KibbyChan
2023
This game just oozes passion, there are so many moments where it feels like the devs loved what they were doing. The countless references, the myriad of rhythm styles that continuously get introduced, the silly and campy story that manages to be heartwarming at the end. This is all on top of the main main mechanics remaining fun, unique and satisfying throughout the entire game. There are a lot of little things that bugged me to not make me give it a perfect rating though. I would say they overclocked on the rhythm gimmick admittedly, it affects thing like the jump being the worst jump in anything ever, or objects just flying in and hurting you to the beat, or rhythm sections being way too strict, among other things. Despite all that, I'm so happy that this game exists. This In a world of AAA games trying to appeal to as many people as possible, I'm so happy Hi-Fi Rush was designed to be a cult classic.
Also Peppermint and Korsica were absolutely dating by the end of the game thanks devs
Also Peppermint and Korsica were absolutely dating by the end of the game thanks devs
2001
Even as someone who really loves this game and Parrapa as a franchise, I'm not sure if I'd recommend them. The rhythm sections are extremely simple by todays standards and the replayability is extremely lacking. It's a game that is entirely held up by its charm, but when the charm is just this fucking good, then its extremely worth it to me. Really wish they'd make a new one.
2017
Even as someone who didnt get super into it like alot of other people did, I really enjoyed this one. The combat and movement are super simple yet extremely satisfying, and the atmosphere and exploration is unparalleled. Very rarely got lost in this game too. The boss fights especially are a highlight, especially with the music. Will definitely consider replaying to enjoy it more but I enjoy it alot as of now.
2015
I know I shouldn't have expected it cause it was made earlier, but like mini motorways with trains should've been a slam dunk for me but just isn't. Unfortunately the game feels a whole lot less accessible, with trains just straight up not registering people without making new lines which is so weird??? Hope someone gives the concept another go.
2019
2017
2020
Love this game. The campaign is great and all, super relaxing yet isnt brainless and remains super fun and charming to play throughout. I wish the main game was more challenging so the survival aspects were more fleshed out but whatever, an absolute great time and graphically stunning.
But dude the challenge mode omg, the CHALLENGE MODE IS SO GOOD YOU GUYS PLATINUMING STAGES IS SO FUN AND SATISFYING AND THERES SO MUCH CONTENT
But dude the challenge mode omg, the CHALLENGE MODE IS SO GOOD YOU GUYS PLATINUMING STAGES IS SO FUN AND SATISFYING AND THERES SO MUCH CONTENT
2007
Something that always got me about this game was how cinematic this game felt. Like this is the Mario game to end all Mario games, Mario is going to space, Bowser is taking over the galaxy, and you recruit the power of the stars to take him down. The levels music are mostly either melancholy or bombastic, and your literally flying around multiple planets. Couple that with some incredible level design and an amazing narrative hook with Rosalina, you have a Mario experience unlike any other.
2010
2007
2016
Easily the best Kirby. The gameplay is as tight as ever with a gimmick makes it feel truly dynamic. Level design is great with some amazing stylization with the mechanized aesthetic. The story is heartbreaking when pieced together, the post game is fantastic, easily the best Kirby games and one of the best 2D platformers period. It's literally gurren lagan 10/10
2017
2018
Unironically one of the greatest platformers of all time. The controls feel great, the level design and gimmicks are fucking phenomenal(YOU RIDE RAILS LIKE ITS PRO SKATER), the remixes are immaculate, and the story is extremely well told. This is an incredible game let alone a DLC from an already existing game.