8/10

This Game was worst in my memory. but the artistic points of this game overcompensate for all its technical problems (which are many).

5/10

Euphoria is was a roller coaster, sometimes I questioned what I was doing with my life by reading something terrible and sometimes I was very surprised at the quality of writing sometimes. Euphoria manages to work very well with her characters when it wants to, when it explores the protagonist's psychology and her questions in the situation he is in is very interesting and well done, on Rinne's route he had a good relationship building with her that made everything better.
True Route is 2/3 a boring repetition of Nemu's route with scene additions in the first part, however the third part really surprised me, explored cool themes and kept a great pace, developing the 2 main characters and with a satisfying ending, if I only isolated the True Route I would give an easy 6/10.

basically the good stuff is that, because i found everything else terribly sloppy.
most routes became irrelevant to some extent
the Nukige parts are very poorly fitted and forced breaking the whole rhythm of VN.
the end of each route (with the exception of the True Route) is where all the cool concepts of exploring the protagonist's psychology are abandoned.
the plot twists are mostly ridiculous and without a lot of fuss, I sometimes thought I was playing a Porn Version of Danganronpa plot, not to mention that they are totally predictable.
and 80% of the game is just shock value where you don't bother trying to create a situation so the reader feels really uncomfortable, it's just shock value and fetishes.

9/10

Yakuza 0 brings a wonderful and exciting storytelling at the same time as an absurdly large and fun extra content
almost everything works perfectly in the game, whether it's the combat system that is one of the best I've ever experienced in a game, character development, plot, player skill development and so on.
all wrapped up in an emotional and well-crafted story, with drama in the right dose for a story that tackles mafia themes.

I have some very small caveats, but overall Yakuza 0 is a wonderful game.

7/10

Tsukihime is so far one of the weakest written Visual Novels I've played, but that's not necessarily a bad thing.
the shine is both in the simplicity of the writing and in how the author explores his concepts, questions about life and death and the exploration of the psychological mind of the protagonist Tohno Shiki are great. at each route, the universe of the work expands and reveals yet another layer of development in the protagonist, making him very human and interesting.
Each Heroine is not far behind, each route explores a different perspective of each character regarding how they are living and this the author knows how to work very well.

now comes the shit on the fan.

The redundancies and repetitions extremely present in the work make everything very confusing and sometimes contradictory, the desperation to add Eroge scenes just to attract the public and sell, spoiled a lot of quality things that were being developed.
in some routes, expository dialogues are very present and are often not well distributed, making everything unnatural and tiring. I felt like reading a Fanfic.

I am definitely interested in consuming more of Kinoko Nasu's works. he knows how to create many interesting and creative concepts, as well as a very rich universe.

10/10

Higurashi When They Cry is one of the best experiences I have had the pleasure of consuming. I learned several life lessons from her writing. I was sad, angry, moved by each character, its story and its development. I will never forget the friends I found within these characters and how each of them taught me things about life and friendship that I will carry with me for my whole life.

10/10

Majora's Mask is the perfect example of a sequel that honors and equals its legendary predecessor in a franchise. By far the most unique experience I've had in the franchise, Majora's is very deep in its theme and sometimes even touching, the way the game manipulates your feelings for the setting and soundtrack is something surprising, you feel discomfort, anxiety and even sadness just for the music.
Majora's Mask has one of the liveliest worlds I've seen in a game surpassing many today, each npc is unique and with its own personality and routines, many have a story and others are deep, walk on the last day and see how each npc reacts to imminent death is sad and even frightening, makes the player worry about them and feel guilty about undoing everything. It probably has the best "world" in the franchise, if not, certainly the most alive and human.

10/10

This game is legendary, it revolutionized games and this 3ds port makes everything beautiful, I can't see myself playing the 64 original after this 3DS one
But even so, it's impossible not to admire so much quality in a 64 game, it's all very alive and charming, and its soundtrack is what strengthens everything in this game.
Amazing how a game that was part of the childhood of so many people talks so much about childhood hidden within its adventure, the more you analyze the more the player creates an emotional bond with the game.
Definitely one of the best games ever.

9/10

Incredible gameplay, the best gameplay experience in the Persona franchise, some rather stark script conveniences bothered me, but nothing to the point of spoiling the experience. as a whole can be considered the best Persona.

9/10

One of the funniest games I played in 2020
probably the best Kingdom Hearts in the franchise. the only heaviest criticisms I have are the worlds looking like fillers on their first visit and Roxas' first days (I think it's great, but it could be shorter).

Perfection/10

I honestly can't think of any point in the game that is even a bother to me, way ahead of its time and performs things so well done, things that even current JRPGs can't do (or just don't want to)

(in the future I will update this review to something more complete)

8/10

The ending is by far one of the best in the franchise, if not the best, but until you get to it you go through many things from average to bad.
a lot of unnecessary game time for the story to walk, and when it does it's a silly plot of good teens vs evil teens that's almost completely forgotten in the final stretch (yes I'm talking about Strega)

9/10

Steins;Gate 0 manages to surpass its predecessor in several aspects such as character exploitation and developing several secondary characters.
however I find the script of its predecessor superior.

(in the future I will update this review to something more complete)

10/10

Best time travel work I've ever consumed
the script work is impeccable.
has an uninteresting arc, the rest manages to easily surpass its anime adaptation and become the definitive way to consume Steins;Gate.

(in the future I will update this review to something more complete)

8/10

A very unique experience for me, the theme of friendship and youth may not be well regarded and not so "edgy", but it is so well executed that when I finished the game I felt like my friends were separated from me.
I think the procedural dungeons have a lot of potential loss, super simple level design and nothing that differentiates the gameplay repetitiveness inside the dungeons.

(in the future I will update this review to something more complete)

1/10

worst visual novel and nukige i ever read
I don't know how people defend the writing of this garbage, it's by far one of the worst I've seen in any media, just at the last possible chance they're full of flashbacks to try to make the reader care about the characters (which not even vn itself do you mind, there are two characters that exist only for pornography with no purpose in the narrative that the visual novel tries to take seriously), tries to develop a plot criticizing religion but does it in the most stereotyped and nutty way possible, there's no way to take it seriously .
The only good things about this atrocity is the art which is one of the best I've seen on a Nukige and the soundtrack is really good.