The animation and graphics are quite different from 7 and the others but still pleasing.
The gameplay is good, as expected, with some changes like the bolt store that let's you customize some things but in the end, I didn't really pay too much attention to it.
The game and bosses are really easy, probably one of the easiest of the series.
A good game that has nothing really remarkable about it for me.

The graphics are great but at the same time the size of the screen makes them somewhat cumbersome, unlike the NES games.
The sound / music is probably the worst so far (GAWDS, the peashooter sound of MM blaster is terrible).
The bosses designs are interesting with some cool fights as well. The last boss is terrible, had to use every last e-tank to beat him, not a fun fight at all.
The rush adaptor is back, somewhat changed, and is very strong with the upgrade.

A good megaman but far from the top of the list.

The new power ups (Jet which lets you fly for a brief while and Power which lets you sometimes punch back some shots to enemies) are great. That's the main gimmick of the game and it's really well done. However, I hardly had any reason to not use the jet all the time.
The bosses designs were some of my favorites, and the fights were nice as well.
The game kinda leans on the easy side but that's not bad, I enjoyed it throughly!
So far MM4, 5 and 6 are the best of the initial 6 for me.

As good as it gets. Keeping the improvements from MM4 and adding some graphics improvements makes this a good game, at the least.
The stages are OK (Gravity man was really interesting with such a nice gimmick, loved it) but wave man is terrible!
The bosses are great as well, did not stumble upon any BS that annoyed me.
The fortresses were... Ok? Not really a lot to comment about them.
Overall, one of the greatest. Oh, the music, as always, was good!

The series keeps improving in my opinion (not the music as I only really liked one song - pharaoh man stage).
Charge shot is here! The gameplay is still top notch (no more megaman slides on its own like on a freeze surface - I guess that was corrected on 3) and the bosses are also enjoyable enough.
The story was interesting with new characters introduced and protoman returning.
The last stretch was a bit too much with so many stages and bosses tho.

Oh! Vast improvements over 1 and 2. The slide is finally here!
The stages are better, most of the weapons are usable (some are not!), the enemy variety is good as well.
The bosses are way more interesting to fight (loved the fight with snake man and gemini man) than the other two and the willy castle alongside the robot masters from 1 and 2 are great additions that complement well the game.
So far, I enjoyed it way more than 1 and 2.
On to 4!

Oh my. This is bad. I can totally understand how this generated the iconic series but this start was rough.
I don't really recommend anyone playing this.
Nevertheless, I'm happy I played it and got it done, now I can better understand the origin of the series.

The stages are quick and somewhat fun. Gameplay and music is amazing as expected. However there are some ideas thrown at the end that really leave a sour taste:

Willy's stages are fine until stage 4 boss. Who thought it was a good idea? Omg that took me forever to grind napalm and not miss any shot. That's terrible design.
Last boss? You better have bubble lead otherwise you can't hurt it and it's game over.

Even with these serious considerations, an enjoyable game that really improves upon the original.

Hollow Knight Lite. That's the best way to describe it. It's a short and nice metroidvania HEAVILY based/inspired on Hollow Knight but way easier.
There's nothing really groundbreaking here but the game is fun overral, however, there is one major flaw: SOUND! The soundtrack is barely existant and that really bothered me a lot.
At the end of the day, I recommend playing it as it is not expensive and I had good fun playing it.

Good gravy! This game is EXCELLENT! Such a masterful art in game design.
Everything feels so smooth, the action is well thought, the level design is perfect in teaching you the ropes without any "tutorial" but giving you everything you need to conquer it.
The game expands even more after unlocking the other modes.
Absolute masterpiece of a run-and-gun game.

I don't know why it took me so long to play this. I absolutely loved it.
A great sidescroller with a bit of exploration and lots of choices.
Movement and combat is very well responsive and enjoyable.
I will come back to this one to finish it 100%.
Incredible and short game that I wholeheartedly recommend playing.

I'm really conflicted. On one hand this game has amazing platforming, great movement and nice soundtrack. On the other hand, its combat is finicky at best (glad that's not the focus of the game though) and it's really really short.
The map update makes it playable now, letting me finish it around 2 to 3 hours.
Looking forward to what this developer has in store if the mechanics here can be expanded into a bigger and more polished game.
Nevertheless, highly recommend it for a great 3d metroidvania purely focused on platforming.

Really interesting ARPG with passionate developers. The lauch was a mess but now the gam,e runs smoothly and I'm looking forward to what the future updates bring.

This is an amazing rythm game. The gameplay is top notch and the music is incredible, as expected!

Simple and effective platforming. Had a good time playing it.