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Poefred commented on Poefred's review of Little Kitty, Big City
lool yeah I took videos, gotta upload 'em for sure

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Poefred completed Helldivers 2

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Poefred reviewed Little Kitty, Big City
I've been on a bit of a negative streak with my reviews. Time to lighten the mood with a wholesome pallet cleanser. I thought the writing was enjoyable, and exploring around was a lot of fun. What makes this game work for me I think is how a majority of it is truly just exploring for the sake of experiencing more of the game. You can rush through and finish the main mission and roll credits extremely quickly if you want. But the game's about roaming around being a lil' kitty in a big city. Perfect gamepass game to brighten my gaming mood. Love that despite initial impressions making me assume this would be a goose game mixed with stray type thing, it was able to stand out on its own ultimately not sharing much beyond surface level observations with those two. Cat-likes haven't become oversaturated yet thank goodness.

It's a tad buggy, and normally I wouldn't even bring something like that up because I genuinely do not care. Bugs don't bring a game down imo. Gamers gotta stop pretending they're professional game critics 'cuz they saw a Glitchy animation and pointed it out on youtube with an arms-crossed sighing PNG looking at the footage. But uh, I do bring it up this time because the game glitched so hard that taking a picture in the camera mode warped me to the ending cutscene and put the game in a bugged state where the cat was spinning rapidly during the credits. So that should probably be fixed lool. It happened consistently when taking a screenshot while running around a human's feet. After I'd already seen the ending, doing this again would just fade to white. While it was white screened, 20 seconds later I got an achievement for knocking someone over by landing on their head. Wild stuff lol. Otherwise small thing to note is the collision can be a tad wonky, but I'll gladly take that over every jump being hard scripted uncharted style.

But yeah loved all the little hats you could find, characters and their quests were charming enough to hunt down and complete. Fun list of achievements to figure out. A couple of 'em were a bit too grindy, most were fine but asking to recycle 100 cans is a tad overkill. I think the industry could use some more games like this. Small but packed with love. Absolute breath of fresh air after a lot of these obscenely long games I've been trudging through lately.

It also let me live out the fantasy of living in a walkable city. I live in an automobile infested nightmare where even on any given quiet street you'll see, no exaggeration, 50+ cars lined up and down the entire road on both sides, with any notable destination being 10+ miles in any direction... So that's a plus on a personal note. Big Car doesn't want you to realize cities can be small enough for little kitties to explore. Similar to how Big Game doesn't want you to realize we could be getting smaller games with "worse" graphics made by people who are paid more to work less and we'd all be happier for it.

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Poefred commented on Kepler22b's review of Elden Ring
@Vengeance this wasn't a difficulty complaint though. This was a "I'm literally disabled and the only way for me to play this game gets me attacked by elitists" complaint.

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