I got nothing to say besides do yourself a favor and play this game.

Fun puzzle game but the damn levers are annoying on PC.

This game is a master piece, period.

Everything about this game is just amazing.

The story hits right on the spot and it has one of the best OST I ever heard in a game.

But it is not a game for everyone considering it's long novel aspect.

Just like The Cat Lady the game takes its subject with amazing tones.

But also like The Cat Lady the game is not for everyone because of it's novel aspect.

I really like the game, it's a bit clunky, but it is an old game and it amazes me how everyone always remember VC and SA but III not so much.

It's a fun game, the story is ok, not very developed, but again, I believe is based on the time the game was released.

If you love old GTA games but haven't played GTAIII, go play it.

What can I say, my favorite Pokémon game alongside Emerald.

The one that I finished the most, I just love it.

One of my favorite Pokémon games with FireRed.

I played tons when I was a kid, love it.

Fun puzzle game but the damn levers are annoying on PC.

Fun puzzle game but the damn levers are annoying on PC.

It's incredibly fun to play with friends but the optimization is kinda bad.

Honestly, when the trailers came out I wasn't that excited for this game, but when it launched everyone was talking how it was great so I gave it a try, and I'm glad I did.

The game is pretty awesome, it really feels like the pokémon that everyone always ask for but never really get.

The mechanics are pretty fun, specially cause it goes a bit out of the regular mechanics of the main series. As someone who loved the spin off, such as ranger and mystery dungeon, much more than the main series I think it's a pretty awesome way to escape the old Pokémon formula.

I do have some complains though.

I really loved how you actually have to do tasks to complete the Pokédex instead of just catching a Pokémon, it makes sense with the game themes, but the points you get for completing it aren't that much, specially for perfect completion, which you would expect to be a lot of points, so you don't really have a true motivation to complete it, specially cause it can get kinda boring doing some of the tasks.

I also had some issues with the game balance. In a lot of battles it felt like the oponnent was way stronger than the player. I lost count how many times my Pokémon was IKed with a non-effective move. Also, the mechanics of speed, much like other RPGs like Final Fantasy X, instead of simply one hit each other every turn are fun but can be really frustrating when you just watch a bunch of pokémon mercilessly beat your pokémon to death, specially on battle with more than one oponnent.

Overall, I had a lot of fun with the game, specially the boss battles, I absolutely loved them, they were my favorite part of the entire game.

I really think that if they polish this formula we can have even better games in the future.

I love this game. It's the best level design I ever saw in a game. The underlined story, the characters, the simple watch and learn mechanic that made the difficulty so famous. It's absolutely amazing.

But that all being said, the game isn't perfect, quite the contrary, there's a lot of problems, optmization, not to mention the development hell that affected several areas in the game in a bad way.

But again, I love it, it's my favorite game, and despite all the problems, there is a reason it became the huge success and franchise that it is today.

This game is definetely a piece of art.

The atmosphere, the acting, the visuals and the voices whispering all around your head (when you play it with headphones as the game reccomends and as you should play it) are absolutely mesmerizing.

The gameplay however, is a different story.

It feels like the developers focused so much on the artistic aspect of the game that they kinda forgot that they were making, you know, a game.

They didn't really decided if they would make a walking simulator in the likes of Firewatch or if they would make a game with a more complex gameplay so it just kinda got stuck in this weird repetitive limbo that doesn't fully pleases neither side and can be boring and frustrating.

If they improve on everything good in this and figure out the gameplay, the sequel has the potential to be truly amazing, but for now, I would highly reccomend that you just watch a no commentary playthrough on YT instead.

This review contains spoilers

Playing this game again was a nostalgic trip.

I never finished it when I was a kid, had more fun just entering cheat codes and blowing stuff up, and decided to finally finish it now that I'm old.

The first 90% of the game were amazing.

The nostalgia only filled with joy now that I knew how to play and went through the story.

But when I got to the end game and discovered the assets missions (otherwise I couldn't finish the game) I nearly gave up.

The assets take a lot of grind, the missions are awfulyl long and terribly boring, and are 100% obligatory or you won't unlock the last mission.

The game is amazing for the majority of it, but for the person in Rockstar who thought was a great idea to make assets missions absolutely necessary... I hope you are eating an yogurt and bit at something crunchy.