Diminishing returns.

You know what? Despite the fact that I really don't love this title, I consider picking up the DLC constantly. Something about this gameplay loop will always be powerful to me, even if the writing and narrative continue to decline - and boy have they.

Catch a ride, indeed.

Shoot it straight into my eyeballs.

To say I loved the first Borderlands was an understatement, and the second iteration took everything that had hooked me the first time around and cranked it to 11. In retrospect, that also meant an over-reliance on some very of its time humor. But even then, this game captured hundreds of hours of my life.

Man, this game...

I don't remember exactly when I played Bloodborne for the first time, probably not long after it released. I'd already managed to make my way through Demon/Dark Souls, and was picking up what From was putting down.

And then I tried to make my way through Yharnam for the first time, It did not go well, and I shelved this game for the first time. I didn't understand how to approach this game - I couldn't hide behind my shield and what the hell kind of gun is this?

But the whole "souls" genre diversified, and more and more titles encouraged aggressive tactics over defensive - and as I went back to Bloodborne, I would see the skills I was building carry me further.

Nine years later and I still have not finished Bloodborne. I came close the last time I took a run at it - but I'm sure some new hotness grabbed my attention.

Maybe it is time to go back and see what the Old Gods are up to?

Man, I have no idea how many hours I poured into this title. Something about millions of guns and the stupid jokes, but this game just clicked and I couldn't get enough.

Not much to say here. This game looked like it might be pretty neat right up until it released. I eventually gave it a shot when it came to PS+ and it turns out that the critical reception was spot on - not much to enjoy here.

Way back in the summer of 2001 I had a goofy blueberry colored iMac and a lot of time on my hands. A perfect time to play through this gigantic RPG.

Fast forward more than 20 years and I've picked this game up on an iPad, Steam, and even console - and I still love it in all of its clunky glory.

I'm not generally a big platformer fan, but Astro's Playroom is charming way to show off the Dual Sense while having fun with Playstation's history.

I'm way more of a sucker for a Viking story than an Assassin's Creed story, which is one of the reasons I liked this game as much as I did - right up until the end - or at least the end that I saw without playing another 100 hours of DLC.

XCOM but with a bunch of Marvel characters?!? But also cards? Turns out, that can be fun, for awhile.

I'm not a deck-building wizard and have never truly clicked with a card battler, but it was easy to pick up, never became overly complicated as the game progressed. The roster of heroes was a refreshing change from just The Avengers and Spiderman (Magik has always been a person fave), and the combat mechanics were as good as you might expect from Firaxis.

The big problem? Too long. Nearly everything outside of the combat missions took just a little too long, or required just a little too much running around the small open area. I might go back someday, but it was too easy to get distracted by the next thing.

In a year when one of my most anticipated, and beloved titles was released (Baldur's Gate 3) - I thought it would be a very long time before another game came in and gave it some real competition in the ongoing "all-timers" list I keep in my head. And then late one night I found myself sitting slack-jawed during "We Sing".

Is it a perfect game? No. But was it one of the most interesting and well built narratives I have played since the Nier games? Absolutely.

Very much looking forward to checking out the new game plus and any DLC Remedy creates.

It is Diablo - the numbers go up and sometimes you find a cool helmet.

The Campaign is fine, and over time the end game has become more tolerable. Despite not being overwhelmed by the seasonal structure, I am looking forward to future expansions.

much like Diablo III, I presume that I will keep checking in on this game and will be SHOCKED that I have poured one billion hours into this title - and yet still don't have the platinum.

I guess this is the game I had been waiting 20 years to play?

I'm old enough to have spent hours and hours playing the first Baldur's gate on a candy-colored iMac, and this sequel is an amazing follow up to one of my favorite games ever. The story is pretty great and the mechanics shine - but the characters are the real star of this game. I put well over 100 hours into my first run, and have probably sunk 30 or 40 more just messing around with other characters.

I doubt it will be another 20 years before we get Baldur's Gate 4, but I would be willing to bet that I'm still playing it off and on when that does happen