Bio

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Personal Ratings
1★
5★

Badges


Trend Setter

Gained 50+ followers

Well Written

Gained 10+ likes on a single review

Replay '14

Participated in the 2014 Replay Event

Donor

Liked 50+ reviews / lists

Adored

Gained 300+ total review likes

Popular

Gained 15+ followers

Gone Gold

Received 5+ likes on a review while featured on the front page

Loved

Gained 100+ total review likes

Best Friends

Become mutual friends with at least 3 others

Liked

Gained 10+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Noticed

Gained 3+ followers

Organized

Created a list folder with 5+ lists

Listed

Created 10+ public lists

3 Years of Service

Being part of the Backloggd community for 3 years

On Schedule

Journaled games once a day for a week straight

Epic Gamer

Played 1000+ games

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask
Persona 5 Royal
Persona 5 Royal
Final Fantasy VI
Final Fantasy VI
Kingdom Hearts III
Kingdom Hearts III
Silent Hill 2
Silent Hill 2

1533

Total Games Played

008

Played in 2024

164

Games Backloggd


Recently Played See More

Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door

May 28

Arzette: The Jewel of Faramore
Arzette: The Jewel of Faramore

May 16

Ys: Memories of Celceta
Ys: Memories of Celceta

May 14

Stellar Blade
Stellar Blade

May 05

Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth

Apr 11

Recently Reviewed See More

I think I was a little dramatic as a child (I guess a lot of us were though). I'd been absolutely thrilled with our PS2, didn't feel like I was missing too much not having a Gamecube. I thought Luigi's Mansion was cute when playing a store demo, but didn't exactly rush out and buy it. When I first played Melee at a friend's house though, I was unbelievably hyped up by it. I couldn't believe how smooth it looked and felt compared to the N64 game, and the humongous expansion in roster. Not to mention adventure and all-star modes. I remember going home after playing it and just feeling crushed that I couldn't own it and play it myself. I was probably morose about it for several days.

A whole video game console wasn't exactly something I could purchase myself as a 9 year old, it usually had to be a Christmas or birthday gift. I think I begged for a Gamecube on my following birthday, but since we'd just gotten a PS2 for Christmas my parents said we had to hold off. Fortunately the following year my birthday was close to Wind Waker's NA release, and there was a console bundle my parents got for me. I loved that game too, but I just had to buy Melee as soon as I could, and I played the absolute hell out of it.

I certainly don't think I appreciated at the time how tight the controls were in this game, and how much potential it would go on to have as a competitive game. I happily moved onto Brawl when that came out, but around the time of Smash 4 I remember breaking out Melee again to play with roommates at the time and I'd forgotten just how well it holds up. I think I've probably played Brawl the most, and I really like Ultimate for just how expansive and varied it is, but Melee is obviously tough to beat for best in the series.

I was a pretty casual Simpsons fan when this came out, always made me bust up when I did watch it though. Not sure why we bought this exactly, I may have just tried a demo at a store and come away liking it (I'd also never played Crazy Taxi). Anyway, it's pretty fun, the main novelty is seeing the geography of Springfield and where they decided to place things relative to one another. The character voice lines are funny, and I got pretty good at a couple of the stages. Variety in cars (from the show) was also cool.

It absolutely blew my mind when we bought this and I realized it was a turn-based Harry Potter RPG. I must have played the story of this over and over, I thought it was so cool. Exploring the castle and grounds felt great (especially the secret passages), collecting the cards and optional spells was a treat, and I appreciated how much of the story they were able to fit in. It was often unclear at first what spells worked best on what enemies, but I eventually learned the patterns. The memory test in Charms class always drove me up the wall a bit, and a couple boss fights felt really punishing (especially the last one). But this is a pretty awesome GBC RPG