17 reviews liked by Oetam


do NOT pay attention to my star score. I have GOT to play M&Ms Shell Shocked. I have GOT to play and beat M&Ms Shell Shocked. This game is NOT Crash Bandicoot, it is M&Ms Shell Shocked. You WILL use the yellow bitch's iconic spin move and jump on boxes and drive cars. I have GOT to play M&Ms Shell Shocked. The M&M Minis are right pricks I tell you what. I have GOT to play M&Ms Shell Shocked.

it was an honor to serve alongside all of you 🫡

we truly are at the end of an era. as you probably know, the wii u and 3ds online service has officially ended. i’m proud of the time i’ve spent with this console, even if it wasn’t a fan favorite. i remember getting a free one from nintendo for my make-a-wish trip, packed in a zelda themed backpack. i remember my first experience playing pikmin 3 without the tv, and how cool i thought that was. i remember my first experience playing splatoon, and 3d world, and mario kart 8, and smash 4, and mario maker, and wind waker, and so many more. obviously these games aren’t unplayable now, but the online features will be missed

as for splatoon 1 itself, tons of fun. i used to be a certified splatoon hater, but this has completely changed my opinion on the game. i have to give the sequels a second chance. especially the dlc

anyways, time to homebrew my wii u

For as much as I love the original Splatoon, I have to admit that I wear rose-tinted glasses when I play this game. Splatoon 2 improved a lot in terms of player experience, and Splatoon 3 was polished to a glowing sheen. But every IP needs to start somewhere, and that start was on the black sheep of a console: The Wii U.

I really wanted to pick up this game again before the servers went down, and I'm glad I did. It reminded me how ambitious this title was for Nintendo, and how it was one of their most unique IPs in a long time. It also reminded me of good memories almost 10 years ago (oH no I'm getting old ACK). To say I look back on this title fondly is an understatement, so I will try my hardest to be unbiased in this review.

Splatoon was Nintendo's family friendly take on the third person shooter genre. It was also their most ambitious online game yet. While previous titles only offered online connectivity as a fun leaderboard thing or as a side mode, Splatoon was one of Nintendo's first games to be primarily played online. The single player content took a backseat to the main draw of the game: 4v4 paintball battles.

It didn't initially start with the inklings we know and love, but it seems obvious in hindsight. Being able to hide in ground you've painted was an innovative concept, and the turf war game mode was a fresh twist on the genre instead of solely focusing on PKs. The strategy was very different to other shooters at the time, as sometimes you wanted to PK and other times you wanted to be frantically inking the ground before time ran out. Ranked mode switched it up when turf got boring, with Rainmaker, Tower Control, Splat Zones, and more!

Now, how well does it hold up today? Splatoon 1 has some signs of aging that are especially noticeable if you've put any time into its two sequels. Of course, its running on the Wii U, so the ink has less shine to it and some of the models are a little jagged, not to mention that online matches can drop frames more often than the switch entries. Lots of QOL features are missing, like being able to change gear between matches and seeing what weapons each team has at the top of the screen. And while Splatoon 3 uses largely the same physics as Splatoon 2, The original Splatoon's physics feel off. Aiming isn't as sensitive and movement can feel clunky at times (try swimming up a curved slope without bonking!) but it has its own charm to it in a way.

In contrast, using the gamepad for the map is a DREAM. Being able to see the map without obscuring your main view is fantastic, and touch controls for super-jumping is surprisingly intuitive. I wish I could use the gamepad for modern Splatoon games, seriously.

Finally, as far as actual content goes, it is much simpler than the switch entries, lacking weapon staples like the dualies and brellas. The specials in Splatoon 1 are crazy OP though, there are TWO specials that make you invincible. Not to mention bomb rush's incredible strength to turn the tide of battle! In many ways, I feel like the simple loadout offerings only add to the charm of the game. It plays a little slower, but more strategically as well, since your opponents can be more predictable.

Is it a good game to play in the current year? Well, no. I'm writing this the day that the Wii U and 3DS servers shut down, so playing it is kinda hard unless you want to use a server replacement like Pretendo. If you've played either of the sequels on switch, it's largely more of the same. Many people got into the franchise with Splatoon 2, and I don't think those people would enjoy the slower, clunkier nature of the original.

However, if you did play Spoon 1 all those years ago, when the switch was still known as project NX, then a few matches might be a fantastic way to spend an evening!

God, I'll miss this game...

After hearing the news that the 3DS/Wii U's online services were shutting down, the first thing that popped in my head was replaying this game's online one last time.

Back in 2015, I remember seeing the trailer for this game and thinking it looked really cool. I never played an online shooter in my life, but this one actually interested me with its colorful art style and interesting concept. The day of release, I ask my dad if he could pick the game up on his way from work and when he came home, not only did he have the game..he had an Inkling Boy amiibo as well. That basically kickstarted my Amiibo addiction around that time but that's a story for another time. Anyways, I ended up enjoying Splatoon a ton. I remember the day after I got it, I had a relatives party to go to and I could only think about playing this game. This game consumed my whole summer, I loved it so much. Playing every Splatfest, seeing every update as they roll out, I was hooked for a couple months. Part of that is because I had no school of course, because once September arrived I didn't play this game nearly as much as before. Still, May-August 2015 was the summer of Splatoon and I'll never forget it.

Anyways, time to actually review the game lol. I think the most striking aspect is just how stylish this game is. From the different outfits you can wear, to the more experimental soundtrack, to the unique art styles that appear in the sunken scrolls. I've seen people compare this game to Jet Set Radio cuz of it's sort of counter culture type attitude and ofc its stylishness and appeal to the younger demographic and I can totally see it. It can be really influential playing this as a young lad, and it certainly worked for me.

Speaking of the music, I've seen some individuals on this site specifically call it bad and I just don't see it. Sure, it's not everyone's cup of tea but the OST is really well done honestly. Splattack! is of course a classic and Ink Me Up brings me right back to participating in Splatfests all day. Those are my two favorites but the whole OST is great. I think Splatoon 2 is great and all and probably the objectively better game, but if there's anything I prefer more in 1, its the soundtrack.

The meat and potatoes of this game however is it's online matches. This game doesn't have as much content or modes as 2 (and god it was pretty barebones at launch I'll admit that) but it's still a ton of fun to play a match or two. I was able to play a couple turf war and ranked matches and they were still fun. I remember raging so hard whenever I would lose on ranked matches, I had issues lol. Still, I wish Urchin Underpass and Saltspray Rig were in future games, I miss em lol. Sadly couldn't play them during this last play session but I remember they were some of my favorites.

I did also replay the campaign, and it's still fun as it was back then. Sure, it's no octo expansion and probably worse than 2's, but I always enjoyed it personally. I don't know if it's weird to say but I kinda get Mario Galaxy vibes from it. Just going from section to section using the launchpads and seeing the really cool backgrounds in each level. Always got that vibe. It does get a bit formulaic having every 5th and 6th level be the same level type, however overall, I really enjoyed the single player. At least you can still play that even with the online off.

This game may have been a bit obsolete in the eyes of a lot of people once 2 and eventually 3 came out. However, 2 I never got into nearly as much so my memories of 1 really outshine it. It's not perfect but this game will always hold a special place in my heart and is one of the first things I think of when the year 2015 is brought up. Rest In Piece Splatoon 1 online and the 3DS/Wii U online in general, I loved you dearly.

A surprisingly neat ROM hack with a lot of heart put into it, at least way more than the vanilla NSMB games nowadays, anyways.
The level design here is definitely one of the biggest highlights of the game, they are really varied in terms of structure, and many of them have an exclusive gimmick per world, which are really good considering the limited editing tools back in the day.
The music was pretty okay most of the time, but sadly not much past that imo. There were some pretty nice original tunes like "Underwater" or "Fire" but even then, they are not very memorable. Other than that, I also detected a lot of rearrangements of soundtracks from other mario games, like Yoshi's Island, NSMB DS and even damn Wario World, and they are... not that good, I'm sorry :(

Overall, definitely the best New SMB Wii ROMhack out there, and also one I have a lot of respect for, even though I'm not in love with everything it has to offer. Hopefully there will be more updates about the upcoming Newer Deluxe version soon!

This feels like an unfair expansion pack of the original and I'm not even slightly joking. It's a complete reskin with bad controls, bad physics, bad level design, no multiplayer, and very little to its name besides Luigi's physics (which are utterly egregious yet the most entertaining aspect of the game) and the red Piranha Plant coloration. Other than that, this game might as well not exist.

This is a borderline kaizo game lmao. it's full of wack-ass level design and nonsense that wouldn't be in any modern Mario title. There's a certain charm to that though and I like how distinct it is because of it, even if it is bullshit at times.

Horrible and unfair. Cat Mario before Cat Mario