Brodrian
2019
2014
2015
Undertale is a really special game. It's minimalistic where it needs to be, and it's balls to the wall insanity elsewhere. The soundtrack is genuinely incredible, the combat is engaging, and it's exceptionally self-aware across the board.
The care and detail that went into this game blows my mind every time I play or watch it. Toby Fox deserves a big kiss on the lips for Undertale and that's all I have to say about it.
The care and detail that went into this game blows my mind every time I play or watch it. Toby Fox deserves a big kiss on the lips for Undertale and that's all I have to say about it.
2019
An unbelievably promising game with one of my favorite settings I've ever seen.
Ripped straight from the pages of the SCP Wiki, "The Oldest House" in which the game takes place carried the hell out of my entire playthrough. Excellent mysteries and characters held my attention and had me excited for each new development.
That being said, there came a point where this changed from an immersive sci-fi masterpiece and became too much of a video game. Without warning, you will become flooded with forgettable side quests, exhausting radiant quests, and challenge missions. You'll realize you can decimate the combat system by exclusively throwing random junk at enemies. On and on.
This was a huge bummer and I wish I could forget the second half of this game ever happened.
Ripped straight from the pages of the SCP Wiki, "The Oldest House" in which the game takes place carried the hell out of my entire playthrough. Excellent mysteries and characters held my attention and had me excited for each new development.
That being said, there came a point where this changed from an immersive sci-fi masterpiece and became too much of a video game. Without warning, you will become flooded with forgettable side quests, exhausting radiant quests, and challenge missions. You'll realize you can decimate the combat system by exclusively throwing random junk at enemies. On and on.
This was a huge bummer and I wish I could forget the second half of this game ever happened.
2018
"An automation game disguised as a colony manager."
RimWorld spits you out into a hostile world that actively wants your colonists dead and tells you to go fuck yourself at every turn. The learning curve is exceptionally steep, but mastering RimWorld is an experience unlike any other.
This game is dangerous. I enter a trance-like state when I open it up and regularly find myself awake at 4:00 AM wondering what just happened.
Without warning, I've just created a thriving cult of bug-worshiping nudists living in a big mountain cave. They're under attack by an army of mechs, half of the colonists have the plague, and they're running dangerously low on smokeleaf. Life is good.
YOU MUST MOD THIS GAME. Be prepared to end up with 50-100 little tweaks running at any given time.
RimWorld spits you out into a hostile world that actively wants your colonists dead and tells you to go fuck yourself at every turn. The learning curve is exceptionally steep, but mastering RimWorld is an experience unlike any other.
This game is dangerous. I enter a trance-like state when I open it up and regularly find myself awake at 4:00 AM wondering what just happened.
Without warning, I've just created a thriving cult of bug-worshiping nudists living in a big mountain cave. They're under attack by an army of mechs, half of the colonists have the plague, and they're running dangerously low on smokeleaf. Life is good.
YOU MUST MOD THIS GAME. Be prepared to end up with 50-100 little tweaks running at any given time.
2018
Fun for what it is! Basically a silly pirate sandbox to play around in with friends. No real meaningful objectives or progression outside of cosmetics and your mileage will vary greatly based on your social circle.
If you have a group of buddies who all want to invest and learn it, you will have a lovely time. Nothing too special, but nothing too offensive.
If you have a group of buddies who all want to invest and learn it, you will have a lovely time. Nothing too special, but nothing too offensive.
2019
Outer Wilds is a devastating game. All at once it makes you feel deeply powerful and infinitely small. A bold explorer set on a grand adventure and a lost child drifting among the stars.
There is little hand holding and little direction. You are expected to figure things out, explore carefully, and study the intricacies of the world around you. It made me laugh out loud and shed tears.
If in the future it is someday possible to wipe specific memories from our brains, I hope I have the chance to play Outer Wilds again with fresh eyes. Savor that first playthrough because it only happens once.
There is little hand holding and little direction. You are expected to figure things out, explore carefully, and study the intricacies of the world around you. It made me laugh out loud and shed tears.
If in the future it is someday possible to wipe specific memories from our brains, I hope I have the chance to play Outer Wilds again with fresh eyes. Savor that first playthrough because it only happens once.
2020
2018
It's impossible to judge Among Us purely as a game. No one plays it for the game itself. You play Among Us as an excuse to socialize with friends and engage in the worst memes imaginable.
"I saw red vent. Sussy baka alert!!!"
"Omg no I was in electrical uwu."
You want it to end. You see the silhouette of the crewmate in the corner of your eye. You can hear the distant sound of lasers firing... But it never ends, does it?
In all seriousness, Among Us is fine. It gets the job done, but in no way is it exceptional. It will forever remain one of the greatest gaming oddities of Summer 2020's COVID weirdness.
"I saw red vent. Sussy baka alert!!!"
"Omg no I was in electrical uwu."
You want it to end. You see the silhouette of the crewmate in the corner of your eye. You can hear the distant sound of lasers firing... But it never ends, does it?
In all seriousness, Among Us is fine. It gets the job done, but in no way is it exceptional. It will forever remain one of the greatest gaming oddities of Summer 2020's COVID weirdness.
2018
Truly the best game Super Giant has made up to this point. Incredible art and music with an incredible roster of well-written characters. Gameplay is fun and frantic, although I do take a little issue with some of the weapon/boon balancing.
I had a great time with this one and I'm sure it's one I'll be returning to.
I had a great time with this one and I'm sure it's one I'll be returning to.
2017
Equal parts delightful and tedious. It looks wonderful and plays like a dream, but below that top coat of paint lies very little substance.
To call Odyssey repetitive would be a great understatement. The overwhelming majority of content here is repeated ad nauseum, with most worlds being as bland and cookie cutter as they come.
Odyssey is a lovely game to play with your brain completely turned off or with kids, but I personally can't see myself ever returning to it.
To call Odyssey repetitive would be a great understatement. The overwhelming majority of content here is repeated ad nauseum, with most worlds being as bland and cookie cutter as they come.
Odyssey is a lovely game to play with your brain completely turned off or with kids, but I personally can't see myself ever returning to it.
2020
Enjoyable space to turn your brain off with friends and slash your way through a lot of iconic minecraft-themed areas. The diversity of build options is pretty impressive and the game is exceptionally polished.
Main issue is repetition. There aren't enough unique enemies and mechanics to make it feel compelling once you've blazed through most areas.
With that being said, I had a good time with it and do see myself occasionally jumping back in with friends.
Main issue is repetition. There aren't enough unique enemies and mechanics to make it feel compelling once you've blazed through most areas.
With that being said, I had a good time with it and do see myself occasionally jumping back in with friends.
2016
A fun experience that left me wanting more. Some very cute designs from the slimes to the environments they live in, but the game is too easily "solved." I would have loved to see more complex building/ranching systems available in the ultra late portion of the game to those who want it.
Optimistic about the sequel!
Optimistic about the sequel!