Cantoc
2016
2021
2017
a silly, fun platformer as a love letter to those older 3D games
i think the game tries a lot of ideas, and I really respect the ambition, but it makes it a little hard to nail down the identity of this game aside from just saying "platformer", which feels disingenuous to say at times. some people might love how many different styles it tries, some might not. I was ok with it, but did just want a break at times.
i think the game tries a lot of ideas, and I really respect the ambition, but it makes it a little hard to nail down the identity of this game aside from just saying "platformer", which feels disingenuous to say at times. some people might love how many different styles it tries, some might not. I was ok with it, but did just want a break at times.
2020
2019
quite possibly my favorite game of all time
this music sends my soul into the stratosphere
the lore is that good shit that makes me want to collect every log about every item, monster, and person to piece it all together
ridiculously fun with friends, and getting good at this game (E8) makes you better at video games period. real ass masterpiece of a game
this music sends my soul into the stratosphere
the lore is that good shit that makes me want to collect every log about every item, monster, and person to piece it all together
ridiculously fun with friends, and getting good at this game (E8) makes you better at video games period. real ass masterpiece of a game
2022
i've never been a big resource-management, RPG guy at all, but oh my god this game fucks
every choice the game forced me to make felt gut-wrenching, every person you meet is truly trying to get by in their own way, yet you can't help everyone, and the in-game timers create a remarkable sense of dread as you try to maximize each day.
as you reach the endgame, your resources start to get a little too plentiful, but I know they've added extra content on-par with that amount, so consider this point moot.
every choice the game forced me to make felt gut-wrenching, every person you meet is truly trying to get by in their own way, yet you can't help everyone, and the in-game timers create a remarkable sense of dread as you try to maximize each day.
as you reach the endgame, your resources start to get a little too plentiful, but I know they've added extra content on-par with that amount, so consider this point moot.
2023
this was one of the most engaging games I got to play this year: the premise is simple and engaging, and Rundisc really swings for the hills to flesh it out all the way. it would've been easy and worked fine, to make each language harder to understand, but instead it becomes an amazing piece on how different cultures and their languages interact and compare
shoutout the LGTV community
does a stellar job making you want to replay and try different endings; a goldilocks length to do multiple playthroughs, card customization, and clear ways to make sure you never go through the same playthrough twice.
i wish there were a few more tools for customizing cards, because there were so many points where my imagination was running wild, but I didn't get to fully realize the idea. still phenomenal, especially in its art
does a stellar job making you want to replay and try different endings; a goldilocks length to do multiple playthroughs, card customization, and clear ways to make sure you never go through the same playthrough twice.
i wish there were a few more tools for customizing cards, because there were so many points where my imagination was running wild, but I didn't get to fully realize the idea. still phenomenal, especially in its art
2021
2018