This is one of those games that I really want to like. I’ve tried nearly a dozen times to get it to “click” and it never does.
I always bounce off of it and I’ve never entirely understand why.
Sure, the platforming is precision machined but maybe the fact that the game is too forgiving with its checkpoints leads to a lack of stakes or tension for someone like me that isn’t going to go for every strawberry.
I also think the levels might be too long and that the game forces you to spend too much time in individual biomes.
The story’s presentation, at least early on, may also be a bit too sappy and not engaging.
Idk. I know people really love this game and what I’ve played of it is fine. But it’s lacking something crucial.
Good OST, though.
I always bounce off of it and I’ve never entirely understand why.
Sure, the platforming is precision machined but maybe the fact that the game is too forgiving with its checkpoints leads to a lack of stakes or tension for someone like me that isn’t going to go for every strawberry.
I also think the levels might be too long and that the game forces you to spend too much time in individual biomes.
The story’s presentation, at least early on, may also be a bit too sappy and not engaging.
Idk. I know people really love this game and what I’ve played of it is fine. But it’s lacking something crucial.
Good OST, though.
This review contains spoilers
Celeste is another game I decided I had to play because I had heard its music before, which apparently is a massive indicative for a good game. It is visually beautiful, very responsive and fun to control, I really loved it.
I played this game when we still had movility restrictions limited to the neighborhood, the christmas that everyone stayed at their own home. I wasn't as present on Discord as before, but after going on my phone to remind the people Iove that I do, Dani and I hoped in Discord and I believe this is one of the games we played.
I loved the depiction of mental health problems, the natural way in which Theo talks about it, and the sincere dialogue between Madeline and the other part of her. At first it sounds artificial, forced or cheesy, but after not a lot of thinking I realized it's just genuine talk.
Trans rights.
I played this game when we still had movility restrictions limited to the neighborhood, the christmas that everyone stayed at their own home. I wasn't as present on Discord as before, but after going on my phone to remind the people Iove that I do, Dani and I hoped in Discord and I believe this is one of the games we played.
I loved the depiction of mental health problems, the natural way in which Theo talks about it, and the sincere dialogue between Madeline and the other part of her. At first it sounds artificial, forced or cheesy, but after not a lot of thinking I realized it's just genuine talk.
Trans rights.
Celeste foi um jogo que me cativou desde do começo, as músicas e a vibe que o jogo passa é uma delicinha, jogabilidade simples, de poucos botões, ainda assim, bem feita. Porém, algumas fases são um inferno KKKK.
Conforme o jogo passa, você percebe o amadurecimento da protagonista, você percebe que a montanha é só uma metáfora, que a escalada, é vencer uma fase ruim, é finalmente conseguir falar quando o tempo todo você só tinha um nó na garganta, é fazer as pazes consigo mesmo.
Eu me indentifiquei com o jogo, e no final eu não aguentei e desabei em lagrimas KKKK.
Enfim, um ótimo indie e que vale seu tempo pelo o que entrega.
Obs: Lena Raine sabe muito de músicas.
Conforme o jogo passa, você percebe o amadurecimento da protagonista, você percebe que a montanha é só uma metáfora, que a escalada, é vencer uma fase ruim, é finalmente conseguir falar quando o tempo todo você só tinha um nó na garganta, é fazer as pazes consigo mesmo.
Eu me indentifiquei com o jogo, e no final eu não aguentei e desabei em lagrimas KKKK.
Enfim, um ótimo indie e que vale seu tempo pelo o que entrega.
Obs: Lena Raine sabe muito de músicas.
This review contains spoilers
I beautiful game about mental health and the trans experience. As that's what this game is, a trans woman making a game and not realising her own projection onto the protagonist.
This game has been replayed and 100% by me multiple times, with another replay I'm in the middle of as of the time of writing this. Easily my fav 2d platformer
This game has been replayed and 100% by me multiple times, with another replay I'm in the middle of as of the time of writing this. Easily my fav 2d platformer
Celeste was a pretty enjoyable platformer with an intriguing narrative. It got me hooked from the start with the crazy old women HA HA HAing at me.
I will admit I got more than angry at times with the precise platforming but once I'd figured out how a room needed to be done I was pretty quick to get through it and ended with 1290 deaths in 6.2 hours. Pretty good going I think.
In terms of story, I found it interesting enough with how Madeline experienced panic attacks, learnt to deal with them, and eventually tried to put her past behind her.
Definitely would recommend for people who either want a difficult platformer, a decent narrative experience, or both.
I will admit I got more than angry at times with the precise platforming but once I'd figured out how a room needed to be done I was pretty quick to get through it and ended with 1290 deaths in 6.2 hours. Pretty good going I think.
In terms of story, I found it interesting enough with how Madeline experienced panic attacks, learnt to deal with them, and eventually tried to put her past behind her.
Definitely would recommend for people who either want a difficult platformer, a decent narrative experience, or both.
Une durée de vie qui frôlent la perfection, des thématiques super intéressantes et très bien amenés, un gameplay très satisfaisant et innovant, et en plus une DA magnifique avec des musiques de fou. Le 100% qui est excellent à faire, avec aucun succès chiant à faire comparé à la plupart des 100%. Bref masterclass
It's cute, it's charming, it's challenging without being overly frustrating, it's wonderfully designed, Celeste is genuinely one of the best platformers of all time. Restricting it to just 2D would undermine how amazing it truly is. For how few controls it has, it does a lot with them; you really only have a jump, dash and climbing maneuver, yet the developers add so many new ideas in that keep the individual chapters fresh, culminating in The Summit which is straight up one of the best levels in anything. The music is mostly relaxing but knows when to get you pumped up for a difficult section, the sprite-work is gorgeous, and I could spend so, so long talking to Theo and the Granny - I've come to absolutely adore the "voice-acting". The side-content is ingrained into the main levels so well, and obtaining the strawberries isn't some ridiculous challenge, it's mostly just being smart - which I am not - with your moves. The bossfights (especially Chapter 3 [actually all of Chapter 3 sucks, fuck you Oshiro]) kind of suck for the most part, but some of my favourite moments also occurred during one later on, and it gives the game a large sense of identity so I'm conflicted about them. Other than that well... I love the story, I love the music, I love Madeline (and Badeline) - I fucking love this game.
Full thoughts on the Use Your Items podcast
https://www.podbean.com/ew/pb-3qc3e-15dbf2a
Platform enjoyers paradise!
https://www.podbean.com/ew/pb-3qc3e-15dbf2a
Platform enjoyers paradise!