This game is nothing short of Spectacular. Even for this games shortcomings like the combat which doesn't pickup until maybe half way through the game. This immediately gets offset by the world's haunting and beautiful atmosphere while also being backed by the excellent soundtrack made by Alexander Brendon, Michiel van de Bos (Unreal Composer) and Dan Gardopee.
This is a masterclass example of developing a grounded and believable world.


I was initially very negative of this game due to the poor decisions being made at tripwire at the time. I decided to turn a new leaf and tried playing it again especially with the announcement of the newest installation, Killing Floor 3 (in my humble opinion it does not look all that great at the moment). I realize I was very much wrong about my original opinion, the core experience is still the greatest this franchise has seen even if i do have a nostalgia boner for the original game. I simply wanted to see better treatment of this games future than what we got now. Throwing my bitterness aside, it is a great game. 2 Stars --> 4.5 stars

a game with a lot of charm behind it, and that's all it needs to be. Great fun!

This games idea of difficulty is a motivator and is honestly perfect. It captures and holds your knowledge to a standard which is why it is one of the best in the genre.

Fun way to revisit this classic.

Definitely not perfect but it is so close to it. Game design ingenious for the time still holds up rather well and remains to be an important stepping stone for the CRPG genre as a whole.

fun sandbox, nothing else to add