Reviews from

in the past


a fun game to play around, but doing the good endings a bitch. stages are absolutely amazing graphics wise but playing them is a different story and ofc the soundtrack is like actual music from heaven. metal sonic should've been the final boss

This game permanently altered my brain chemistry. Wacky Workbench is the best zone btw

Que joguinho mais chatinho e sem graça, o que salva são as musicas sensacionais de cada zona.

Ah, "Sonic CD," a game that swings like a jazz quartet on an off night—lots of ambition but the rhythm just isn't there. Imagine if Duke Ellington sat down at the piano, poised to deliver a soul-stirring number, and instead, we got the tinny tunes reminiscent of a speakeasy band on their first gig—unpolished, unrefined, and unexpectedly underwhelming. That's the soundtrack of "Sonic CD," trying to be the Miles Davis of video game music but landing more in the realm of a forgotten lounge act.

Then there's the level design, which feels like something straight out of a Groucho Marx routine—chaotic, confusing, and running into its own punchlines. You could almost hear Groucho quipping, "Why, they've got levels going everywhere and nowhere at once, just like my love life!" The paths twist and turn with all the perplexity of a Laurel and Hardy skit, where every doorway leads to another slapstick mishap rather than to the finish line.

Navigating through "Sonic CD" is akin to sitting through a Henny Youngman one-liner marathon—after a while, the confusion isn't just part of the act, it is the act. Each level feels like it's been designed on the whims of a stand-up comic mid-routine, where not even the performer knows the ending. It's like the game is playing its own private joke, but forgot to let the player in on the laugh.

In essence, "Sonic CD" is that late-night jazz club gig you hoped would be memorable, but the band wasn't quite up to the task. The game reaches for the stars but ends up playing in the backrooms of the gaming world, where the lights are dim and the crowd is unforgiving. So here’s to "Sonic CD," a game that aspires to be the headline act but ends up as the warm-up band, still tuning its instruments as the audience files in.

(Origins Version) Much more of an explorative type classic sonic game which can be felt in the level design making it my least favourite classic sonic game. Special stages in the game are annoying as well however both soundtracks slap as per usual


Sonic cd is not a very good game. For one the game is extremely short, each stage is only 3 or 4 minutes long at most and overall I was NOT A fan of the exploration type levels in this game. They just made the game feel empty and pointless.

I liked the time travel mechanic and thought it made for an interesting difference between this and sonic 1-3. The music was super good like always, they played the same music every boss though which I wasn't a big fan of.

I also wish that metal sonic appeared more in this game, he shows up occasionally throughout the game and then you race him and he fucking explodes. It's just really underwhelming, especially with a character who had so much potential. All in all, Sonic cd is not great but has some redeeming qualities if you look hard enough.

kooky game with one of the greatest soundtracks gaming has ever been graced with

This is like an alternate reality where they didn’t improve any of the mistakes made in sonic the hedgehog. Good music though.

Fun, dope intro, I like the the time travel mechanic. Great music on both releases, although the American version of the ost is occasionally terrifying.

... Sonic 2 who?
Good lord, this is such a good game. Which is funny, considering I absolutely hated it when I was little and super into Sonic.

"Sonic is supposed to be fast! What's up with the weird maps and this time traveling stuff?" I'll tell you what's up with 'em, 10 year old me: They're peak, that's what they are.
If you pick up Sonic CD expecting to take your time and explore stages thoroughly instead of trying to get to the goal as fast as possible, as I did in this last playthrough, you'll have a great time.

Beautiful FMV cutscenes, cool zones with tons of visual variety, my favorite special stages and favorite soundtrack; CD has it all.

I guess my only complaint is that the timer shouldn't really be there. Having a Time Limit system in a game where exploration is encouraged is very counterintuitive. That aside, absolutely goated. 🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐

UPDATE 28/03: Platinum'd it. This game is so good.

IT"S SO PRETTY, IT SOUNDS SO GOOD... oh yeah levels are fun too.

I remember before this game became easily accessible people were always claiming it's one of if not the best game in the series. Laughable doesn't even begin to describe that statement. Abysmal level design everywhere (all those spring board hazards everywhere...). The time travel gimmick adds absolutely nothing.

Thankfully it's short.

the best sonic game and it's barely even a contest. peak vibes and the jp soundtrack is probably the nicest this series has ever sounded. really weird that people are circling back around to pretending this game is bad lol

The Jp/Eu soundtrack makes me want to fall in love with this game, but the level design is absolute dogwater and keeps me from wanting to replay it.

Jay easy tattooed June’s Sonic on himself

This game is objectively bad, but I still adore it anyways.

W game, good music and pretty cool levels

hey i know let's put sonic in a metroid level that sounds like a great fucking idea