ItsTowersss
2014
Put in about 600 hours and I still think this is the weakest game in the franchise. A lot of effort was put into decorating, but it seems like they abandoned everything else about the series. Over a year later it's still missing a lot of content from older games.
Interacting with villagers sucks now, it's repetitive and lacks the charm it had in older games. There's also not much else to do but decorate, which was never really my preference.
Interacting with villagers sucks now, it's repetitive and lacks the charm it had in older games. There's also not much else to do but decorate, which was never really my preference.
2021
2010
2015
2016
I enjoyed this game much more on my second playthrough; did more substories, more Majima Everywhere(which is sorely missed in the other games), and took my time.
Some of the bosses are pretty cheesy, and the story had a bunch of padding nonsense in it, but the game was much more enjoyable for me when I slowed down.
Some of the bosses are pretty cheesy, and the story had a bunch of padding nonsense in it, but the game was much more enjoyable for me when I slowed down.
2018
I cut it some slack because it was such an old game and the first on PS3, but it desperately needed a Kiwami.
The combat is a blockathon suckfest, but I really enjoyed the story and characters in this one. We got to see a more human side of Kiryu with the orphanage, so I'm a little more lenient with most of the first half being little orphan kid drama. I'm also a sucker for tropical settings and loved the time spent in Okinawa.
The combat is a blockathon suckfest, but I really enjoyed the story and characters in this one. We got to see a more human side of Kiryu with the orphanage, so I'm a little more lenient with most of the first half being little orphan kid drama. I'm also a sucker for tropical settings and loved the time spent in Okinawa.
2002
2010
2003
2019
I think this is peak Yakuza. Each character’s story was short but managed to still be entertaining, and they all have very different fighting styles, which was fun to play. The way their stories intertwined throughout the game, especially at the finale, was a tremendously satisfying payoff.
You still have your typical Yakuza BS(incredibly convenient “I knew the whole time/I betrayed you and you had no clue” story, cheap boss fights), and I feel that the substories were lacking, but if you know what to expect from a Yakuza game you’ll love this.
You still have your typical Yakuza BS(incredibly convenient “I knew the whole time/I betrayed you and you had no clue” story, cheap boss fights), and I feel that the substories were lacking, but if you know what to expect from a Yakuza game you’ll love this.