I both loved and hated this game.
Loved because this game has such a wide variety of content, lots of fun activities (Karaoke/disco/cabaret-club management, my beloved), and walking through Kamurocho feels really nice. There's a ton of cool characters that you end up liking more and more, and the story is very touching. ( Also kinda fascinated by how they render and model faces)
On the other hand, I'm just very bad at Beat'em up games like that, I struggled against basically every boss and more.
Also it's really a game with a lot of men, made by men, for men, and at times it shows ...

This review contains spoilers

The story feels a bit old at some points haha, I really liked the whole Nishiki think, but I didn't really feel anything for the big villain that kinda appears out of nowhere in the story 10 minutes before the end. Also a bit weird to see all the characters introduced in 0 being killed in a few minutes haha
Other than that I got a better grasp at the gameplay so I had more fun than in 0. And Majima Everywhere is fun, though it might be a bit too much; I don't know yet if I prefer this Joker-guy over the Goro Majima I saw in 0 ...
Also this game introduced me to Mahjong ! I love it despite either being very bad at it, or having the worst luck ever.

This review contains spoilers

I enjoyed the story a bit more than in Kiwami, although it still feels a bit old, especially the Kiryu/Sayama relationship ... Other than that I really like Ryuji, especially after that final boss; And I like that there's this incident that happened years before but we keep going back to it, each time with a new perspective.
The new engine looks great imo, although combat is now a bit less precise, kinda struggling to lock ennemies and to do specific moves.
And personally I have fun with the cabaret-club and Majima construction modes !
( I honestly didn't expect this series and these characters to grow on me so much when I started 0 )

I am a backer from the original crowdfunding back in 2015 ! I loved the demo, but when the game finally came out I never played past the first area somehow ... Finally decided to fully try this a few years later and wow
So yeah, visually it's gorgeous, musically too. Gameplay is very interesting (I played with Mouse+keybord), reminds me a bit of NieR. There's a lot of plateforming/parkour despite the top-down angle, and the areas are very fun to explore (although they tend to be a bit TOO large actually). Big dungeons with great puzzles and mechanics that can get quite hard. Great stuff really !
The story ends up being really good too, despite the SAO vibe haha. I think the game has interesting stuff to say about AI and virtual worlds. And I just love the characters, I don't even really know why but they just feel very human, in their interactions with each others.
It's a very inspiring game for me. They were multipe times where I had to actually stop playing because I couldn't focus because I just kept thinking about how inspiring it was ...

While the gameplay can be a bit stiff (I think the plateforming is really not the best aspect of the game, there are a few collisions problem) I still enjoyed playing this game enough to do multiple playthroughs.
But more than gameplay, what stood out for me is the lore and its inspirations, the art direction, and the beautiful pixel art ! (I also really like discovering every new gore finishing move animation haha)
Really curious to see the sequel !

I was very scared of playing this because I knew it has a lot of text and a crazy big skill tree.
First day ingame was horrible, I kept making bad decisions and throws and even got a game-over. Also the game talks about politics in a deep and serious way so I kinda felt like a kid in an adult game haha. I honestly thought I would just abandon it but at the end of the first day there's this discussion you have with Kitsuragi and he's being very nice and comprehensive and it put me in a good mood; So I just decided to go with the fact that I'm playing a pretty bad cop and continue with the game.
In the end I really liked it, beautiful art direction and visuals, I loved discovering more about the world. Tho I still probably didn't really understood all the themes and ideas of this game ...

The more I think about this game, the more I love it and realize how unique it is.
Such an amazing feeling exploring this solar system, contemplating the infinite dark space with the beautiful score playing. So satisfying to unravel the mysteries and to understand what you need to do, especially when you need to be a little bold. There's a big sense of cohesion in this whole game.
The ending is really powerful and you can really feel that you're witnessing something big.
It's not my personnal favorite game of all time, yet I feel like it might the best game ever made, if that makes sense.

As for Echoes of the Eye, while it didn't feel that connected to the rest of the game, and I thought it was way harder both in its puzzles and just mechanically ; I still really enjoyed it, adds an interesting scenario, and the art direction is just fantastic.

Both a very fun village-boat management game with a really beautiful hand-drawn art direction,
And a very human and touching story, really well written. I teared up a little at each and every character's farewell.

I was really not familiar with SCP, Backrooms, or any other creepypastas really, so this kind of world was totally new to me and I loved it ! Tons of ideas and unique sequences, I really like how common objects can have their own semblance of personnality and be terrifying; gameplay is fun enough, and I noticed some interesting themes near the end of the game.

This review contains spoilers

I've never played another game like that.
The falsely rhythm-based gameplay is unique and such a good idea + the big story/gameplay twist makes perfect sense. It's really addictive too, I often go back to the game to play a few bossfights.
The OST is full of bangers by different artists, and works even better ingame. Lots of creativity in its visuals too. And I really love the characters, they're all very fun !
And omg the finale is one of the greatest videogame sequence of all time really !! Having Reconciliation followed by Euthanasia Rollercoaster literally made me cry, and I loved the story despite not believing in life after death at all.
I remember the exact moment this game became one of my favorites, I want everyone to play this game.

This review contains spoilers

I was told this was similar to Outer Wilds and Return of the Obra Dinn so I had very high hopes, and while the similarities are there it just didn't grow on me.
The city has an overall cool atmosphere to it, it's really pretty and you really feel like exploring it. It's fun to experiment with the loop in the beginning, and the game has a few cool unique sequences.
But the mystery's resolution just did not live up to my expectations. ( After seeing the older "hells" buried under the city, I was expecting something more related to the succeeding civilizations and religions, or uh colonialism, imperialism, I don't know ) The true ending and the epilogue were just really not my thing.

2021

Chill exploration game with no combat and a beautiful art direction. I like the story being basically just "go meet people and find what you want to do with your life", tho the writing of the dialogues is a bit weird with the protagonist not directly speaking but like, saying that she is talking ?
Also I played the game at launch and it was full (like FULL) of bugs; I've seen that they did quite a few updates but I don't know exactly what was fixed.

A nice chill satisfying puzzle game that is really just my thing !
Very clean and pleasant pixelart and sound design. And a very cool example of storytelling through the gameplay and the environment.
It seems to be an unpopular opinion but I actually wished the game was longer haha

Gameplay is good, and character animations are very smooth and polished. I was really not digging the art direction and chara-design at first, but I got used to it, there are a few characters that I find pretty.
Other than that, the story and characters are just very uninteresting to me. I straight-up hate the fact that you're playing as this Divine being, you just can't develop a proper casual relationship with the other characters. I dropped the game because I believe I met all the characters, and with no story to keep me engaged I didn't feel the need to play more after around 18 chapters or something. (Also I decided to play in classic / hard and I guess that's just not for me haha)
It's funny because after playing Three Houses I wanted a story structure more like Awakening : going on an adventure, travelling the world and recruiting new characters on every chapter. But now I realize that the 3H structure makes for deeper bonds between you and the characters.

( Didn't know where to add this but felt the need to mention it : the black girl being called "Misutira" in japanese, really; and the desert kingdom being full of colored NPCs yet amongst the 7 recruitables characters in here, 5 are white. Put a little more effort into this please )

Seeing a lot of "its a meme game" and really I don't agree; It's full of jokes about poop and hotdogs and monkeys, but it's also just a very fun rhythm game, with a lot of various tracks, and the game is being very frequently updated with new songs and QoL/accessibility features (maybe too much actually, the menus are starting to be a bit overwhelming)