Gotham
1996
2018
I wished the post-launch DLC was included from the beginning. Star Allies didn't really capture my attention during my first playthrough; the base game felt much shorter and easier than the past 3 games. The emphasis on co-op was cute, but it made the game even less of a challenge. An excellent endgame and arena still make Star Allies worth playing, but it takes a while to get to that point.
This game laid the groundwork for the Kirby formula that would be polished further in the 3DS titles and Star Allies. Those games copied this one for a reason - the level design is stellar, the boss battles are exciting, and the OST is a classic. I wish there was a little less emphasis on the Super Abilities and Another Dimension sections, as those parts of the game became fairly predictable and formulaic near the end.
2021
I still don't really know why I got this game. The lack of multiplayer and downgrade in visual quality really hurt this port. The new Devil mode is more of a nuisance than a fun addition, since, for some confusing reason, it completely changes the music of EVERY level to this repetitive and obnoxious theme. The music of Epic Yarn was one of it's best parts, so I genuinely don't know why they decided this would be a good decision.
2010
1993
Easily my favorite Kirby game. The main campaign is excellent the whole way through; there's not a single bad or mediocre level. The game's theming is fantastic and executed perfectly. Each Copy Ability and Robobot Armor is tons of fun. Every boss battle is creative and challenging. Robobot also has by far the hardest Arena in the series.
2011
2020