Games you (probably) haven't played that inspired the games you (probably) have played
The popular games get all the attention so let us look to those that walked so the big boys could run.
Ideally, each game would have led to the subsequent creation of a more remembered game or franchise.
Will be adding games as people suggest or I remember/learn more.
Ideally, each game would have led to the subsequent creation of a more remembered game or franchise.
Will be adding games as people suggest or I remember/learn more.
32 Games
22 Comments
The Outfoxies is an arena/platform fighter that pits spies and assassins against each other. It's often said to likely be an influence on Smash Bros and Killer7, as well as a direct inspiration for the multiplayer mode of The Force Unleashed II.
I would add both of those games if I could find any evidence of them directly inspiring another well-known release. Checking online, Maze War was pretty inaccessible to be that influential despite its technical feats, and Suda says he only found out about The Outfoxies after Killer7 was already out. In any case I'll have to check them out some more, I wasn't even aware of them before now!
Played Xevious, Played Alone in the Dark, Hydlide, King's Field, Pac-Land, SMT If..., Sweet Home, Druaga, Virtua Cop, Virtua Fighter, Wizardry and Xevious enjoyed most of them
Good list
Good list
Hope to be helpful!
Btw, do you think that the first Fire Emblem of them all is influential enough? A lot of people may have have played its remakes, but not the original from Famicom. To feel the loses on battle, in a sense that you lost "someone" and not a mere unit, was the main objective of Shozou Kaga.
Btw, do you think that the first Fire Emblem of them all is influential enough? A lot of people may have have played its remakes, but not the original from Famicom. To feel the loses on battle, in a sense that you lost "someone" and not a mere unit, was the main objective of Shozou Kaga.
Add Otogirisou, Moon Remix RPG Chadventure, Shadow Tower, Colossal Cave Adventure, Karateka, Ys I, Rent A Hero, EverQuest
Funny enough fwiw i know some other popular srpgs like Shining Force weren't actually inspired by Fire Emblem
https://en.wikipedia.org/wiki/Shining_Force#Development
https://en.wikipedia.org/wiki/Shining_Force#Development
Oh add Adventure as well
Famicom Wars for Advance Wars
Gunparade March->Muv-Luv, 13 Sentinels, Persona 3 (any of those social sim games with a calendar system and s-link equivalents really) , among others.
Red Dead Revolver was meant as a spiritual successor of Gun.Smoke
@Loto & C_F: Fire Emblem was influential, but so was Tactics Ogre, so most SRPGs stem from both
Also, Shining Force was deliberately made to be the anti-Fire Emblem
Also, Shining Force was deliberately made to be the anti-Fire Emblem
As for suggestions for the list, Beneath Apple Manor was made before Rogue
@Lot0 The original Fire Emblem sits in that wierd spot like the original Dragon Quest, they're too well known for this list despite the first games being not that popular in the modern sense. I didn't really think this list would get so much attention though so I probably need to rethink it and clarify a bit lmao. I'm trying to stay away from franchises that are still relevant at least.
Sometimes there will be games that are innovators but were too obscure to be recognized as influential. Finding the middle ground is difficult but I'll do my best!
This comment was deleted
Oh yeah I guess I should clarify some of my suggestions too. Adventure I don't believe had the first easter egg in a video game outright but it was stated by Atari it could be seen as a sort of "easter egg" for players to find and was seen as an influential game due to its popular hidden message https://www.forbes.com/sites/sethporges/2017/12/20/the-true-story-behind-the-original-video-game-easter-egg-that-inspired-ready-player-one/?sh=58f6f02d2976
Otogiriso never had a translation but in Japan it was quite an influence on VNs with retrospective reviewers saying the graphics and sound really set it apart from stuff like choose your own adventure books and such before it, it also influenced Danganronpa http://endaso.blogspot.com/2011/10/super-famicom-horror-sound-novels.html
Moon Remix RPG Adventure has been cited as an influence on several works such as Chulip and Undertale due to how it handled RPG genre conventions https://www.backloggd.com/u/vehemently/list/chulip-likes/title/grid/
Shadow Tower/Abyss has more in common with Demon's Souls than King's Field does and is even less popular than King's Field. There's the diegetic sound emphasis and some rather similar areas for one. It also has some pretty blatant Berserk homages like the enemies with the cannon hands and the torture rooms resembling Mozgus' room. Even the final boss bears resemblance and it has voice acted NPCs.
Regarding Colossal Cave Adventure, as per Wikipedia "directly inspired the creation of numerous games, including Zork (1977), Adventureland (1978), Mystery House (1980), Rogue (1980), and Adventure (1980), which went on to be the foundations of the interactive fiction, adventure, roguelike, and action-adventure genres."
Without Kareteka, the platformer genre would be quite different as cinematic platformers like Prince of Persia, Out of this World, and Flashback all took cues from from Jordan Mechner's work on it.
Otogiriso never had a translation but in Japan it was quite an influence on VNs with retrospective reviewers saying the graphics and sound really set it apart from stuff like choose your own adventure books and such before it, it also influenced Danganronpa http://endaso.blogspot.com/2011/10/super-famicom-horror-sound-novels.html
Moon Remix RPG Adventure has been cited as an influence on several works such as Chulip and Undertale due to how it handled RPG genre conventions https://www.backloggd.com/u/vehemently/list/chulip-likes/title/grid/
Shadow Tower/Abyss has more in common with Demon's Souls than King's Field does and is even less popular than King's Field. There's the diegetic sound emphasis and some rather similar areas for one. It also has some pretty blatant Berserk homages like the enemies with the cannon hands and the torture rooms resembling Mozgus' room. Even the final boss bears resemblance and it has voice acted NPCs.
Regarding Colossal Cave Adventure, as per Wikipedia "directly inspired the creation of numerous games, including Zork (1977), Adventureland (1978), Mystery House (1980), Rogue (1980), and Adventure (1980), which went on to be the foundations of the interactive fiction, adventure, roguelike, and action-adventure genres."
Without Kareteka, the platformer genre would be quite different as cinematic platformers like Prince of Persia, Out of this World, and Flashback all took cues from from Jordan Mechner's work on it.
Interesting stuff! Added!
add portopia desu
Donkey Kong was first released in 1981, before Popeye.
@SuperNinjiGalaxy You're 100% right! No clue how that slipped through. I must've got dates mixed up with the Famicom release.
Lot0
1 year ago
https://www.backloggd.com/games/maze-war