from a small studio, and I encountered a handful of glitches, some that required resetting the game. The controls for going through menus are also pretty weird (can't be changed), and there isn't an option to invert the camera which really didn't help the bad first impression I had with this game. But it's clearly made by people who care, and I hope they're able to make something a little more ambitious and with more polish behind it someday.

It's really cute but suffers from recycling way too many of the same activities for its levels.

Dagli sviluppatori di A hat in time, questo titolo è un notevole passo indietro. Non è brevissimo, nonostante quel che si legge in giro, ma la maggior parte dei task sono estremamente monotoni. Si incapperà sempre in cose come "raccogli x farfalle", "pesca x pesci" o "pianta x semi". Di zona in zona aumenteranno le quantità, per cui dal raccogliere dieci farfalle si arriverà, per esempio, a doverne raccogliere una trentina: questa mancanza di varietà, a mio avviso, è un problema se contestualizzato a un gioco semplice in ogni suo aspetto. Lo stile grafico è molto carino, ma nulla di particolarmente interessante. I vari livelli non sono neanche interessanti a tal punto da invogliare a esplorarli per intero, così come sono banali tutte le interazioni coi vari personaggi presenti (perlopiù rane e canidi). Le stesse attività di platforming sono molto limitate, essendo solo possibile, come unica variazione allo slide-jump, il tirare una capocciata al muro per rimbalzare indietro. Va bene solo per rilassarsi qualche ora, già che non è possibile subire danno in alcun modo.

Here comes Niko! Here comes Niko! Right down Niko lane!

its a really fun and charming platformer there are no enemy nothing its just good and fun platforming with no twists and turns it feels a lot like banjo kazzoie but i only ever played few minutes of the games( because i emulated it), all the character are very liable and fun the art style is this 2d sprites in 3d its its very unique , there is a subplot where u actually ran away from house because u are sick of your mom trying to make into this ideal person that u are not . the reoccurring character are have really funny interaction . its really worth the time and money the only criticism any one who does play the game is that have is there should have been more mini games because the one that are already there are very fun but its not enough for the games length as it does recycle a lot of mini game - these are my thoughts on the game


It's a fun, relaxing adventure. The characters are likable enough, but not particularly memorable. The levels are fun to traverse, if not particularly deep, and the tasks the game has you do are fun, but get kind of repetitive as the game goes on.

Overall, it's a fun, charming game, but really nothing special.

Very relaxing platformer. The levels are fun to explore although some collectibles can feel repetitive by the final stretch of the game. I understand this is meant to be a short experience, I beat it in a single sitting after all, but I think a handful of extra collectibles could've felt the game feel a bit more full.

This is a really lovely, loss stress collectaphon platformer. No enemies, no possibility of death, just doing little things for various animal people to become a "Professional Friend'.

The cast of characters are wonderful and really memorable, with their own characteristics and personalities. As well as some great queer representation.

And all of this is threaded together with a heartwarming story that is befitting a game that is so centered around healthy and positive relationships.

Really comfy, short-but-sweet platformer that scratched an itch I didn't know I had. Just short enough to not outstay its welcome, but long enough to leave a mark.

REALLY fun and REALLY cute. A Hat in Time is one of my favorite games of all time, so naturally, I was bound to pick up the latest title from Gears for Breakfast. At first, I wasn't really loving it. I was it expecting it to be more of a 3d platformer collectathon, and I mean it kinda is? But its way more cozy, and relaxed, and just kinda walking around and talking and doing cute little tasks. I was disappointed at first, but it soon really grew on me. The art, the dialogue, the different settings, are all really cute! There's some genuine emotion here too, and it's just overall really pleasant and great. Highly recommend!

not only is this game absolutely adorable but it's also a TON of fun!! i wasn't expecting to enjoy this as much as i did but it would easily be my favourite game if it were longer. the dialogue is charming, the character designs are adorable and the little tasks are very enjoyable!

my only gripe is the game is very buggy. there's several areas of the map where various parts of the level will flicker in and out of existence and the bathhouse, although the prettiest level in the game, is full of odd graphical bugs involving random flashes of lighting. i also had one moment where i was afk and left the game running in the background and when i came back, i'd somehow fallen inside of a rock with no way to get out?? that was weird lol.

This is one of a few games which evoked similar feelings to A Short Hike or Toem, which is a welcome treat. Having 2D characters in a 3D world allows for excellent expressiveness that might be more challenging to capture on an indie budget with 3D models. Bright colors and charming characters, with some decent platforming all make this game a wholesome and relaxing playthrough. There is some repetition in the tasks as the game continues, and some jankiness pervades (especially with camera control in the hamster wheel), but this didn't strongly detract from the game's charm.

absolute best game!! i loved it so much that i stole Niko's name :D i wanted to get all achievements but i think the steam achievements are glitched

This game is okay. You play as Niko, a non-binary kid who possibly has some trouble at home because of their gender identity. The game never really specifies why Niko's mom has the unclear caring/judgmental traits towards them. Because of those problems, Niko leaves home and now needs cash, so they go on to be a professional friend for different animals in the islands of a cozy archipelago.

This is an easy platformer that plays similarly to A Hat in Time, although there is no combat and little stakes. You don't die for falling in the water, and there are no lasers or obstructions that damage you. The game is mostly about collecting stuff and doing little sidequests that play like minigames.

Although the islands are varied enough, the minigames repeat throughout the game. You mostly play the same minigames in different iterations, and each level also has some exclusive minigames.

It plays out like a less focused version of A Short Hike, comprised of 5 short hikes or so.

If you go all the way through, it isn't an experience that you'll write home about, but that's okay. It's an okay game. I didn't feel disappointed by it, I just felt that it wasn't engaging for long sessions of play. Played as intended, as an hour-long distraction to relax from having worked, it's actually a nice experience. It looks good and sounds good too.

I get that the point of this game is to be wholesome, but this game is too wholesome.

A basic game that fits it's description; being for tired people.
Compared to Hat in Time, this game isn't nearly as good, and even though I haven't finished I don't think there's anything that will be added later in my playthrough that will change my mind.
It's simple and repetitive, it's a great game if you just want something simple and cute to kill some time, and what little story there is does seem heartfelt.
It could have benefited greatly from just a bit more variety, i don't think the simple puzzles are bad, but you can make more unique puzzles while still staying simple at the same time. The game kinda feels like GfB was just trying to test stuff out, which is fine! Not every game can be a huge thing and I would rather smaller games to test stuff that can eventually lead to another amazing game in the future.

TLDR: If you like this, play Hat in Time. If you've played Hat in Time, go ahead and play this too, it's still fun if you just want something simple.

It‘s pretty cute and relaxing to play in between, but I wish there was more variety to the mini games.

Delightful <3 I would die for handsome frog

I got this game cuz I thought it was developed by Gears For Breakfast, but it seems like this was more of a Frog Vibes production with a Gears partnership

I won't say I was disappointed with this game, because I read reviews beforehand. And truthfully, I did enjoy the 7 and a half hours I spent with this game. However, I have to be honest and say this is not a "gameplay" game. This is a chill-out game with some repetitive tasks and a somewhat barebones story.

I'll start with what I enjoyed. Gameplay wise, the movement is simple but fluid, and Niko reacts exactly how I expect them to react. Going from point A to point B was always quick and satisfying. I liked a couple of the friend tasks quite a bit, like the Gamer Kid challenges, Little Gabi's flowers, the volleyball challenges, and bringing Louist to Schersal or whatever their names are. The visuals and music were beautiful and lovely, respectively, and the sound effects are maybe some of my favorite I've ever heard. The sprite-work in particular is very well done across all the characters. Playing this game put me in a good mood every time I started it.

The rest of the gameplay was frankly lackluster. Collecting bugs, doing the arcade challenges (all of them were painfully easy), fishing, making graffiti, etc. None of it was bad, and I liked each of them the first time, but by the end you could really feel the repetitiveness. Rather than doing the tasks because I wanted to, I was doing them for completion's sake. And while I said I love the visuals and sprite-work, those have their problems too. I can see what they were going for visually with the Bathhouse level, but I really do not like the end result at all, and 80% of the characters are drawn facing straight forward, making them look like DeviantArt characters put up for auction.

As for what I think is actually bad, I have to mention the hamster ball segments. Thankfully there's only a couple, but the ball controls like a nightmare and the camera is so uncooperative that it was starting to give me a headache. The one where you turn tiny in particular was agony. Other than that, I feel like all my problems were preference-based.

I don't like making the "did I get my money's worth" judgement when I'm done with a game, but I kind of have to here. This game is $25 and I paid full price. I think my money went to a good place, especially because the story is very obviously about an LGBT+ youth running away from home and trying to find a place to be happy and accepted. Assuming the people involved with the creation of this game have any personal experiences similar to that, then I'm happy to have supported them. If not, I'm happy to have supported someone willing to create an entire game about a pertinent issue anyways. BUT, as a game, I really can't say I got $25 worth of enjoyment out of it. I spent $11 on Journey and played it for 1 hour and 33 minutes, but the experience I got was worth far more than I paid. If I got that same level of experience here, I wouldn't even bring up the price at all, but I just didn't. I got the level of experience I usually get from an $8-10 game. And that's with 100%ing the game, which most likely added a good 2-3 hours of playtime by itself. I won't be missing the money I spent per-say, but I definitely thought about the price multiple times.

All-in-all, a good experience. The relaxing feel and charming vibe outweighed the negatives fairly easily, but I can't give it higher than a 3.5/5. Either way, glad I played it

Fun wee game with good humour. Looking forward to replaying this one. Love frog boss.

Very cute little 3D platformer. It’s short but sweet with some pretty art, simple challenges, great characters, and a Hat Kid cameo WOOOOOOOO!

[Strictly speaking about the 100% experience]

Not as fun as the main game. While a lot of tokens are well designed, others leave a little to be desired. Some collectables are a little too cryptic to feel completely fair at times too. If you really, really love this game then the 100% is worth it, otherwise just finish the maingame as there's not much of a reason to nab everything aside from pride.

It would probably be my favourite game of all time if it was longer and if I was able to INVERT THE CAMERA CONTROLS. Wtf is up with the menu????

a fantastic lil capitalism simulator


An adorable game full of memorable characters, fun gameplay, a cute story, and some neat collectibles. My only issue was some minor graphical bugs but other than that this is a game you should definitely check out!

Most average collectathon ever. At best it's a good cleanser for the mind, but I wouldn't recommend this to anybody who's trying to get into the genre. It reuses so much content, which would be okay if the actual content was exciting. I hope the DLC addresses this problem.

Having said that, the artstyle is pleasant, the controls are pretty solid, and the story (while short lived) is quite good. For a first outing, I think the devs did a really good job. It's a shame that Gears for Breakfast published this, as it gave unfair expectations.

68

This game is the most comfy you cant get while jumping arround and befriending and helping everyone, that''s a frog fact.

A cute, charming, low-difficulty, combat-free 3D platformer take on the A Short Hike-like subgenre. Writing sometimes seems like it's trying a bit hard to be wholesome and whimsical in an affected "UwU smol bean" register, and the last level in particular goes on a bit too long (hence why I ended up shelving it), but still a nice way to spend a few hours, even if Tinykin still holds the crown for this specific type of indie 3D platformer.