131 Reviews liked by Mahiiro


Alright, time to finally address this - I honestly think this is only 'fine'. It's still a game that I would consider to be good, but come on... I get that we all grew up with this but imo this isn't even one of the best Resident Evil games, let alone one of the best games of ALL TIME. Even in the HD port these cripplingly archaic controls never feel good to use, especially for a game that - at times - requires pinpoint accuracy. The environments here are alright but everything feels like it's only two or three colors (mostly the same shade of brown and grey). It does reel you in for fits and starts, though for the most part it's baseline competent but not a whole lot else. You've still got the solid dynamic of rotten flesh metamorphoses up against unkillable babes and hunks which this series has always been so sharp with - and Leon certainly carries this whole thing, with his emo-haired gymnastics and corny quotes perfectly understanding the assignment here. Ada's relationship with him is still great and Ashley's uselessness you just can't help but find some entertainment value in. But otherwise... eh. I'm sure this was a revelation in its day but now it feels somewhat flat. I also blame this for ushering in the grey quicktime hell macho-shooter era that would nearly consume the following gaming generation. No idea why (the, in my opinion - and I'm perfectly fine standing alone in this - resoundingly superior) Resident Evil 6 gets all the flak when this is nearly just as wacky - did everyone forget about the exploding cow, Bollywood aerobics, and giant robot statue stuff?

When it comes to developing a video game, whether being a new property or part of an already existing IP, there are many different places that ideas and inspiration can come from. The developer(s) could make the game from an original idea that they have that they hope will become a mainstay within peoples’ minds and/or the industry. It could be a concept that has already been done before, but the developer(s) wanna try to shake up that concept in some way to create something familiar, yet new at the same time. Or maybe, in the most common case, there is a popular trend that is going around in the industry at the time, and the developer(s) wanna jump on that bandwagon and take complete advantage of it, even if it means completely copying from the product that started this trend. This has been done SO MANY times in the industry, even all the way up to nowadays, and in the case of today’s game, we have a game that tries to do exactly that, but manages to punch itself in the face: World Heroes.

What we have here is yet another fighting game to come from the early 90s trying to capitalize on the popularity of Street Fighter II, this time being developed by the dead company ADK, while also being published by SNK, adding this series to their catalog of fighting series. Although, based on what I have experienced with this game, I’m not sure why they would have wanted to associate themselves with this game. While I wouldn’t say that the game is bad, it really isn’t that good at all, being one of the most “it’s there” fighting games that I have ever played, not really leaving any kind of impact, and just coming off as being extremely mediocre. Not to mention, it is also blatantly uses a lot of elements from other fighters, such as character designs, motives, abilities, and layouts for the game, making it less desirable as a result.

The story is at least somewhat original, with this scientist taking many different figures from all across time to fight it out to see who is the strongest of them all, which is creative, so I will give the game credit for that, the graphics are good, having the look and feel that fighting games of the era usually have, even if it isn’t really that original, the music is pretty good, having some nice tracks to listen to while you beat the shit out of Rasputin, but some of the tracks definitely sound better then others, the controls are pretty much what you would expect from a fighter at this point, but it does lack one button in comparison to other SNK fighters, which does suck, and the gameplay is typical for a fighter of that era, but it does add several elements that other fighters at the time didn’t have.

The game is your typical 2D fighter, where you take control of one of eight fighters based on people from all throughout history, take on many opponents from all around the world, throw plenty of punches, kicks, and special moves onto your opponents to take them down, and climb your way up to becoming the greatest World Hero of them all. So yeah, it is your usual fighting game affair, but again, much like other fighters, there are plenty of elements that make it feel somewhat unique, such as, again, the characters, with some being cyborgs with extending limbs, as well as Jeanne D’Arc, who wields a sword, where most other fighters at the time didn’t carry weapons, so that is neat to see.

In addition to this, for several characters in this game, they have specific abilities that other characters don’t have, such as with Hanzo and Fuuma, who can both double jump, and then there is Rasputin, who can shoot projectiles while they are in the air. While it doesn’t seem like much, using these abilities can be pretty fun to do, but at the same time, it does make these characters somewhat overpowered when compared to the others. Alongside this, this game also has two modes, those being Normal Game and Death Match. Normal Game plays pretty much exactly as you would expect, like your typical fighting mode, but with Death Match, it places you and your opponent inside of a ring with plenty of hazards that you have to avoid while leading your opponent to hit them. It isn’t really too different from standard mode, but if you wanted a change of pace, it is nice to have.

However, neither of these things save this game from its multiple problems, such as the biggest one it has: it is blatantly copying from multiple fighting games. For the most part, it is taking from Street Fighter II, not just in terms of the style, layout, and progression of fights, but also by straight up copying characters, like with Hanzo and Fuuma just being copies of Ryu and Ken, to the point where they are basically just copies of each other. Not only that, but the final boss of the game, Gee Gus, is basically just Shang Tsung, given how his main gimmick is just morphing into all of the other fighters in the game. Now, granted, there were plenty of other fighters at the time that did take heavy inspiration from these games, but at least they didn’t just blatantly steal these elements and characters to use (or at least, the ones I have played so far haven’t). Aside from that though, the other problem that this game has is that it is actually pretty damn easy. Sure, it could be hard if you aren’t prepared, but I played through the entire first round in about 20 minutes, not losing a single match to any of the opponents. This may not sound like that much of a big deal, but I played this game on the same difficulty setting that I used with every other fighting game I played on this website so far, and I did not have any trouble whatsoever, which says a lot. Or maybe I am just too good at this point. At least, I’d like to believe that.

Overall, despite having some unique features that other fighters didn’t have at the time, World Heroes is just another mediocre product that doesn’t deserve any of your time, being a blatant copy of plenty of other fighters while not providing the challenge that is needed so that people will be urged to come back over and over again. I guess I could recommend it for those who are fans of fighting games to check it out, but don’t be surprised if you are disappointed by what you get here. So, to end off this review, here’s a fun fact: the character Brocken was actually originally supposed to be Adolf Hitler, straight up, but they decided to change him into an original character to avoid controversy. Not gonna lie, I kinda wish they stuck with Hitler himself instead. It would’ve made the game way more entertaining, getting to beat up Hitler over and over and over again.

EDIT: It has come to my attention that Mortal Kombat came out a month after this game did, which means that Mortal Kombat technically stole from this... ah, who cares, nobody remembers this game anyway.

Game #350

Overall very fun and delightfully mean at points but I gotta say, the poison bugs are just way too far. The projecticle is incredibly imprecise and seems to have different hitboxes between it's damage and slowing effects, meaning that if one of them is even allowed to attack in your general area you will be slowed and swarmed regardless of whether or not it looks like they hit you. Genuinely the only thing that makes the bug levels not fun. Other than that I'm excited to see where this goes.

Honestly the best game I've played in a long time. It's so simple, but everything feels great, the feel, the visuals, the audio down to the inputs for strategems is just art.

It's the first game I've played in a long time and used a mic with strangers. The cosplaying as Starship Trooper esq numbskulls is amazingly fun, my mission to slowly introduce Gamers to communism through performing as a dumb soldier is joyous.

One of my favourite things is my obliviousness to the meta, I don't want to know the best gun, I don't want to know about builds and fast tracks to levelling etc. I want to know nothing, so entering a mission this morning and finding I had a mech was fucking sick. I just wish YouTube would stop trying to serve me videos on Helldivers 2

Before you are reading this review. This is not about the account linking fiasco of PSN. I played it on the playstation 5 and I wasn’t effected.

Guns, friends, Tea, bugs and clankers! What more do you want in a game? Well I do. Gameplay got very stale and there were ton of bugs that I experienced. Nerfing of weapons became a normal thing. At first it seemed like a really fun co-op shooter with friends. But as the time went on, I wanted to play my singleplayer games again.

I'm here to shove democracy down the throats of those filthy bots and bugs. And I'm having a damn good time doing it.

helluva good time. haven't wanted to play with friends like this in a while. platinumed it! can't wait to play more.

genuinely some of the most fun ive had in a multiplayer game in a LONG time. absolutely incredible. beyond immersive. excited for new content

When I initially saw this game at the playstation show I thought it was genuinely going to be a boring throwaway game. When my friends started playing it I still thought it would be boring and I gave into the peer pressure and now I'm a full fledged helldiver. I love fighting for democracy !

sadly-- i cannot give this game 5 stars just simply because it is a live service game that could be taken down at any time.

I finally understand what it feels like to be a stormtrooper

Got past the 2nd lord and just not enjoying it at all. The writing is awful and reminiscent of recent disgaea games with its incessant need to constantly repeat certain topics over and over again. You can practically see the shallow writing process in the 2nd area where the unique thing about it is the "snake eyes" keeping an eye on everyone so every 2 minutes someone will mention the snake eyes until the section is over. The party interactions are insufferable with shionne being a completely unlikable tsundere and everyone repeatedly having the "Are you sure you want to help a renan/dahnan?" back-and-forth among other cliches. The new refined combat system is fun with its smooth animations and satisfying comboing but enemies quickly become tedious damage sponges (especially bosses) and Alphen seems to be the only character that's actually fun to play as. Visually the game looks great and is pretty much the only tales game to impress with its artstyle. The music felt as generic as the story and I really didn't dig how needlessly grandiose it could be at times. Maybe I'll get back to it sometime but at the moment I just don't feel the motivation to put up with the flaws.

Vanilla Persona 3, except it's actually fun to play. A very faithful, gorgeous remake of one of my favourite games of all time. Plays amazingly on Steam Deck. Loving it so far despite the atmosphere being a little worse than in the original

Also, here's a tip to fix the dorm visuals: go to the graphics settings and drop the background brightness three times. Now the game looks better

Excellent remake that does everything it can to convey the story of the original with the best presentation in the medium and greatly expanding on Ciel's route. I was very weary as a big fan of the original VN, but Nasu's team surpassed my expectations and did a great job modernizing the story without sacrificing all of the original's soul and atmosphere. Only complaint is that I do think Ciel's true ending goes too overboard with the scale of things and takes way too long despite not really adding much over the normal ending. The new characters generally range from great to inoffensive additions with Noel being a big highlight and Arach being the only obnoxious one. Would've liked to see Nero come back as well but Vlov is a solid enough replacement. The art is immaculate, the soundtrack is beautiful and the animations really make the fight scenes come alive. I just hope I live to see the far side routes.