Fun resource/ship management game with rouge-like elements. Very challenging game and will take a number of tries on the easiest difficulty setting before you really start to get the hang of things. Solid concept and good execution

A game where the idea is fantastic but unless the execution is perfect, it won't have the legs to stand the test of time, and the execution just wasn't there for this one. I really enjoyed playing private matches with a group of friends, but trying to go online was a bit of a nightmare. Have to give credit for the attempt and for the courage to do anything with the insane licensing for this franchise, but just wasn't quite enough.

I don't like racing games, but put a ton of hours into this one. I think that's the highest praise I can give this game. Driving around the huge playground the developers set up was a ton of fun, and I kept going back for more.

Hard to deny the games popularity and success. There's clearly a large portion of the online community that looks down on this game, but having played a few times, I can't deny that the gameplay is actually solid. Their ability to stay relevant and update the game to continually offer new ways to play and collaborations with huge brands is impressive. Its not something I need to play often or even ever again, but this is a solid game.

One of the original "walking simulators" that I played. I really enjoyed the story, the voice acting is solid and I enjoyed learning more about the world as I explored and listened to the conversations. Good entry level first person game for someone who may have not played many games before.

Even as a kid I remember this game being a little wonky. There's no HUD for 90% of the game which feels weird, even if they were going for an "immersive" experience. Most of the game revolves around you swimming through different sets of rings or solving minor puzzles.

Great concept but the game never clicked for me like the other Fifa games. Felt a little halfbaked and like they tried to stretch a fun concept too far

This was my first Far Cry game so I enjoyed it more than others who were getting tired of the same formula. Its nothing groundbreaking but its a solid shooter. Would absolutely feel a little dated if played in a modern era, but for the time it came out, it was solid.

An interesting and relatively short visual novel, but the writing and minor gameplay is done well. Story is unique, I was interested and intrigued by the characters as they introduced themselves and got to know more about them. Enjoyable experience

Neat little co-op experience. Shallow mechanics, but it was a decently fun time with a friend for ~2 hours. Its more about communication and solving puzzles in a spooky environment than a true horror game.

Fun rougelite-ish experience. Haven't completed everything yet but played enough and beat enough of the variants to give my thoughts. Gameplay loop of defending and then digging is fun, and forces you to make tough choices between going back up and staying to find that one extra material you might need. Very punishing on harder difficulties.

Solid gameplay loop of fishing, selling, improving and exploring. A few design choices that I didn't love, and there were times were I struggled to understand how certain things worked mechanically but overall a very enjoyable experience.

Game holds up pretty well after 8 years. Characters are extremely annoying for the most part, especially early on, but that's to be expected when you are creating a campy silly situation for them all to be trapped in a cabin in the woods. Gameplay is decent, the collectables are worth gathering as they help increase your chances of survival. Enjoyed the replay all these years later.

Its fine. So many other better games that you can play instead. Probably not worth anything more than $5 and I wouldn't have played it if not for Game Pass.