The musou style gameplay with the mixed-time persona abilities and quick swapping between multiple characters was so cool.

Zenkichi was unironically a great addition to the cast, Sophia was cute but I wouldn't miss her ultimately.

This starts incredibly scary. The atmosphere of entering a house for the first time is oppressively ominous. But as you play, slowly but surely you'll begin to figure out how it all works and the veil of horror is lifted.

The fearful investigation turns into a standard checklist to figuring out the ghost as efficiently as possible, and after 300 hours I can tell you the characteristics of every ghost.

I wouldn't recommend playing this game for a long time. Get some friends involved and have some scary fun, then move on.

If you're playing the main resident evil games in order.
This was a breath of fresh air.

Give us a modern reimagining of this game please.

If I wanna point someone towards resident evil, I bring them here.

2018

Play on server wipe day, make a cool base with some friends, conquer the challenges of the map like the oil rigs, underwater labs, cargo ship etc.

Stop playing for a year or so then come back to do the process all over again.

For the betterment of your mental health, do not engage with the goblins that play this game 24/7, you'll have more fun.

Love this game.
Subhuman is the worst Dante battle theme.

Bin laden stabs Margaret Thatcher in the casino room.

Interesting ideas and fell off hard.

There is so much more personality in this group of mercenaries than ALL of Overwatch's cast tenfold.

This really wasn't the IP to use for your battle royale.
Atleast this got further than Nosgoth did, I had some fun with it.

This review contains spoilers

The only thing horrifying here is how many tears I've lost to the ending.

This review contains spoilers

Those closest to you are gone- you yourself might soon follow. But what if you remade them and yourself out of sand, and built a city out of sand for them to live in.
Is any of it real?