Such a nostalgic lil romp :)

I love that it’s not that hard.

This review contains spoilers

“To the Moon” is a visual novel done in the best way that I’ve ever seen. The game decides to do away with useless collectibles and achievements to focus SOLELY on its story. If there is a direction that seems like it’s the obvious direction to go, you go that direction. So often in this type of game, I lose my immersion because of ultimately pointless filler content that developers insert when they are scared of putting out a product that is ultimately only 2-4 hours long. However, I’d argue that “To the Moon” is a perfect demonstration of a game so confident in itself, that it casts those crutches to the wayside. It proves that it’s not about how long a game is, it’s about how that game spends the hours that it does have with you.

While there were a couple of awkward or sort of “cringe” moments in the dialogue, this is also a game that is almost straight dialogue. For video game writing, this is on the tamer side of how awkward things can get.

I couldn’t help thinking about my own relationship throughout the game and how accurately the game depicts what it is to love. This game captures how it is to live after trauma, to love despite feeling socially ostracized, and how it feels to honor your partner’s wishes (even when they don’t make sense to you.)

Cannot recommend highly enough.

Even better than the base game

I’m marking this for the day when I rolled credits on the base game. Time for the real game to start😈

This game had me giggling and kicking my feet like a child when I bow-teleport killed an enemy off of a beast I was riding while my branded captain betrayed his master, causing his master (and the remaining 2 of his bodyguards) to flea because they all had a “fear of betrayal.”

Starts off really strong but once you beat the game (with a fully upgraded car and player character), and you realize there’s still a mountain of side content able to be completed you’re sort of left wondering “Why?” This game is 100 miles wide and about a foot deep. Mindless fun for a little while when you’re thinking there’s more to it, but the very sudden story ending really makes you realize there’s not as much there as you may have once thought.

The presentation of this game is IMMACULATE. The couch co-op is perfect for couples and groups.

This review contains spoilers

You play as a baby, a frog, an owl, a sea monster, and a fish chopper in this game… and it still manages to tell a more compelling story than 95% of other games.

The interesting central concept and engaging celebrity performances cannot save this game from its horrid controls. I couldn't help thinking how much better a different studio could've treated this game.

This will not be the game for everyone, as comedy is subjective. However, even in this game's more grating moments; the central premise of this game was always so endearing and creative that I never minded. The game was a pretty quick playthrough, chocked full of quite a few actual laughs from me.
(Completed on Xbox Gamepass)

quirky, short, and comfy
(Completed on Xbox Gamepass)

This game is the video game equivalent of a little piece of fudge you bought from a local candy store. It's short, sweet, and stays just long enough.
(Completed on Xbox Gamepass)

Dave the Diver is a hilarious, heartfelt, and fun love letter to video games, anime, culinary arts, and cozy games. Doesn’t outstay its welcome. The newest QoL update fixes the one problem I had with the game (button mashing). Seriously, such a good value.