Dreadful_crabbit
2012
1995
2020
1993
My favorite art direction of any game, no humans at all. just interesting species with their own quirks, technology and history.
The gameplay is a upgrade on every single thing compare to oddyse(quick saves and calling multiple mudokons make oddyse almost obsolete) the second half for me is what really shines the Gluk executive and their institutions are full of unhinged personality and the level design becomes more intense and menacing
The gameplay is a upgrade on every single thing compare to oddyse(quick saves and calling multiple mudokons make oddyse almost obsolete) the second half for me is what really shines the Gluk executive and their institutions are full of unhinged personality and the level design becomes more intense and menacing
2002
This review contains spoilers
3 stars if you are a fan of the series, jesus the guilty I felt after beating deep in abyss on 100% was the may drive point to play dark souls 3, what a waste of opportunity(come in made in abyss was conceptualized as a game, and tsukushi worked on Konami in the PS2 era, they should listen more to his advices(for context he supervised the game and made request like attack and behavior ideas for Ozen and Bondrewd (the only two good bosses of the game) and other stuff but after realizing how it was pushing the devs to their limits he stopped)
Pure modern rpg shovelware
Pure modern rpg shovelware
2024
first person run and gun(FPS don't have the same urge of mandatory movement) is a new but great genre that barely get new games, so seeing PEAK like this comes out brings me joy, just by fixing POST VOID biggest mistake of the lack of a endless mode make this the best of its genre(the aesthetic is good even thought the referencies are kinda weak and for the lack of word "normie "targeted(would be great some references to forgotten/obscure 80s animes such as Neo Tokyo ,Ninja Scroll and Armor Hunter Mellowlink)
2008
1997
1994
Incredible on its first half good on the second, the bosses are hit or miss(fuck Palooka on the scrapyard) but game structure is great alongside the level design and writing (stealth is broken).
The story is good, even thought the art direction is kinda weak compared to the abe games(i love stranger design)
The story is good, even thought the art direction is kinda weak compared to the abe games(i love stranger design)