It's mechanics and ux are beautifully hand crafted for the hitman series, but sadly the levels always felt as if they were missing that oomph that blood money has.
The lord gave IO a choice, quality or quantity, IO promptly sacked him in the balls and took both. If only they saw the third option of modern game ux.
The Arkane formula is as potent here as ever, but the tedious quests, abysmal writing, and inconsistency with pvp gives it a lower score than I'd hoped for.