Space is cool. Got tricked into playing an open world game by my friends, but it turned out to be a really well crafted one.

Good amiibo. Pretty well designed and one of the best amiibos from the pre Smash Ultimate era. Useful for a potential port of the remaster on Switch, and amiibo have already been cracked for a long time. Preservation is not an issue at all with amiibo and amiibo content, as long as emulation does not get immensely destroyed and we enter a hellworld of hell.

More charming than it has any right to be.

It is very hard to describe the level of consistency that the WarioWare games are able to deliver. Just like all games that star Wario, they are short, yet perfect. Smooth Moves is able to take the Wiimote and use it in many ways that you would not expect, especially from an early Wii game. The development team clearly knew what the Wiimote was and wasn't capable of, and it is very evident throughout the use of the various "forms" of the game.

Years ago Capcom had given a crack at making 2D Zelda games. Okami is their first time trying out a 3D one :)(:

Incredibly solid. Don't know how it compares to the rest of the series though.

Jon Cartwright stop talking about this game challenge.

The second half of the best Genesis Sonic game. Dropped the ball a tiny bit though.

Actually a pretty good time. Most likely won't come back to it, but it was neat.

Half of the best Genesis Sonic game.

Not my choice of a video game, but admittedly not bad. I don't care much for it, but it's surprisingly solid.

Both halves of the best 2D Sonic on the Genesis.

Huge step up compared to the first game. Second half of the game is not as good as the first half, but it's astonishing that they learned how to make an actual video game.