Playing this game made me want to be a better person by the time it was done.

(On the real: the music, the combat, the style, and the story are all top notch. I normally hate turn based combat and was not into anime, this changed that.)

(P.S. Playing this game so that the end coincided with my college graduation made the themes hit so much harder)

It's really hard not to blink once the tears start going ngl

One of those games that just makes my brain feel at rest.

Short and sweet campaign, fun movement, big robots!

Spyro 1: A bit frustrating. It's alright. Full of some of the same "old" game gunk that plagued the early Crash Bandicoot titles.

Spyro 2: A welcome step in the right direction. They started testing some fun new concepts here, but they didn't always land perfectly.

Spyro 3: A masterpiece. Frustrating difficulty that stems from difficult camera controls and precise platforming is thrown out the window. Instead, this game features, by far, the most diverse levels, characters, and story of the pack of three. This game makes the pack worth playing, alone.

2022

At first, I wasn't really feeling this game. The game play is admittedly rather samey. Even through the slower sections, this game's heart and the extent to which the developer's thought of EVERYTHING that you would want to do as a cat carry the game. However, once things really kicked off as I left the Slums area, the game's story took flight and the rest of the game FLEW by. There're a lot of themes to unpack in this little treat.

Kill lot enemies. Brain go brrrrrrrr.

The music, the magic moments, the story, the parallelism, the foreshadowing, the subtle emotions portrayed in characters faces... While I was playing, I genuinely could not figure out which piece of the game I loved the most. This game is everything that I could want in a game like this, plus more. Beat the game in under twenty hours and I could not be happier because of it. This game is a poignant, jaw dropping, thrill ride that never overstays its welcome and is devoid of any section that might bore players into apathy.

Getting stars in video games by outsmarting every puzzle with "wings" or "gun" or "fixed" makes my brain go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.

Look, it's clearly not as good as the previous Spider-Man game. That's for sure. Frankly, that's an incredibly high bar to pass. Miles Morales is more of the same, with some fun additions to the combat and stealth. While the side content and main story's length pale in comparison to the original, I would personally say that I prefer playing as Miles to Peter. If you found Peter's jokes and quirky millennial personality to be grating in the previous game, you may find this game to be a breath of fresh air.

As an AVID fan of the three mainline "Arkham" games, this hit a special chord for me. At first, I wasn't really digging the combat. I felt as though it was extremely difficult and unresponsive. However, I quickly realized that this was because I was approaching the game as an Arkham game, instead of its own game. All of a sudden, this game's combat revealed itself to be more multidimensional (multiple unique approaches to any scenario). Every web has its own unique (AND IMPORTANT) purpose and switching between strategies is the key.

The best normal game about playing the trombone that doesn't get weird at any parts ever!

Not going to lie to you, I seriously regret this purchase. Is it a fun fighter? Yes...
Is it seriously devoid of content still? Absolutely.

There is absolutely no excuse for a game this bare bones to be retailing for 49.99. Essentially feels like one of those unofficial Smash Brothers reskin videos.

(Not that I would assume anyone would be purchasing this for single player content, but on the off chance that person is you, AVOID THIS.)

This game is the perfect palate cleanser after you've had a terrible match of any other multiplayer game.