Reviews from

in the past


Four years...
It took me four years...
But I have it

No matter how many times it's been said in the past, Persona 4: Dancing All Night may just be one of the strangest decisions Atlus has ever made. To take their critically acclaimed murder mystery and turn it into a rhythm game, complete with professional dancers, tons of different artists providing remixes for old songs, and, uh... Hatsune Miku. And to somehow make it good?

I won't speak on the Story Mode since, again, it's been four years, and I remember none of it, so the most I can do is talk about everything else.
The music is the best out of the Dancing series, giving spotlight to even some of the more obscure Persona songs that you don't tend to see talked about, like the opening to Persona 4 Arena (the first one), and even extending some other songs with new lyrics. I'm not gonna try and act like I understand the deeper meaning behind "yeah, flooded apple pie, left out 'til somebody cries" but I still think it's nice to hear more from one of my favorite soundtracks ever.
Gameplay is surprisingly reasonable, though there are some charts that can be a little wonky. The hitsounds are satisfying when timed right, and the controls are smooth enough to feel fun. I'll add, though, I played the entirety of the game by scratching with the analog sticks instead of L1/R1, I just can't see how those two buttons feel comfortable with everything else. I'd maybe understand it if it were L2/R2, but sadly that just isn't an option. I find my fingers to be a little too close together on the former.

I feel like I'm repeating myself, but I can't stress enough just how weird it is that this worked so well. Even weirder how the other 2 dancing games that came after fucking sucked LMAO
Proud to finally have my FC on every song in the game, 9/10.

Only good persona game for me. Just the soundtrack. The only best part for me in persona. (I guess there is a story too but idc about persona's writing)

It's a rythym game where you need to perfect your timing, but nicely added dancing animations and fun remixed songs adds to the enjoyment as well

Except the de de de mouse remix of shadow world. It's so bad that I lost the ability to hear. It's so bad that I just removed an 2 stars for it... It's so bad that... you know what, hear it yourself. Here it is https://youtu.be/FSv-IYM7otQ?feature=shared

But rest of the remixes are nice. So yeah, it's a nice enough game to play couple of musics, get energized and then continue your life.

I can't talk about rest of the games in the collection tho, because I haven't tried their remixes that much(p3 and p5)

I'll be honest - if you're playing this game on a bigger screen, then you're at a disadvantage. This was probably one of the few rhythm games I played where I legitimately had to get used to how the notes appeared, since the basic UI is far too spread out to properly gauge everything at once. Get used to moving your eyes around in main gameplay. It feels awkward at first, but once you get used to it, it doesn't become too difficult a task.

A lot of people will remember this game for the Story Mode, which I can't blame them for. A lot of it is a repetitive bloated mess of the same rescue stories for a group of idols, and had admittedly only gotten interesting for once when the game at one point left the main cast to focus on Nanako and Kanami.

Actually, speaking of - it is nice to see Kanami in the flesh, who used to only be mentioned by name in the original P4. She adds a lot to the story, and I daresay she was what made the story interesting to begin with had it not been for the filler.

The songs, interactions, and even choreography in the game are all charming. The modifiers are also a welcome addition, since they easily allow for someone new to rhythm games to get into harder difficulties without pushing them out of their comfort zones, so long as they're willing to sacrifice a bit of lost change and score at the end of it all. Need I also mention the prospect of an easy Platinum Trophy this game poses? It took me a week's worth of days to get mine, and I had a blast doing it.

This next outing by the Investigation Team is a strange one. It embraces all that is weird about it and essentially uses it as fuel to blatantly add dancing and music at every corner. Normally, this would be horrendously stupid and obscenely strange a thing to do from a series as tonally serious as Persona and SMT - but this time: It gave us Nanako singing to the Junes theme, so I think we should all collectively clap at ATLUS for their almost heavenly gift.

this game was ridiculously annoying to get ahold of and idk why they had to make it so difficult but it was fun and charming as expected - if you love persona and rhythm games, it’s perfect for you!! i think this is the only persona dancing title with an actual canon main story in there so that was… interesting, it was long winded but i thought the VN style was cool at least. also if you get the dlc you can have THE hatsune miku join you, do i need to say much else?!

it did kinda suck that there’s no option for jp audio cause that’s how i played p4 originally so the switch to en voices was a little… jarring.

adachi voice i’m rockin’ it huh?

In a bold move from Atlus, they made the first rhythm game that has only 3 songs


Shoutout to Kanami, Sanami, Bonomi, Nonomi, Ponomi, Lonomi, Donomi and Yonomi

Jumping back into the Persona 4 world with its charming cast of characters was delightful. Has an incredible soundtrack with some awesome remixes too.

I mean, listen to this fire remix and get lost in Elvis Teddie's dance choreography!

That's one thing that probably is downplayed the most in this trilogy of games too, but I must emphasize that the dance choreography in all of these 3 Persona games is really well done...

One only needs to watch someone take the dances from the games, and replicate them in real life, while cosplaying as the characters, to really appreciate it... and boy do they fit each character perfectly. And I happened to find a YouTuber that demonstrated that (see below) as I got lost in their videos:

CystAAHHL YouTuber - Persona Dancing videos
Dance with Nanako cover - my personal favorite from her list and the most adorable one that she performed... but saying that, her entire playlist is pretty damn incredible, even coming from a "non-dancer". I can appreciate her talent and dedication to the cosplay craft.

But anyways, getting back on track - this is easily the best of the Persona Dancing games, even if only because it has a legitimate visual novel / story mode.

See now THIS is how you do a persona cash grab babybeeeee

ill defend the dedemouse remix until I die

I have a light history with rhythm games, mostly in the form of genre hybrids like Metal: Hellsinger, Cadence of Hyrule, and Hi-Fi Rush. I do generally enjoy rhythm gameplay, and I very much enjoy Persona music, so I figured a game centered entirely on that would be an easy win. I did not entirely know what I was getting into with this one.

The biggest thing I didn’t expect was the story. There’s a LOT more than I expected. Taking place after the events of P4, the gang gets back together to perform in a music festival at the request of their resident idol, Rise. Naturally after they get there a group of meat themed idols that were meant to perform get kidnapped by supernatural forces and the Investigation Team is back at it to investigate and rescue them.

I was NOT expecting a proper Persona story here at all, but it very much felt like one. I mean the story starts with a little girl seeing her favorite idol committing suicide, so there ya go. Deeper themes, such as burying one’s own personality to appease others and depression are touched upon, as are the typical cheesy stuff like believing in oneself and the power of friendship. While not nearly on the scope of the game from which it’s spun off, it tells a deeper story than I’d expect, which would be great if not for its presentation.

There is a LOT of exposition and dialog, told through entirely static character portraits and textboxes. It is a slog to get through all of it, which is unfortunate given that I broadly like the story and characters. Similarly letting it down are the voice performances. I can’t explain why, but I never cared for Chie’s voice after the original P4, and Rise in particular sounds like she’s phoning it in. I know this is a portable rhythm spinoff of a series that doesn’t tend to have a super high budget regardless, but presentation does matter. If you’re trying to tell an involved story, especially in a genre not known for it, there should be at least something to look at while going through so much dialog.

Enough of that, you play rhythm games for the gameplay and music and it’s…interesting here.
As a song progresses there’s a circular border with six nodes around the screen, three on the left and right, that notes fly to from the center. The more accurately you time a note reaching one of the nodes the better your score. There are some notes you must hold for a time, others you have to hit simultaneously, and optional notes with a different input for bonus points. Some of the optional notes are special, where hitting them activates Fever mode, where your main dancer has a partner join for a bit with a harder set of notes to hit for more points. Mistime too many notes, you lose. Simple stuff.

There’s two modes of play, story mode and free play. Story mode has you go through a set order of tracks in a set difficulty, with cutscenes and dialog in between. In free play, various modifiers can be used to make songs easier or harder, such as making timing more forgiving or harsher, having notes fly faster or slower, fading them into view or making them outright invisible. All of that, plus several difficulty modes, impact your score. The better the score and thus rating, the more currency you get after the song which can be used to purchase those modifiers as well as cosmetics for your dancers. It all works well to incentivize you to master the songs and shoot for high ranks, and it’s satisfying ending a song without missing any notes.

That’s all well and good, but I personally feel these games are harder than other rhythm games I’ve played, and it all comes to that border. There’s a reason I couldn’t keep up with the songs past Normal difficulty. The border being around the screen means your eyes have to watch and travel around essentially the entire tv screen at all times, as opposed to most rhythm games generally only forcing you to watch over a relatively confined area. In addition, there’s also the matter of the dancing going on in center screen, which has tons of colors popping all over the place. Fun to look at, less fun when notes blend into the background without any options to alter the color of the notes or border. I feel like these issues were likely less prevalent with the game’s original hardware, it’s easier for your eyes to track everything happening on a portable screen, but it’s a lot to manage on a larger screen.

Unfortunately for a rhythm game, I’d probably say the music is the most disappointing part. Not including DLC both paid and free (MAN Atlus likes making some much stupid stuff as paid DLC btw), there are 27 tracks, the vast majority of which are remixes spanning the original P4 and its rerelease Persona 4 Golden, as well as spin-offs such as Persona 4 Arena and Persona Q. Not a particularly impressive number as is, but made even worse by the fact that there’s actually only 18 unique tracks, as the remaining of remixes of some of those, with one track even getting two remixes! With Persona 4 alone having 52 tracks, which doesn’t include Golden or spinoffs from P4, I don’t feel like it's unreasonable to have expected more. Additionally, while I understand that not all of P4’s tracks are exactly dance tracks, and the remixes are uniformly bad per say, I like P4’s music, so I would’ve liked even just the option to have the original versions of all tracks here.

I did end up enjoying my time with the game overall, but it’s not as easy a recommendation as I’d hoped. It was really nice spending more time with the Investigation Team, the dancing is fun to watch at least, and the gameplay is still enjoyable. But between a painfully presented story, aspects of gameplay better suited to other hardware, and a small, mediocre track list, I will say it’s not nearly as compelling as it could’ve been.

There aren't enough songs. That's what sticks out once you clear the story and move onto Free Dance. Some of the choreography is weird but I'm not a dancing guy and your eyes are drawn away from it by the UI.

Story is bad, you can see why the later dancing games dropped the idea like a stone.

what if you wanted to get king crazy but god said i will make it so that the scratch notes blend into the fucking background

Unlike Persona 3 and 5 Dancing, Persona 4 Dancing is an actual good spinoff and unironically one of the best spinoffs in the series.

The story is lame, but you'll find yourself entertained with many great remixes...and even HATSUNE MIKU!!!

couldn't give a single fuck about the story but some of the remixes are just simply fucking insane

I picked up this game thinking it would be similar to the other persona dancing titles, light on story, high on fun and good music.

And, this game has all that in spades. Arguably more so than the games that follow it. The gameplay is fun, the remixes are genuine improvements over the originals, which is something I feel 3 and 5 (especially 5) dancing lacked.

But, to my surprise, this game ALSO has a very in depth and genuinely compelling story mode ❓ Yeah, persona 4 DANCING has a campaign. It’s pretty meaty too, it took me about 20 hours to finish it all.

As for the stuff I didn’t care so much for, only one thing really comes to mind. The story mode is permanently locked at “normal” or “easy” difficulty, and you’re unable to adjust the note speed or modify the difficulty in any way. I’m sure newcomers to this genre wouldn’t mind, and maybe if I did the story mode first I also wouldn’t have minded as much. But the whiplash going from hard difficulty with max note speed to snail’s pace tracks on normal made it difficult to enjoy the gameplay, to be honest. Furthermore, being that I played the PS4 version I found the timing windows on the notes to be difficult to adjust to. I suspect this is because the game was originally on vita, so the increase in resolution distorted them slightly. Either way, these are minor problems in the grand scheme of things.

As far as persona spin-offs go, this trumps 3 and 5 dancing easily, but I think it has much less to offer than something like Persona 5 Strikers or the Persona Q duology. Even so, it’s a great standalone game and was much better than I expected. The gameplay is exciting and highly replayable, the campaign is engaging and even has some of the mystery elements that made the original game so great. I (surprisingly) would highly recommend this game to any fans of Persona 4. 3.5/5

[Ref Played 2023] I'd recommend to fans of Persona 4 with easy access to the game or who already like rhythm games
Pros: Just a bit of extra silly story with the Persona 4 cast, makes for funny gifs, the music works well in this context and the game is fun in a silly kind of way
Cons: The plot is kinda batshit even on Persona spinoff standards, cutscene quality is kinda jank compared to the gameplay sequences

idc abt the story i just wanna danceeeee :3

mid ass story, but the song remixes and dances are amazing, it's my favorite of the persona dancing games. also the opening slaps.

Peak Persona dancing game but an average rhythm game. Yet when I see Yosuke dancing I kneel

I’ve king crazy’d every song on every difficulty & I wouldn’t wish that on my worst enemy

Although I originally was pleased there was a story mode compared to the other dancing games, I very quickly got bored of the story mode. I also didn't like that playing the story mode had very little effect on your free play high scores or counting towards any other achievements, and I always go straight to hard difficulty, so the story mode was much too easy for me. I was not a fan of the new voice actors for Naoto and Rise but Kanji was a good replacement. The new character of Ms Ochimizu was interesting, but all of the other new characters were not.
Besides all of that though, this is in my opinion definitely the best of the dancing games by far. There are still a few dud remixes, but the music is overall amazing, and I like the new songs Calystegia and Dance! a lot. I also like the art style and how there's no cheesy/weird dances and you can skip through the story dialogue to unlock what you need rather than having to sit through the useless conversations with the characters. The rhythms on the songs feel the best on this one too, with less off beat weirdness than the other two. I would recommend playing if you enjoy rhythm games, otherwise the story makes it a skip.


This review contains spoilers

Acho que esse jogo é um adicional sensacional para quem gosta dos personagens de persona 4.

Além de ter um tempo extra com aqueles que ja gostava, tive um apreço maior pela Rise (que nesse jogo consegue largar a sua personalidade rasa e adere a uma mais agradável que não se baseia somente na inconveniência e ciumes descabido) e é sensacional ver um protagonista FALAR e ter uma personalidade bacana, não somente um papelão com respostas genéricas (eu amo o joker, mas vamos admitir, o Yu é bem superior)

Em relação aos personagens novos, não tenho reclamações, tenho certo desgosto pelo design da Kanami (mas somente ele também) e devo admitir q a Ochimizu é provavelmente a personagem feminina com o design que mais me agradou (romanticamente, duh) até agora. Me deixa possessa ela não ser uma personagem de persona 5, já q se encaixaria muito bem, até mesmo um design alternativo para a Sae talvez. De toda forma, todos os personagens introduzidos foram um adicional super legal, o jogo tem uma história interessante, momentos engraçados e um tópico legal a ser debatido. Me surpreende ser da mesma temática e franquia do Dancing in Starlight

Having to sit through that tedious, uninteresting and repetitive storyline for unlocking more stuff was terrible, I seriously fell asleep multiple times during the visual novel bits

The tracks were great for the most part, gameplay in the harder difficulties started getting convoluted after awhile and the size and shape of the Playstation Vita did not help at all

Definitely check this out if you are a sucker for Persona 4, otherwise don't bother and just listen the soundtrack

When people say stuff like "Persona 3 and 5 Dancing aren't good because they don't have a story mode," that sort of inherently implies that Persona 4 Dancing has a good story mode, but no, it's trash.