Minispark2929
BACKER
2018
2020
2016
2022
This game tries to trick you into thinking it's about a dystopian future of megacorps, but really its about... well, I could try to tell you, but instead of grasping for straws I'll just say this. It's BEAUTIFUL. Every aspect. The writing, the characters, the art, the music, the symbolism. The humor too. Do yourself a favor and play it, it's quite short.
2021
I get why people might not think this game is the best, but it really gets flow down well. The only issue I might find is its length, as it drags on about 10 levels too long. Each level is about 2-5 min long, so not too bad. Combat really makes you feel like a badass as long as you're on normal though. It has great charm too, with lots of references to other games everywhere AND you can pet the dog.
2021
2015
2020
Played for the first time in 2022. It was fine. Best part was the characters, but the writing was like they just silly puttyed the story off of whatever other content they could find. There was an "in english, please" and a stereotypical texas guy that called people commies, but overall it was still pretty fun, Save for a few annoying parts.
2021
2021
I want to like it, there's something here. But it's just so BORING. Every action takes 3 seconds of waiting to perform. EVERY action. Swinging the sword is sluggish and feels weightless, somehow both at the same time. The daily quests are boring and often repeat, sometimes back to back. I couldn't play long enough to really sink my teeth into the story, because I really couldn't play the game any longer. (For those who are curious, I just got the tool box.) The art quality, music, designs, and concept are all solid, but by mixing an action game with a very slow premise, they are leaving every single ACTION you can perform high and dry.
2022
Go into this expecting good gameplay, writing, camerawork, and acting, with very cool moments of realization throughout. Do not go into this expecting to be satisfied at the final payoff. Just keep this in mind when going in: When you find THE THING, speed matters. That sentence will spare you much confusion.
2022
Contrary to what you might have heard, none of the puzzles required to beat Tunic are particularly tricky. I'm sure you can beat the final boss and roll credits without a guide. But where Tunic gets you is the sense of understanding you garner as you play. New mechanics get you thinking "was that always there?" And it WAS. And at the same time, it couldn't have been because you weren't seeing it in a particular way at first. I discovered two mechanics before they were explained to me, and it felt great and exciting both times. Really there's no other way to explain it than this, and I suggest you explore every nook and cranny as you play. Try everything, everywhere. Don't be afraid to decrease difficulty during combat either, we both know that's not why you're here.
This is not to say, however, that Tunic does not have hard puzzles... if you want the true ending, bring three friends and a notebook...
This is not to say, however, that Tunic does not have hard puzzles... if you want the true ending, bring three friends and a notebook...